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Old October 17, 2020, 08:10   #11
Sky
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Age: 47
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oops.
ranger dead because i forgot to eat ..
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Old October 18, 2020, 16:05   #12
Pete Mack
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Sky--
Do try 4.2
I hated it at first, but the 4.2 Mage is interesting, and the Blackguard is *really* different, now that some annoying bugs are gone. I am not sold on 4.2 ranger, to be fair.
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Old October 19, 2020, 15:23   #13
Sky
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it's ok, i'm back on track. Rangers are funny creatures, they absolutely suck until they explode in power and become ridiculous. I'm currently dealing over 900 damage / round vs all with a x5, +36 bow @ Spd 25.
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Old October 21, 2020, 18:09   #14
Sky
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Half-Troll Ranger: http://angband.oook.cz/ladder-show.php?id=23947&ok

i spent half the game cursing how terrible my character was and the next half mocking the game's attempts at beating my OBSCENELY OVERPOWERED character. I guess, a 5x longbow with +36 damage is what it takes.

Shame that there were no seeker arrows of holy might and some ring of +2 shots to see what the upper limit of ranger randarts can be. I'm gonna try testing it some day.

Morgoth fight - he didnt show up, i had to pull him to me, but otherwise i would have TO him until ready, i dug a big large room to have space to shoot him and phase, then, shot him and phased. Not rocket science. With 1k damage per round vs all, he went down in (..*does math*) 22 rounds.

Slight change in my build, this must be the first ranger build that i do that does not use mainly melee; i was my base, because arrows shot are arrows lost, but on this run i discovered that - with all necessary resists - 200 damage vs all is plenty to just grind the dungeon (maybe not if you are a warrior, but with TS and Phase and everything else, it's enough).

I wielded that mace because of the +6 speed.

Code:
 [Angband 4.1.3 Character Dump]

 Name   Neiglie      Age             28          Self  RB  CB  EB   Best
 Race   Half-Troll   Height        7'3"   STR! 18/100  +4  +0 +10 18/***
 Class  Ranger       Weight   15st 11lb   INT! 18/100  -4  +2 +14 18/***
 Title  ***WINNER*** Turns used:          WIS! 18/100  -2  -2 +13 18/190
 HP     1078/1078    Game        895127   DEX! 18/100  -4  +1 +10 18/170
 SP     379/379      Standard    177731   CON! 18/100  +3  -1  +8 18/200
                     Resting      45026

 Level                 50    Armor     [75,+167]    Saving Throw     86%
 Cur Exp          7683353                           Stealth    Excellent
 Max Exp          7683353    Melee       2d4,+45    Disarm - phys.  100%
 Adv Exp         ********    To-hit       75,+55    Disarm - magic   99%
                             Blows      5.0/turn    Magic Devices     88
 Gold            10800915                           Searching       100%
 Burden          166.2 lb    Shoot to-dam    +36    Infravision   110 ft
 Overweight      -13.7 lb    To-hit       95,+54    Speed      32 (3.9x)
 Max Depth   5050' (L101)    Shots        3/turn

 Your father was a Cave-Troll Warrior.  You have puke-yellow eyes,
 mangy sea-weed green hair, and white leprous skin.



rAcid:...+...++.*.! Nexus:...++........
rElec:...*...++...! Nethr:....+........
rFire:...+...++...! Chaos:......+..+...
rCold:..+++...+...! Disen:.....+.......
rPois:...++.+..+..! pFear:.......+..+..
rLite:...+......... pBlnd:...+....+....
rDark:+..+......... pConf:........+....
Sound:+............ pStun:.............
Shard:.......+..... HLife:...+....+....

Regen:...+........+ Stea.:..+...+......
  ESP:.........+... Sear.:........+....
Invis:..++...+..... Infra:....++......+
FrAct:+..++..+..+.. Tunn.:.............
Feath:.....+....++. Speed:+.++.......+!
S.Dig:...+...+..... Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.+...........
Aggrv:............. Light:...+++....+..


