View Single Post
Old December 1, 2017, 18:45   #17
PowerWyrm
Veteran
 
PowerWyrm's Avatar
 
Join Date: Apr 2008
Posts: 2,398
PowerWyrm is on a distinguished road
New PWMAngband 1.1.12 beta 9 released!

Some game balance following my test run described with details in the AAR section + some changes from V. And as always some bugfixes. List of changes:

- Add option to display effective speed
- Change to main-gcu.c
- Place stairs in safer places, forbid stairs in vaults, starburst rooms and rooms of chambers
- Randomise teleport distances a bit
- Prevent conflict between object flags and curses
- Fix ART_TAG stuff for plurals
- Give a chance to get dracoliches when using Raise Dead on dragon corpses
- Make controlled monsters more likely to react to new orders
- Fix typo in description of potions of life
- Fix description of objects with random effects
- Fix placement of rubble and traps in turn-based mode
- Fix oversized labyrinths generated above or below a static level
- Make Mirrored script "B"s vault centered
- Make ancient wyrms rarer
- Add ABOMINATION flag (currently used for death oozes and chaos masses)
- Add S_ABOMINATION spell (Xakaze)
- Add S_SPIRIT spell (Melkor)
- Don't allow antimagic field from monsters to disrupt other monsters' spells

Files updated: client, server and source code.
Files are available for download at the usual location: http://powerwyrm.monsite-orange.fr
__________________
PWMAngband variant maintainer - check http://powerwyrm.monsite-orange.fr (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!
PowerWyrm is offline   Reply With Quote