Go Back   Angband Forums > Angband > Variants

Thread Tools Display Modes
Old October 10, 2018, 15:48   #171
Join Date: Mar 2015
Posts: 79
Mocht is on a distinguished road
For the Cloning Pits quest it says "Levitation and a good distance weapon are recommended", I don't find that to be accurate
I think levitation is irrelevant and that stealth is more important than being able to strike from distance, and if distance attacks were very helpful I think it would be better to say something like "Distance attacks recommended" or "Melee not recommended"

Some quests have hints/recommendations and some don't, would it be better if it was uniform and that they all did or they all didn't
Mocht is offline   Reply With Quote
Old October 10, 2018, 17:34   #172
Join Date: Aug 2007
Location: Brno, Czech Republic
Posts: 295
Bostock is on a distinguished road
Levitation isn't vital, but it's relevant. For example, you can levitate over the line of pits between the treerows; these are among the few easily accessible bottlenecks on the level (until something blows up the trees, at least).

Edit - Just to round things out here: a distance attack is useful for a number of reasons. One reason is that it helps to minimize the time between when things wake up and when they die. That in turns helps to keep things from going out of control.

Stealth is definitely extremely useful, agreed, although it's not essential (you can just be ridiculously buff instead).

rChaos is also extremely nice to have there.
So you ride yourselves over the fields and you make all your animal deals and your wise men don't know how it feels to be thick as a brick.

Last edited by Bostock; October 10, 2018 at 17:46.
Bostock is offline   Reply With Quote
Old October 10, 2018, 17:59   #173
Join Date: May 2012
Location: Adelaide, Australia
Posts: 1,608
wobbly is on a distinguished road
Just to add to Bostock, if you aren't finding distance attacks useful it's probably because you're playing something that's brutal in close. I certainly wouldn't try and do that with a mage. So in a way the hints a bit silly, if you're playing melee your best of melee-ing , if you're a ranged attacker you're going to ranged attack. If you're a bit of both, I mean this is still the same right? You use both like you always do. That said I do often use a fair bit of ranged attack in there and find the advice reasonable. Agree that stealth is better. That's every quest, though & generally you always pack as much stealth as a build allows.
wobbly is offline   Reply With Quote
Old October 10, 2018, 19:45   #174
Join Date: Nov 2008
Posts: 287
Sideways is on a distinguished road
Distance attacks are really nice to have for the Jurts in particular, because you can't rely on the Jurts staying within melee range, and you usually want them dead as soon as possible. And while levitation isn't necessary, it's definitely convenient - pretty much the only quest where levitation makes a difference. Stealth is good, yes, but like wobbly said, stealth is good in all quests so it goes without saying.
The Complainer worries about the lack of activity here these days.
Sideways is offline   Reply With Quote


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
[Announce] FrogComposband released Sideways Variants 133 August 3, 2018 10:53
[Announce] Poschengband 3.1.0 Released chris Variants 182 November 22, 2014 22:23
[Announce] Poschengband 2.0.0 Released chris Variants 117 October 12, 2013 20:08
[announce] Sangband 1.0.1 released camlost Variants 163 October 30, 2010 18:15
Announce DaJAngband v1.0.96 Released will_asher Variants 3 September 30, 2008 18:17

All times are GMT +1. The time now is 23:29.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2018, vBulletin Solutions Inc.