  [Last Messages]

> You feel yourself yanked upwards!
> You drop a Book of Magic Spells [Mordenkainen's Escapes] (f).
> You have a Book of Magic Spells [Mordenkainen's Escapes] (f).
> You have 2 Books of Magic Spells [Mordenkainen's Escapes] (f).
> You drop a Book of Magic Spells [Mordenkainen's Escapes] (f).
> You have a Book of Magic Spells [Mordenkainen's Escapes] (f).
> You drop a Book of Magic Spells [Incantations and Illusions] (c).
> You have 2 Books of Magic Spells [Incantations and Illusions] (c).
> There is a wall in the way!
> You drop the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??} ().
> You drop the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] {??} ().
> You have a Mace of Disruption of *Slay Evil* (5d8) (+15,+15) <+1> (s).
> You drop the Rapier 'Egion' (3d6) (+11,+9) [+5] <+4, +3, +1, +2> ().
> You drop a Mace of Disruption of *Slay Evil* (5d8) (+15,+15) <+1> (r).
> You have no more Maces of Disruption of *Slay Evil* (5d8) (+15,+15) <+1> (r).

Killed by Ripe Old Age.

  [Character Equipment]

a) the Mace of Galad (2d4) (+12,+12) <+1, +6>
     Dropped by a death drake at 3600 feet (level 72)
     
     +1 dexterity.
     +6 speed.
     Slays undead (powerfully), demons.
     Provides resistance to dark, sound.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 373 vs. undead, 317 vs. demons, and 261 vs.
     others.
     
b) the Long Bow of Umenwe (x5) (+11,+36) <+3, +2>
     Dropped by Gorlim, Betrayer of Barahir at 2800 feet (level 56)
     
     +3 wisdom.
     +2 shooting power.
     Cannot be harmed by acid, fire.
     
c) the Band of Turin (+3,+6) <+3, +4, +15>
     Dropped by Glaurung, Father of the Dragons at 3650 feet (level 73)
     
     +3 wisdom.
     +4 stealth.
     +15 speed.
     Provides resistance to cold.
     Cannot be harmed by lightning.
     Sustains constitution.
     Grants the ability to see invisible things.  
     
     When activated, it heals 35% of max HP (minimum 300HP), cut
     damage, and cures stunning, poisoning, blindness, and confusion.
     Takes 411 to 504 turns to recharge at your current speed.
     Your chance of success is 93.4%
     
d) the Ring of Silwarth (+4,+7) <+3, +4, +6, +2, +1>
     Dropped by Dwar, Dog Lord of Waw at 3650 feet (level 73)
     
     +3 strength.
     +4 intelligence.
     +6 wisdom.
     +2 dexterity.
     +4 constitution.
     +1 speed.
     +1 light.
     Provides immunity to lightning.
     Provides resistance to acid, fire, cold, poison, light, dark,
     nexus.
     Provides protection from blindness.
     Cannot be harmed by lightning.
     Slows your metabolism.  Speeds regeneration.  Grants the ability
     to see invisible things.  Prevents paralysis.  Sustains your life
     force.  
     
     When activated, it deals five times your level's damage to all
     evil creatures that you can see.
     Takes 411 to 504 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
e) the Elfstone of Einath [+2] <+5, +1>
     Found lying on the floor in a vault at 1700 feet (level 34)
     
     +5 infravision.
     +1 light.
     Provides resistance to cold, poison, nexus, nether.
     Prevents paralysis.  
     
     When activated, it detects invisible creatures nearby.
     Takes 205 to 226 turns to recharge at your current speed.
     Your chance of success is 88.8%
     
f) the Phial of Erelros <+3>
     Found lying on the floor in a vault at 1300 feet (level 26)
     
     +3 infravision.
     +3 light.
     Provides resistance to disenchantment.
     Cannot be harmed by fire.
     Feather Falling.  
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 46 to 84 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
g) the Mithril Plate Mail 'Balma' (-3) [60,+21] <+4, +3>
     Found lying on the floor in a vault at 3150 feet (level 63)
     
     +4 constitution.
     +3 stealth.
     Provides resistance to poison, chaos.
     Cannot be harmed by acid.
     
