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Old January 25, 2020, 05:21   #81
Nick
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New builds on the nightlies page (source here) with the following changes:
  • Fixes for VS compilation, thanks to Gordon and eastwind (#4236)
  • Revert stairs to former allocation rather than always hidden at the end of corridors (except for the stairs the player arrives on) (#4210)
  • Correct displayed damage for SPHERE effect - Noxious Fumes being the big example (#4208)
  • Make chests and debug summons not always get uniques (#4237)
  • Make pack combine after curse removel (#4228)
  • Make Alchemist's gloves have a better AC bonus (they needed something now gloves don't hamper spellcasting) (#4221)
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Old January 26, 2020, 05:15   #82
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New builds on the nightlies page (source here) with the following changes:
  • No more "status of weapon" (blessed, too heavy, etc) message spam when digging (#4191)
  • Improved town layout (thanks sanedragon)
  • Fixes to enable VS 2019 compilation (thanks eastwind)
  • Extra projection effects (like cold draining life) now always give a message (#4193)
  • Player grid terrain (or web, trap etc if there is one) now shown on the status line (#4192)
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Old January 26, 2020, 11:01   #83
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Minor oddity: "Your scythe begins to glow" after ?monster confusion. I then swap to a BoC and hit a poor townie to see what happens and get "The glow fades from your Blade of Chaos". But there was no message of the glow being transferred to the BoC.

(Yeah, I know killing townies might be seen as unfriendly. Maybe add a new monster type "lab rat" for the town! And hey, he dropped 24 gold)
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Old January 26, 2020, 11:18   #84
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Quote:
Originally Posted by Thraalbee View Post
Minor oddity: "Your scythe begins to glow" after ?monster confusion. I then swap to a BoC and hit a poor townie to see what happens and get "The glow fades from your Blade of Chaos". But there was no message of the glow being transferred to the BoC.
Yes, it used to say "Your hands begin to glow", but I thought that it would be better for the weapon to glow. I don't know what to do now.
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Old January 26, 2020, 14:52   #85
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Yes, it used to say "Your hands begin to glow", but I thought that it would be better for the weapon to glow. I don't know what to do now.
"Your melee weapons begin to glow" maybe? Since the effect extends to all of your melee weapons.
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Old January 26, 2020, 15:12   #86
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Quote:
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Yes, it used to say "Your hands begin to glow", but I thought that it would be better for the weapon to glow. I don't know what to do now.
Switch it to your eyes, maybe? Confusion as a kind of hynotic effect attached to the eyes seems plausible, though why it's conveyed via melee attack then seems a bit odd.

Hands is probably fine though.
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Old January 26, 2020, 15:57   #87
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Yes, it used to say "Your hands begin to glow", but I thought that it would be better for the weapon to glow. I don't know what to do now.
"Your hands begin to glow" was passed down to Angband from it's father, Moria, and to Moria from it's father, Rogue. It was possibly the last scroll message to do so. It is very sad to see the line broken.
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Old January 26, 2020, 20:56   #88
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  • Player grid terrain (or web, trap etc if there is one) now shown on the status line (#4192)
My personal preference would pad out the part on the status line for the current terrain so that status flags to the right of it don't move if the terrain changes. I can work up a patch for that if that would be useful for most players.
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Old January 27, 2020, 04:15   #89
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New builds up on the nightlies page and angband.live (now working again) - source is here - with the following changes:
  • Several more macOS and tile fixes from backwardsEric
  • Improvements to Visual Studio compiling by eastwind
  • Added compiler flag to fix compiling on angband.live
  • Fire immune player is no longer interrupted when running through lava (#4223)
  • Items with random resists now automatically ignore the relevant element (#4263)
  • Revert the monster confusion message to "Your hands begin to glow" (WARNING: Voovus, the will not always work)
  • Put terrain.trap at the end of the status line instead of the start to avoid everythign moving around all the time - let's see how that goes
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Old January 27, 2020, 11:50   #90
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Probably bug, when I wield a lantern of shadows, the "of shadows" part disappears. With both "e" and "I" commands.
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