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Old January 10, 2012, 13:03   #1
serybuff
Rookie
 
Join Date: Jan 2012
Posts: 5
serybuff is on a distinguished road
Advice needed for first max stat charachter

Hi everyone! I'm looking for advice on how to proceed with my first lv>35 charachter... right now i'm lurking around level 56



Code:
  [Angband 3.3.2 Character Dump]

 Name   Davy                                     Self  RB  CB  EB   Best
 Sex    Male         Age            122   STR! 18/100  +1  +3 +10 18/***
 Race   High-Elf     Height         102   INT! 18/100  +3  -3  +0 18/100
 Class  Paladin      Weight         212   WIS! 18/100  -1  +1  +0 18/100
 Title  Paladin      Social   Respected   DEX! 18/100  +3  +0  +0 18/130
 HP     875/875      Maximize         Y   CON! 18/100  +1  +2  +7 18/200
 SP     165/165                           CHR! 18/100  +5  +2  +0 18/170

 Level               41   Armor   [23,+114]     Saving Throw         97%
 Cur Exp        3173833   Fight   (+43,+27)     Stealth        Very Good
 Max Exp        3173833   Melee   (+53,+49)     Fighting       Legendary
 Adv Exp        3525000   Shoot    (+65,+8)     Shooting          Heroic
 MaxDepth   2800' (L56)   Blows    5.0/turn     Disarming            65%
 Game Turns     2589151   Shots      2/turn     Magic Device          91
 Standard Turns  380140   Infra       40 ft     Perception       1 in 34
 Resting Turns   218752   Speed           9     Searching            15%
 Gold            925021   Burden  211.3 lbs

 You are one of several children of a Telerin Ranger.  You have light
 grey eyes, straight black hair, and a fair complexion.



rAcid:......++*.... Nexus:+............
rElec:......++..... Nethr:......+......
rFire:......++..... Chaos:........+....
rCold:......++..... Disen:.............
rPois:.......+..... Feath:.............
rLite:............+ pFear:........++.+.
rDark:......+...... pBlnd:.............
Sound:........++... pConf:.........+...
Shard:............. pStun:.........+...

Light:............. Tunn.:.............
Regen:............. Speed:..+........+.
  ESP:............. Blows:.............
Invis:+....+......+ Shots:.+...........
FrAct:........+.... Might:.............
HLife:....+........ S.Dig:....+........
Stea.:......+.+..+. ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Character Equipment]

a) the Morning Star 'Bloodspike' (2d6) (+10,+22) <+4>
     Dropped by an Ancient red dragon at 1950 feet (level 39).
     
     +4 strength.
     Slays animals, orcs, trolls.
     Branded with venom.
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 337.5 vs. animals, 377 vs. orcs, 377 vs.
     trolls, 377 vs. creatures not resistant to poison, and 298.5 vs.
     others.
     
b) a Heavy Crossbow of Extra Shots (x4) (+22,+8) <+1>
     Found lying on the floor at 2200 feet (level 44).
     
     +1 shooting speed.
     
c) a Ring of Speed <+8>
     Dropped by a Knight Templar at 2500 feet (level 50).
     
     +8 speed.
     
d) a Ring of Slaying (+14,+6)
     Dropped by a Young multi-hued dragon at 2800 feet (level 56).
     
     
     
e) an Amulet of Sustenance
     Dropped by a Lich at 1800 feet (level 36).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution,
     charisma.
     Slows your metabolism.  Sustains your life force.  
     
f) the Star of Elendil
     Dropped by Draebor, the Imp at 2000 feet (level 40).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it maps the area around you.
     Takes 96 to 190 turns to recharge at your current speed.
     Your chance of success is 94.8%
     
     Radius 3 light.
g) the Soft Leather Armour 'Hithlomir' [10,+20] <+3>
     Found lying on the floor at 2500 feet (level 50).
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) the Cloak 'Colluin' [1,+15]
     Dropped by Kavlax the Many-Headed at 2000 feet (level 40).
     
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants temporary resistance to acid,
     electricity, fire, cold and poison for 1d20+20 turns.
     Takes 210 turns to recharge at your current speed.
     Your chance of success is 97.0%
     
i) the Small Metal Shield of Thorin [5,+25] <+4, +3, -1>
     Dropped by a Dark elven priest at 2800 feet (level 56).
     