h) the Fur Cloak of Maerenwet [3,+11] <+2>
     Found lying on the floor at 1700 feet (level 34)
     
     +2 strength.
     Provides resistance to acid, lightning, fire, shards.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  Grants the ability to see invisible
     things.  Prevents paralysis.  
     
i) the Wicker Shield 'Tiring' [2,+17] <+1, +4>
     Found lying on the floor in a vault at 3150 feet (level 63)
     
     +1 wisdom.
     +4 dexterity.
     +4 searching skill.
     Provides resistance to acid, lightning, fire, cold.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid.
     Sustains your life force.  
     
j) the Golden Crown 'Nacal' [0,+17] <+3>
     Taken from a chest found at 3600 feet (level 72)
     
     +3 intelligence.
     Provides resistance to poison, chaos.
     Cannot be harmed by acid.
     Grants telepathy.  
     
k) the Set of Gauntlets of Brint [3,+18] <+5, +3, +1>
     Found lying on the floor in a vault at 3150 feet (level 63)
     
     +5 strength.
     +3 intelligence.
     +3 dexterity.
     +1 light.
     Provides immunity to acid.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Feather Falling.  Prevents paralysis.  
     
l) the Pair of Steel Shod Boots 'Telorin' [7,+19] <+4, +10>
     Dropped by Akhorahil the Blind at 2450 feet (level 49)
     
     +4 intelligence.
     +10 speed.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     




  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions]
d) 2 Books of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by fire.
     
f) a Book of Magic Spells [Mordenkainen's Escapes]
     Cannot be harmed by fire.
     
g) a Book of Magic Spells [Tenser's Transformations]
     Cannot be harmed by fire.
     
h) 27 Potions of Cure Critical Wounds
i) 17 Potions of Healing
j) 16 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
k) 17 Potions of Restore Mana
l) 10 Potions of Restore Life Levels
m) 7 Potions of Enlightenment
n) 5 Scrolls of Banishment
o) 2 Scrolls of Mass Banishment
p) 2 Rods of Healing
     Cannot be harmed by lightning.
     
q) 2 Rods of Restoration
     Cannot be harmed by lightning.
     




  [Character Quiver]

0) 17 Seeker Arrows of Venom (4d4) (+11,+12)
     Branded with poison.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 1475.4 vs. creatures not resistant to
     poison, and 922.2 vs. others.
     35% chance of breaking upon contact.
     
1) 16 Seeker Arrows of Wounding (4d4) (+21,+22)
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 1091.4.
     35% chance of breaking upon contact.
     
2) 5 Mithril Arrows of Venom (3d4) (+11,+10)
     Branded with poison.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 1361.1 vs. creatures not resistant to
     poison, and 850.5 vs. others.
     35% chance of breaking upon contact.
     
3) 6 Mithril Arrows of Frost (3d4) (+11,+10)
     Branded with cold.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 1361.1 vs. creatures not resistant to cold,
     and 850.5 vs. others.
     35% chance of breaking upon contact.
     
4) 8 Mithril Arrows of Slay Undead (3d4) (+11,+12)
     Slays undead.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 1411.8 vs. undead, and 882.3 vs. others.
     35% chance of breaking upon contact.
     
5) 13 Mithril Arrows of Flame (3d4) (+13,+11)
     Branded with fire.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 1386.3 vs. creatures not resistant to fire,
     and 866.4 vs. others.
     35% chance of breaking upon contact.
     
6) 8 Mithril Arrows of Frost (3d4) (+12,+12)
     Branded with cold.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 1411.8 vs. creatures not resistant to cold,
     and 882.3 vs. others.
     35% chance of breaking upon contact.
     
7) 19 Mithril Arrows of Frost (3d4) (+12,+13)
     Branded with cold.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 1437.3 vs. creatures not resistant to cold,
     and 898.2 vs. others.
     35% chance of breaking upon contact.
     
