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Old July 1, 2020, 00:15   #50
DavidMedley
Knight
 
Join Date: Oct 2019
Posts: 763
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Code:
{
	/* Slow */     1,  1,  1,  1,  1,  1,  1,  1,  1,  1,
	/* Slow */     1,  1,  1,  1,  1,  1,  1,  1,  1,  1,
	/* Slow */     1,  1,  1,  1,  1,  1,  1,  1,  1,  1,
	/* Slow */     1,  1,  1,  1,  1,  1,  1,  1,  1,  1,
	/* Slow */     1,  1,  1,  1,  1,  1,  1,  1,  1,  1,
	/* Slow */     1,  1,  1,  1,  1,  1,  1,  1,  1,  1,
	/* S-50 */     1,  1,  1,  1,  1,  1,  1,  1,  1,  1,
	/* S-40 */     2,  2,  2,  2,  2,  2,  2,  2,  2,  2,
	/* S-30 */     2,  2,  2,  2,  2,  2,  2,  3,  3,  3,
	/* S-20 */     3,  3,  3,  3,  3,  4,  4,  4,  4,  4,
	/* S-10 */     5,  5,  5,  5,  6,  6,  7,  7,  8,  9,
	/* Norm */    10, 11, 12, 13, 14, 15, 16, 17, 18, 19,
	/* F+10 */    20, 21, 22, 23, 24, 25, 26, 27, 28, 29,
	/* F+20 */    30, 31, 32, 33, 34, 35, 36, 36, 37, 37,
	/* F+30 */    38, 38, 39, 39, 40, 40, 40, 41, 41, 41,
	/* F+40 */    42, 42, 42, 43, 43, 43, 44, 44, 44, 44,
	/* F+50 */    45, 45, 45, 45, 45, 46, 46, 46, 46, 46,
	/* F+60 */    47, 47, 47, 47, 47, 48, 48, 48, 48, 48,
	/* F+70 */    49, 49, 49, 49, 49, 49, 49, 49, 49, 49,
	/* Fast */    49, 49, 49, 49, 49, 49, 49, 49, 49, 49,
};
I always use the speed multiples display in-game. I've seen this table before, and obviously I knew about diminishing returns, but it's just now occurring to me that several speed levels are identical. E.g., speed -3 and -4 are the same, +28 and +29 are the same. In my mind the difference between +28 and +29 was less than previous upticks, but not zero. Conversely, it didn't occur to me that the difference between +34 and +35 is not diminished. To put it another way, I haven't been aware of the break-points.

Last edited by DavidMedley; July 1, 2020 at 12:55.
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