     +4 constitution.
     +3 strength.
     -1 stealth.
     Provides immunity to acid.
     Provides resistance to sound, chaos.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
j) a Jewel Encrusted Crown of Serenity [0,+9]
     Bought from a store.
     
     Provides resistance to sound.
     Provides protection from fear, confusion, stunning.
     Cannot be harmed by acid.
     
k) a Set of Alchemist's Gloves of Slaying (+5,+1) [0,+16]
     Dropped by Ar-Pharaz˘n the Golden at 2800 feet (level 56).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
l) the Pair of Steel Shod Boots of Thror [7,+20] <+3, -1>
     Found lying on the floor in a vault at 2800 feet (level 56).
     
     +3 strength, constitution, speed.
     -1 stealth.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     


  [Character Quiver]

n) 22 Bolts (1d5) (+11,+11)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 186.6.
     25% chance of breaking upon contact.
     
o) 25 Bolts of Slay Dragon (1d5) (+14,+8)
     Dropped by a Dread at 2500 feet (level 50).
     
     Slays dragons.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 282 vs. dragons, and 161 vs. others.
     25% chance of breaking upon contact.
     
p) 11 Bolts of Acid (1d5) (+10,+10)
     Dropped by an Ethereal dragon at 2500 feet (level 50).
     
     Branded with acid.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 308.6 vs. creatures not resistant to acid,
     and 176.4 vs. others.
     25% chance of breaking upon contact.
     
q) 31 Bolts of Slay Animal (1d5) (+12,+12)
     Dropped by a Lesser Balrog at 2800 feet (level 56).
     
     Slays animals.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 292.6 vs. animals, and 195 vs. others.
     25% chance of breaking upon contact.
     
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 5 Holy Books of Prayers [Beginners Handbook]
     
     
b) 5 Holy Books of Prayers [Words of Wisdom]
     
     
c) 5 Holy Books of Prayers [Chants and Blessings]
     
     
d) 4 Holy Books of Prayers [Exorcism and Dispelling]
     
     
e) a Holy Book of Prayers [Ethereal Openings]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) 2 Holy Books of Prayers [Godly Insights]
     Cannot be harmed by acid, electricity, fire, cold.
     
g) a Holy Book of Prayers [Purifications and Healing]
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Holy Book of Prayers [Holy Infusions]
     Dropped by Azog, King of the Uruk-Hai at 1500 feet (level 30).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
i) 20 Potions of Cure Critical Wounds
     
     
j) 13 Potions of Healing
     
     
k) 4 Potions of Restore Mana
     
     
l) 12 Potions of Speed
     
     
m) 10 Potions of Berserk Strength
     
     
n) a Scroll of Banishment
     Found lying on the floor in a vault at 2800 feet (level 56).
     
     
     
o) 2 Rods of Recall
     Cannot be harmed by electricity.
     
p) a Rod of Identify
     Found lying on the floor at 2500 feet (level 50).
     
     Cannot be harmed by electricity.
     
q) a Rod of Speed
     Dropped by a Mature blue dragon at 2300 feet (level 46).
     
     Cannot be harmed by electricity.
     
r) 4 Staves of Teleportation (21 charges)
     
     
s) an Amulet of Weaponmastery (+2,+3) <+2>
     Found lying on the floor in a pit at 2500 feet (level 50).
     
     +2 strength.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     


  [Home Inventory]

a) 11 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
b) a Potion of Life
     Dropped by a Mummified human at 2800 feet (level 56).
     
     It can be thrown at creatures with damaging effect.
     
c) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Dropped by an Algroth at 1500 feet (level 30).
     
     +2 strength, charisma.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
d) the Augmented Chain Mail of Caspanion (-2) [45,+20] <+2, +3>
     Dropped by Ar-Pharaz˘n the Golden at 2800 feet (level 56).
     