8) 18 Mithril Arrows of Wounding (3d4) (+23,+21)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 1035.3.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) the Amulet 'Lurint' <+6>
     Dropped by Lokkak, the Ogre Chieftain at 1700 feet (level 34)
     
     +6 searching skill.
     Provides immunity to cold.
     Provides resistance to acid, lightning, light, chaos.
     Provides protection from blindness.
     Speeds regeneration.  
     
b) the Pendant 'Eithar' <+3, +2>
     Found lying on the floor in a vault at 1500 feet (level 30)
     
     +3 intelligence.
     +3 constitution.
     +2 stealth.
     Provides resistance to fire, sound, nether.
     Provides protection from fear.
     
c) the Pendant of Hungwil
     Dropped by an imp at 1750 feet (level 35)
     
     Provides immunity to cold.
     Provides resistance to light, dark, nether.
     Slows your metabolism.  
     
d) the Jewel 'Elyaman'
     Dropped by Draebor, the Imp at 1750 feet (level 35)
     
     It causes your melee attacks to slay undead.
     Provides resistance to acid, lightning, fire.
     Provides protection from fear.
     Speeds regeneration.  Grants the ability to see invisible things. 
     
     
e) Balance Dragon Scale Mail of Elvenkind [50,+35] <+1>
     Found lying on the floor at 4850 feet (level 97)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, poison, sound,
     shards, chaos, disenchantment.
     
f) the Metal Brigandine Armour of Norod (-3) [48,+18] <+3>
     Dropped by an emperor wight at 4400 feet (level 88)
     
     +3 strength.
     Provides resistance to acid, lightning, fire, cold.
     Provides protection from fear, confusion.
     Cannot be harmed by acid.
     
g) the Cloak of Edhrith [1,+24] <+3, +4>
     Found lying on the floor in a vault at 3950 feet (level 79)
     
     +3 intelligence.
     +4 wisdom.
     +4 stealth.
     Provides resistance to lightning, fire, cold, disenchantment.
     Provides protection from blindness.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     
h) the Cloak 'Ostilin' [1,+19] <+4>
     Found lying on the floor in a vault at 2200 feet (level 44)
     
     +4 wisdom.
     +4 stealth.
     Provides resistance to acid, cold, nether.
     Cannot be harmed by acid, fire.
     Sustains dexterity.
     Grants the ability to see invisible things.  
     
     When activated, it grants fire resistance for d20+20 turns and
     creates a fire ball of damage 80.
     Takes 378 to 462 turns to recharge at your current speed.
     Your chance of success is 93.4%
     
i) the Ethereal Cloak of Eleglach [0,+22] <+4>
     Dropped by Harowen the Black Hand at 2850 feet (level 57)
     
     +4 speed.
     Provides protection from confusion.
     Cannot be harmed by acid, fire.
     
j) the Leather Shield 'Andil' [8,+30] <+3, +1, +2>
     Found lying on the floor in a vault at 3600 feet (level 72)
     
     +3 wisdom.
     +1 tunneling.
     +2 speed.
     +1 light.
     Provides resistance to fire, light, dark.
     Cannot be harmed by acid.
     Sustains wisdom.
     Prevents paralysis.  
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 344 to 420 turns to recharge at your current speed.
     Your chance of success is 92.1%
     
k) the Mithril Shield of Varwaron [16,+22] <+4, +3>
     Found lying on the floor at 4000 feet (level 80)
     
     +4 dexterity.
     +3 constitution.
     Provides resistance to acid, lightning, disenchantment.
     Cannot be harmed by acid.
     Sustains dexterity.
     
l) the Massive Iron Crown of Morgoth [0,+0] <+50, +1>
     Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100)
     
     +50 strength.
     +50 intelligence.
     +50 wisdom.
     +50 dexterity.
     +50 constitution.
     +50 infravision.
     +1 light.
     Provides resistance to acid, lightning, fire, cold, poison, light,
     dark, nexus, nether.
     Provides protection from fear, confusion.
     Cannot be harmed by acid.
     Grants telepathy.  Grants the ability to see invisible things. 
     Can't be removed.  
     
m) the Hard Leather Cap of Salmoth [2,+16] <+4, +5, +1, +2>
     Dropped by Qlzqqlzuup, the Emperor Quylthulg at 3950 feet (level
     79)
     
     +4 intelligence.
     +5 wisdom.
     +1 dexterity.
     +2 constitution.
     Provides resistance to fire, poison.
     Cannot be harmed by acid.
     Sustains constitution.
     Speeds regeneration.  Grants the ability to see invisible things. 
     
     
n) the Iron Helm of Iacir [7,+10] <+3, +6, +4>
     Dropped by Adunaphel the Quiet at 2850 feet (level 57)
     
     +3 strength.
     +6 wisdom.
     +4 dexterity.
     Provides resistance to acid, lightning, fire, cold, light, nexus.
     Provides protection from confusion.
     Cannot be harmed by acid.
     Sustains constitution.
     Feather Falling.  Prevents paralysis.  
     
o) the Steel Helm 'Varwen' [9,+8] <+6, +4, +3, +1>
     Found lying on the floor in a vault at 4400 feet (level 88)
     
     +6 wisdom.
     +4 dexterity.
     +3 tunneling.
     +1 light.
     Provides resistance to acid, cold, light, dark, disenchantment.
     Provides protection from fear.
     Cannot be harmed by acid.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  
     
     When activated, it fires a line of light in all directions, each
     one causing light-sensitive creatures 6d8 damage.
     Takes 172 to 189 turns to recharge at your current speed.
     Your chance of success is 94.5%
     
p) the Steel Helm 'Celvante' [9,+26] <+3, +1>
     Dropped by The Queen Ant at 2200 feet (level 44)
     
     +3 speed.
     +1 light.
     Provides immunity to lightning.
     Provides resistance to fire, disenchantment.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     When activated, it fires a magical arrow with damage 150.
     Takes 378 to 462 turns to recharge at your current speed.
     Your chance of success is 94.5%
     
q) the Steel Helm 'Thuraur' [9,+14] <+4>
     Dropped by Lorgan, Chief of the Easterlings at 1700 feet (level
     34)
     
     +4 wisdom.
     Provides resistance to fire.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     When activated, it restores your dexterity.
     Takes 306 to 340 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
r) the Set of Leather Gloves of Argor [1,+20] <+5, +2>
     Dropped by Dwar, Dog Lord of Waw at 3650 feet (level 73)
     
     +5 strength.
     +2 wisdom.
     Provides resistance to cold.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
     When activated, it detects treasure and all creatures and maps an
     area nearby.
     Takes 344 to 420 turns to recharge at your current speed.
     Your chance of success is 86.6%
     
s) the Set of Mithril Gauntlets of Ereith [6,+7] <+2, +5>
     Conjured forth by magic at 2850 feet (level 57)
     
     +2 intelligence.
     +5 constitution.
     Provides resistance to acid, lightning, light, chaos.
     Cannot be harmed by acid, fire.
     
t) the Set of Caestus of Helpion (+0,+3) [5,+11] <+1, +3>
     Dropped by a ranger chieftain at 2550 feet (level 51)
     
     +1 dexterity.
     +3 constitution.
     Provides resistance to acid, cold.
     Cannot be harmed by acid, fire.
     Sustains strength.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it destroys an area around you in the shape of a
     circle radius 15, and blinds you for 1d10+10 turns.
     Takes 411 to 504 turns to recharge at your current speed.
     Your chance of success is 95.5%
     
u) the Set of Caestus of Losse (+0,+3) [5,+21] <+2>
     Conjured forth by magic at 2450 feet (level 49)
     
     +2 wisdom.
     Provides immunity to acid.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, fire.
     
v) the Rapier 'Egion' (3d6) (+11,+9) [+5] <+4, +3, +1, +2>
     Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100)
     
     +4 strength.
     +3 dexterity.
     +1 stealth.
     +2 searching skill.
     Slays undead (powerfully), dragons (powerfully), demons
     (powerfully), giants, trolls, orcs, animals, evil creatures.
     Provides immunity to cold.
     Provides resistance to lightning, fire.
     Provides protection from confusion.
     Cannot be harmed by acid.
     Slows your metabolism.  Grants the ability to see invisible
     things.  Blessed by the gods.  
     