     +2 intelligence, wisdom.
     +3 constitution.
     Provides resistance to acid, poison.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it destroys all traps and doors surrounding you.
     Takes 19 turns to recharge at your current speed.
     Your chance of success is 95.3%
     
e) the Hard Leather Armour of Himring [20,+14]
     Dropped by a Snaga at 1500 feet (level 30).
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 191 to 380 turns to recharge at your current speed.
     Your chance of success is 92.5%
     
f) Hard Leather Armour of Elvenkind (-1) [16,+15] <+1>
     Found lying on the floor in a pit at 2500 feet (level 50).
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
g) Studded Leather Armour of Elvenkind (-1) [12,+10] <+1>
     Found lying on the floor at 1500 feet (level 30).
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold,
     disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Cloak of the Magi [1,+9] <+2>
     Found lying on the floor in a vault at 2300 feet (level 46).
     
     +2 intelligence, stealth.
     Provides protection from confusion.
     Cannot be harmed by acid.
     Sustains intelligence.
     
i) an Elven Cloak of Aman [6,+27] <+5, +1>
     Found lying on the floor at 2000 feet (level 40).
     
     +5 stealth.
     +1 speed.
     Provides resistance to chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) an Ethereal Cloak of Protection [0,+24]
     Dropped by a Mature white dragon at 2800 feet (level 56).
     
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
k) the Leather Shield of Celegorm [8,+20]
     Found under some rubble at 1900 feet (level 38).
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
l) a Large Metal Shield of Elvenkind [12,+19] <+2>
     Dropped by an Ancient black dragon at 2300 feet (level 46).
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
m) the Iron Helm of Dor-Lomin [7,+20] <+4, +2, -1>
     Dropped by a Greater basilisk at 2500 feet (level 50).
     
     +4 strength, constitution.
     +2 dexterity.
     -1 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     
     Radius 1 light.
n) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Dropped by a Vampire lord at 2200 feet (level 44).
     
     +2 intelligence, wisdom.
     +10% to searching.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all
     creatures nearby.
     Takes 106 to 209 turns to recharge at your current speed.
     Your chance of success is 95.8%
     
o) a Set of Mithril Gauntlets of Free Action [6,+9]
     Bought from a store.
     
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
p) a Pair of Leather Sandals of Speed [1,+5] <+7>
     Bought from a store.
     
     +7 speed.
     
q) the Pair of Leather Boots of Radagast [2,+12] <+5, +3, +1>
     Dropped by Mţm, Betrayer of Turin at 1300 feet (level 26).
     
     +5 infravision.
     +3 stealth.
     +1 wisdom.
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Prevents paralysis.  
     
r) the Cutlass 'Gondricam' (1d8) (+10,+11) [+50] <+4, +2>
     Found lying on the floor at 2150 feet (level 43).
     
     +4 dexterity.
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 202.
     
s) the Broad Sword 'Orcrist' (2d5) (+10,+15) <+3>
     Dropped by an Algroth at 2500 feet (level 50).
     
     +15% to searching.
     Slays evil creatures, orcs, dragons.
     Branded with frost.
     Provides resistance to cold, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Slows your metabolism.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 267 vs. evil creatures, 301 vs. orcs, 301
     vs. dragons, 301 vs. creatures not resistant to cold, and 233.5
     vs. others.
     
     Radius 1 light.
t) the Battle Axe 'Lotharang' (2d8) (+14,+13) <+3, +1>
     Found lying on the floor at 2000 feet (level 40).
     
     +3 strength, dexterity.
     +1 attack speed.
     Slays orcs, trolls.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it heals 40 hitpoints, cut damage, and cures
     blindness and confusion.
     Takes 7 to 11 turns to recharge at your current speed.
     Your chance of success is 94.8%
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 434.4 vs. orcs, 434.4 vs. trolls, and 312.6
     vs. others.
     
u) the Scythe 'Avavir' (5d3) (+18,+12) [+30] <+3>
     Dropped by Scatha the Worm at 2300 feet (level 46).
     
     +3 dexterity, charisma, speed.
     Branded with flames, frost.
     Provides resistance to fire, cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     When activated, it returns you from the dungeon or takes you to
     the dungeon after a short delay.
     Takes 380 turns to recharge at your current speed.
     Your chance of success is 93.7%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 355.5 vs. creatures not resistant to fire,
     355.5 vs. creatures not resistant to cold, and 241.5 vs. others.
     