     When activated, it Makes a strong attempt to remove a curse from
     an item.
     Takes 688 to 1008 turns to recharge at your current speed.
     Your chance of success is 91.4%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 501 vs. undead, 501 vs. dragons, 501 vs.
     demons, 386.5 vs. giants, 386.5 vs. trolls, 386.5 vs. orcs, 329
     vs. animals, 329 vs. evil creatures, and 272 vs. others.
     
w) the Rapier of Avantur (1d6) (+13,+16) <+5>
     Found lying on the floor at 2200 feet (level 44)
     
     +5 strength.
     Slays undead (powerfully), dragons (powerfully), demons
     (powerfully), giants, orcs, animals, evil creatures.
     Provides resistance to lightning, fire.
     Provides protection from confusion.
     Cannot be harmed by acid.
     Grants telepathy.  Grants the ability to see invisible things. 
     Blessed by the gods.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 348 vs. undead, 348 vs. dragons, 348 vs.
     demons, 310 vs. giants, 310 vs. orcs, 291 vs. animals, 291 vs.
     evil creatures, and 272 vs. others.
     
x) the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
     Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100)
     
     Slays undead (powerfully), dragons (powerfully), demons
     (powerfully), trolls, orcs, animals, evil creatures.
     Cannot be harmed by acid, fire.
     Grants telepathy.  Grants the ability to see invisible things. 
     Sometimes creates earthquakes on impact.  Aggravates creatures
     nearby.  
     
     Combat info:
     3.3 blows/round.
     With +0 STR and +2 DEX you would get 4.0 blows
     Average damage/round: 1463.8 vs. undead, 1463.8 vs. dragons,
     1463.8 vs. demons, 978.3 vs. trolls, 978.3 vs. orcs, 735.5 vs.
     animals, 735.5 vs. evil creatures, and 492.8 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       405     50'  Reached level 2
       894     50'  Reached level 3
      1797    100'  Reached level 4
      1858    100'  Killed Grip, Farmer Maggot's Dog
      2134    100'  Reached level 5
      3213    200'  Reached level 6
      3582    200'  Reached level 7
      3758    200'  Killed Fang, Farmer Maggot's Dog
      4193    250'  Reached level 8
      4727    250'  Reached level 9
      6038    300'  Reached level 10
      7165      0'  Killed Farmer Maggot
      7627    350'  Reached level 11
      8661    500'  Reached level 12
      9380    650'  Reached level 13
      9509    650'  Reached level 14
      9986    650'  Reached level 15
     10520    650'  Killed Lagduf, the Snaga
     11085    650'  Reached level 16
     12931    800'  Reached level 17
     13884    800'  Reached level 18
     14967    800'  Reached level 19
     16392    850'  Reached level 20
     16522    850'  Killed Nr, the Dwarf
     18402    850'  Reached level 21
     21935   1050'  Reached level 22
     23393   1100'  Reached level 23
     26498   1200'  Killed Grishnkh, the Hill Orc
     26520   1200'  Killed Golfimbul, the Hill Orc Chief
     26523   1200'  Killed Bullroarer the Hobbit
     26860   1200'  Reached level 24
     29256   1250'  Reached level 25
     30007   1250'  Killed Gorbag, the Orc Captain
     31372   1250'  Found the Broad Axe of Lonie (LOST)
     35053   1250'  Killed Orfax, Son of Boldor
     35059   1250'  Found the Main Gauche 'Belen' (LOST)
     36474   1300'  Killed Wormtongue, Agent of Saruman
     36518   1300'  Reached level 26
     36616   1300'  Killed Ufthak of Cirith Ungol
     42932   1300'  Killed Sangahyando of Umbar
     43049   1300'  Killed Angamait of Umbar
     47390   1300'  Reached level 27
     47391   1300'  Found the Phial of Erelros
     48099   1350'  Killed Lugdush, the Uruk
     49663   1400'  Killed Ulfast, Son of Ulfang
     50817   1450'  Killed Uldor the Accursed
     51467   1500'  Reached level 28
     52309   1500'  Found the Pendant 'Eithar'
     53097   1450'  Found the Zweihander 'Valduren' (LOST)
     56147   1600'  Reached level 29
     56356   1600'  Found the Long Sword 'Elenon' (LOST)
     57901   1600'  Killed Ibun, Son of Mm
     62524   1700'  Found the Elfstone of Einath
     63357   1700'  Found the Pair of Steel Shod Boots of Targol (LOST)
     63632   1700'  Killed Lorgan, Chief of the Easterlings
     63634   1700'  Found the Steel Helm 'Thuraur'
     64100   1700'  Found the Fur Cloak of Maerenwet
     65538   1700'  Killed Ulwarth, Son of Ulfang
     65548   1700'  Killed Ulfang the Black
     66425   1700'  Killed Lokkak, the Ogre Chieftain
     66425   1700'  Reached level 30
     66429   1700'  Found the Amulet 'Lurint'
     66431   1700'  Found the Long Sword of Celuin (LOST)
     68394   1750'  Found the Pendant of Hungwil
     68601   1750'  Killed Draebor, the Imp
     68603   1750'  Found the Jewel 'Elyaman'
     70628   1750'  Killed Beorn, the Shape-Changer
     72453   1950'  Reached level 31
     73049   1950'  Killed Brodda, the Easterling
     74809   2200'  Found the Cloak 'Ostilin'
     75530   2200'  Killed Rogrog the Black Troll
     75532   2200'  Found the Light Crossbow of Faldi (LOST)
     75561   2200'  Reached level 32
     76060   2200'  Killed The Queen Ant
     76061   2200'  Found the Maul of Gallon (LOST)
     76800   2200'  Found the Steel Helm 'Celvante'
     80714   2200'  Reached level 33
     81184   2200'  Killed Khm, Son of Mm
     81194   2200'  Found the Lance of Erimahil (LOST)
     82372   2200'  Killed Bert the Stone Troll
     82380   2200'  Killed Bill the Stone Troll
     82391   2200'  Killed Tom the Stone Troll
     83856   2200'  Reached level 34
     84332   2200'  Found the Rapier of Avantur
     86609   2450'  Killed Quaker, Master of Earth
     88228   2450'  Found the Set of Caestus of Losse
     88517   2450'  Killed Akhorahil the Blind
     88517   2450'  Found the Pair of Steel Shod Boots 'Telorin'
     88518   2450'  Found the Long Sword of Varsilmor (LOST)
     89080   2450'  Reached level 35
     89379   2450'  Killed Castamir the Usurper
     93029   2550'  Found the Set of Caestus of Helpion
     93841   2550'  Killed Scatha the Worm
     93842   2550'  Found the Tulwar of Tirdarim (LOST)