     Radius 1 light.
v) the Flail 'Totila' (3d6) (+16,+12) <+2>
     Dropped by an Apprentice at 2100 feet (level 42).
     
     +2 stealth, speed.
     Slays evil creatures.
     Branded with flames.
     Provides resistance to fire.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it confuses a target monster.
     Takes 28 turns to recharge at your current speed.
     Your chance of success is 95.8%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 302.5 vs. evil creatures, 362 vs. creatures
     not resistant to fire, and 243 vs. others.
     
w) the Mace 'Taratol' (3d4) (+12,+12)
     Dropped by a Young multi-hued dragon at 1800 feet (level 36).
     
     *Slays* dragons.
     Branded with lightning.
     Provides immunity to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it hastens you for d20+20 turns.
     Takes 191 to 380 turns to recharge at your current speed.
     Your chance of success is 95.8%
     
     Combat info:
     4.5 blows/round.
     With +2 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +2 DEX you would get 4.7 blows
     Average damage/round: 284.2 vs. creatures not resistant to
     electricity, 361.8 vs. dragons, and 206.5 vs. others.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      5138      0'    1   Killed Farmer Maggot
      7316     50'    2   Reached level 2
     10805    100'    2   Killed Fang, Farmer Maggot's dog
     10805    100'    3   Reached level 3
     16089    150'    4   Reached level 4
     24620    150'    5   Reached level 5
     25131    150'    5   Killed Grip, Farmer Maggot's dog
     30859    250'    6   Reached level 6
     31987    250'    7   Reached level 7
     34336    250'    8   Reached level 8
     57997    350'    9   Reached level 9
     81680    400'   10   Reached level 10
     87478    400'   11   Reached level 11
    101749    500'   12   Reached level 12
    102321    500'   12   Killed Grishnakh, the Hill Orc
    121026    500'   13   Reached level 13
    131004    500'   13   Killed Bullroarer the Hobbit
    141708    500'   13   Killed Wormtongue, Agent of Saruman
    150190    500'   14   Reached level 14
    172995    550'   15   Reached level 15
    188497    700'   16   Reached level 16
    202769    700'   16   Killed Smeagol
    211997    700'   16   Killed Orfax, Son of Boldor
    212617    700'   17   Reached level 17
    222186    750'   17   Killed Lagduf, the Snaga
    239925    800'   18   Reached level 18
    262196    850'   18   Killed Nar, the Dwarf
    271026    800'   19   Reached level 19
    276552    800'   19   Killed Boldor, King of the Yeeks
    291854    950'   20   Reached level 20
    297999   1000'   20   Killed Ulfast, Son of Ulfang
    301327   1000'   21   Reached level 21
    331333   1000'   22   Reached level 22
    331618   1000'   22   Killed Shagrat, the Orc Captain
    368336   1000'   23   Reached level 23
    407997   1050'   24   Reached level 24
    450265   1050'   25   Reached level 25
    452048   1000'   25   Reached level 25
    452972   1000'   25   Killed Gorbag, the Orc Captain
    502514   1050'   25   Killed Golfimbul, the Hill Orc Chief
    519278   1050'   26   Reached level 26
    531466   1050'   26   Killed Lugdush, the Uruk
    569452   1000'   26   Killed Ufthak of Cirith Ungol
    597309   1250'   26   Killed Mughash the Kobold Lord
    603742   1250'   26   Killed Angamaite of Umbar
    603762   1250'   26   Found the Metal Cap of Thengel (LOST)
    632354   1250'   27   Reached level 27
    677189   1300'   27   Killed Bolg, Son of Azog
    679948   1300'   27   Killed Mim, Betrayer of Turin
    680924   1300'   27   Found the Pair of Leather Boots of Radagast
    684565   1300'   27   Killed Khim, Son of Mim
    691847   1300'   27   Killed Sangahyando of Umbar
    756845   1300'   28   Reached level 28
    801034   1500'   28   Killed Brodda, the Easterling
    813774   1500'   28   Found the Chain Mail of Arvedui
    827107   1500'   28   Found the Rapier 'Careth Asdriag' (LOST)
    852824   1500'   28   Killed Ibun, Son of Mim
    853828   1500'   29   Reached level 29
    863067   1500'   29   Killed Uldor the Accursed
    874366   1500'   29   Killed Ulwarth, Son of Ulfang
    928149   1500'   29   Killed Lorgan, Chief of the Easterlings
    992282   1500'   29   Killed Azog, King of the Uruk-Hai
    993273   1500'   29   Found the Hard Leather Armour of Himring
   1005306   1500'   29   Killed Ugluk, the Uruk
   1025216   1500'   29   Killed Beorn, the Shape-Changer
   1059037   1500'   29   Found the Beaked Axe of Theoden (LOST)
   1065679   1500'   30   Reached level 30
   1098042   1500'   30   Found the Set of Gauntlets 'Camlost' (LOST)
   1154422   1650'   30   Found the Short Sword 'Dagmor' (LOST)
   1184642   1800'   30   Killed Lokkak, the Ogre Chieftain
   1188182   1800'   31   Reached level 31
   1221734      0'   31   Reached level 31
   1250237   1800'   31   Found the Mace 'Taratol'
   1252600   1800'   31   Killed Bert the Stone Troll
   1505591   1900'   31   Found the Leather Shield of Celegorm
   1515672   1950'   31   Found the Set of Gauntlets 'Pauraegen' (LOST)
   1518297   1950'   31   Found the Morning Star 'Bloodspike'
   1545589   2000'   31   Killed Draebor, the Imp
   1545617   2000'   31   Found the Star of Elendil
   1555284   2000'   32   Reached level 32
   1561774   2000'   32   Killed Kavlax the Many-Headed
   1562587   2000'   32   Found the Long Sword 'Elvagil' (LOST)
   1562594   2000'   32   Found the Cloak 'Colluin'
   1614245   2000'   32   Killed Uvatha the Horseman
   1617479   2000'   33   Reached level 33
   1623478   2000'   33   Found the Battle Axe 'Lotharang'
   1684332   2000'   33   Found the Set of Gauntlets 'Paurhach' (LOST)
   1714919   2050'   34   Reached level 34
   1733252   2100'   34   Found the Flail 'Totila'
   1736247   2150'   34   Killed Bill the Stone Troll
   1740561   2150'   34   Killed Adunaphel the Quiet
   1751688   2150'   34   Found the Cutlass 'Gondricam'
   1769478   2150'   34   Found the Broad Sword 'Glamdring' (LOST)
   1787130   2150'   34   Killed Ariel, Queen of Air
   1791893   2150'   34   Killed Tom the Stone Troll
   1806328   2200'   34   Killed Castamir the Usurper
   1811411   2200'   34   Found the Iron Helm 'Holhenneth'
   1824429   2200'   34   Killed Quaker, Master of Earth
   1825950   2200'   34   Found the Pike 'Til-i-arc'
   1836381   2200'   35   Reached level 35
   1865339   2250'   35   Found the Set of Gauntlets 'Paurnen' (LOST)
   1866905   2250'   35   Killed Ulfang the Black
   1888332   2300'   35   Killed Akhorahil the Blind
   1888352   2300'   35   Found the Phial of Galadriel (LOST)
   1908830   2300'   35   Killed Scatha the Worm
   1910438   2300'   35   Found the Scythe 'Avavir'
   1935505   2300'   36   Reached level 36
   1968110   2350'   36   Killed Rogrog the Black Troll
   1988617   2450'   36   Killed The Queen Ant
   1994281   2450'   36   Killed Eol, the Dark Elf
   2002585   2500'   37   Reached level 37
   2058090   2500'   37   Found the Spear 'Nimloth' (LOST)
   2066020   2500'   37   Found the Iron Helm of Gorlim (LOST)
   2069396   2500'   37   Found the Iron Helm of Dor-Lomin
   2076354   2500'   37   Killed Vargo, Tyrant of Fire
   2092552   2500'   37   Killed Waldern, King of Water
   2099429   2500'   37   Found the Amulet of Carlammas (LOST)
   2192448   2500'   37   Killed Smaug the Golden
   2220553   2500'   38   Reached level 38
   2225115   2500'   38   Found the Broad Sword 'Orcrist'
   2229409   2500'   38   Killed Ren the Unclean
   2233534   2500'   38   Killed Itangast the Fire Drake
   2233812   2500'   38   Found the Rapier 'Forasgil' (LOST)
   2269308   2500'   38   Found the Soft Leather Armour 'Hithlomir'
   2301359   2500'   39   Reached level 39
   2307808   2500'   39   Reached level 39
   2307837   2500'   39   Reached level 39
   2337806   2650'   39   Killed Harowen the Black Hand
   2350795   2700'   39   Killed The Balrog of Moria
   2352661   2700'   40   Reached level 40
   2529607   2800'   40   Killed Dwar, Dog Lord of Waw
   2536644   2800'   40   Found the Trident of Wrath (LOST)
   2542240   2800'   41   Reached level 41
   2543762   2800'   41   Found the Small Metal Shield of Thorin
   2556651   2800'   40   Killed Medusa, the Gorgon
   2566684   2800'   41   Reached level 41
   2576082   2800'   41   Found the Zweihander 'Mormegil' (LOST)
   2576329   2800'   41   Found the Pair of Steel Shod Boots of Thror
   2579226   2800'   41   Killed Ar-Pharazon the Golden
   2580637   2800'   41   Found the Augmented Chain Mail of Caspanion


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)

Last edited by serybuff; January 10, 2012 at 13:47.
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Old January 10, 2012, 13:38   #2
buzzkill
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When posting a char dump, please enclose the full text in {CODE} {/CODE} tags, or post it on the ladder and link to it. Just replace the wavy { brackets with square [ brackets.
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Old January 10, 2012, 13:48   #3
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Quote:
Originally Posted by buzzkill View Post
When posting a char dump, please enclose the full text in {CODE} {/CODE} tags, or post it on the ladder and link to it. Just replace the wavy { brackets with square [ brackets.
Sorry, didn't know how to do that
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Old January 10, 2012, 18:03   #4
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I'm no expert but I'd say your good to go much deeper. Your only real weakness seems to be a lack resist blindness and ESP. It wouldn't hurt to add a few point of speed along the way and maybe pick up something with regeneration. Just don't do anything stupid and you should be fine.

I'm not seeing any failsafe escapes in your inventory. You're got away with it so far because your very strong for your depth, but it will catch up with you. That staff of teleportation will get you killed eventually.
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Old January 10, 2012, 22:39   #5
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Nice gear and stats. You should do well as long as you play with care. Most monsters you meet will be easy one-on-one but remember that quite a few of them only need one or two brothers to kill you in a single round. Open rooms can be very dangerous. Anti summoning corridors are boring but useful against hoards of nasty breathers/spell casters.

I'd use Dor-Lomin instead of Serenity to get ESP (telepathy). If you swap Hithlomir armour to Caspanion you still have rConfusion. Alternatively bring the Serenity as well as always a good stock of !ccw or !healing and you should be ok even without rConf all the time. If confused, swap helmet to serenity first, the quaff !ccw or other instant way to cure the confusion.

If you change the above you might also swap cloaks (no loss if you have resistance as a spell - never played Pally but i suspect you don't).The ethereal cloak of protection would give rShards which is far from required but nice at least against multiple Gelugons and some dragons/wyrms.

/Mathias
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Old January 13, 2012, 13:07   #6
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Thanks for the responses

I put Davy in the ladder... i would be glad to receive more advices, it's quite deep and dark at lv70 and i'm scared

http://angband.oook.cz/ladder-show.php?id=12280
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Old January 13, 2012, 13:18   #7
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I would wear "weaponmastery and Eorlingas. Keep a stack of !restore life levels. Hold life is good, but damage is better.
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Old January 13, 2012, 13:57   #8
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Thanks for the response

How many potions of restore life lev do you think i should carry with me?
Another question : Teleport level is a good escape way?
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Old January 13, 2012, 14:01   #9
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Whatever is available at the alchemist, sometimes he has none, other times 20.

Tele level scroll is and excellent escape; I like to always carry that or deep descend.
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Old January 15, 2012, 19:11   #10
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dead, killed by stupidity, didn't run away from stairdown encounter with 20+ plasma hounds, killed in next turn
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