     94332   2550'  Reached level 36
     95299   2800'  Killed El, the Dark Elf
     95300   2800'  Found the Studded Leather Armour of Goloki (LOST)
     95465   2800'  Killed Smagol
     96047   2800'  Killed Ar-Pharazn the Golden
     96047   2800'  Reached level 37
     96052   2800'  Found the Bastard Sword 'Perest' (LOST)
     97640   2800'  Killed Shagrat, the Orc Captain
     98668   2800'  Killed Gorlim, Betrayer of Barahir
     98669   2800'  Found the Long Bow of Umenwe
     98786   2800'  Killed Itangast the Fire Drake
     99079   2800'  Reached level 38
    100603   2850'  Killed Harowen the Black Hand
    100611   2850'  Found the Ethereal Cloak of Eleglach
    101256   2850'  Killed Uglk, the Uruk
    102404   2850'  Killed Maeglin, the Traitor of Gondolin
    102404   2850'  Reached level 39
    103861   2850'  Killed Ren the Unclean
    104314   2850'  Found the Set of Mithril Gauntlets of Ereith
    104316   2850'  Found the Lucerne Hammer of Tanya (LOST)
    107104   2850'  Killed Adunaphel the Quiet
    107111   2850'  Found the Iron Helm of Iacir
    107115   2850'  Found the Lucerne Hammer 'Olamang' (LOST)
    107491   2850'  Killed Smaug the Golden
    107491   2850'  Reached level 40
    107800   2850'  Reached level 40
    109394   2900'  Found the Light Crossbow 'Athil' (LOST)
    109844   2900'  Killed Fundin Bluecloak
    109869   2900'  Found the Halberd of Mangor (LOST)
    112043   3150'  Killed Saruman of Many Colours
    112047   3150'  Found the Lucerne Hammer 'Noegnim' (LOST)
    112051   3150'  Reached level 41
    113189   3150'  Found the Set of Gauntlets of Brint
    113228   3150'  Found the Main Gauche 'Annaed' (LOST)
    113497   3150'  Found the Rapier of Echil (LOST)
    113802   3150'  Found the Band of Finduinil (LOST)
    113824   3150'  Found the Broad Axe 'Eruinde' (LOST)
    113950   3150'  Found the Wicker Shield 'Tiring'
    114270   3150'  Found the Mithril Plate Mail 'Balma'
    116120   3500'  Killed Uvatha the Horseman
    116543   3500'  Killed Baphomet the Minotaur Lord
    117152   3500'  Killed Waldern, King of Water
    117668   3500'  Reached level 42
    118593   3500'  Killed The Balrog of Moria
    118818   3550'  Found the Long Sword of Hangion (LOST)
    120056   3600'  Found the Golden Crown 'Nacal'
    120346   3600'  Killed Omarax, the Eye Tyrant
    120395   3600'  Killed Boldor, King of the Yeeks
    120849   3600'  Killed The Lernaean Hydra
    121088   3600'  Found the Mace of Galad
    121631   3600'  Found the Leather Shield 'Andil'
    121759   3600'  Found the Heavy Crossbow of Mithlor (LOST)
    122339   3650'  Killed Glaurung, Father of the Dragons
    122339   3650'  Reached level 43
    122361   3650'  Found the Band of Turin
    122362   3650'  Found the Morning Star of Elenoros (LOST)
    125741   3650'  Found the Lance 'Cuiathor' (LOST)
    125840   3650'  Killed Dwar, Dog Lord of Waw
    125840   3650'  Found the Set of Leather Gloves of Argor
    125859   3650'  Found the Ring of Silwarth
    126897   3700'  Killed Mughash the Kobold Lord
    126897   3700'  Found the Long Sword of Elebrend (LOST)
    127432   3750'  Found the Partial Plate Armour 'Salion' (LOST)
    127623   3750'  Found the War Hammer 'Tumlair' (LOST)
    129047   3800'  Killed Ungoliant, the Unlight
    131410   3800'  Killed Thuringwethil, the Vampire Messenger
    131410   3800'  Reached level 44
    131420   3800'  Found the War Hammer of Bringros (LOST)
    131815   3800'  Found the Band of Aldil (LOST)
    132781   3850'  Killed Atlas, the Titan
    134003   3950'  Killed Gothmog, the High Captain of Balrogs
    134166   3950'  Killed The Witch-King of Angmar
    134186   3950'  Killed Hoarmurath of Dir
    134186   3950'  Reached level 45
    134202   3950'  Killed Ji Indur Dawndeath
    134335   3950'  Killed Khamûl, the Black Easterling
    134712   3950'  Found the War Hammer 'Fingis' (LOST)
    135310   3950'  Killed Qlzqqlzuup, the Emperor Quylthulg
    135310   3950'  Found the Hard Leather Cap of Salmoth
    135450   3950'  Found the Cloak of Edhrith
    136332   3950'  Killed Medusa, the Gorgon
    136462   4000'  Found the Mithril Shield of Varwaron
    136551   4000'  Killed The Phoenix
    137425   4000'  Killed The Cat Lord
    137425   4000'  Reached level 46
    139546   4050'  Killed Oss, Herald of Ulmo
    140835   4100'  Killed Ariel, Queen of Air
    141082   4100'  Killed Vargo, Tyrant of Fire
    141715   4150'  Killed Cantoras, the Skeletal Lord
    143309   4300'  Killed The Tarrasque
    143309   4300'  Reached level 47
    144020   4300'  Killed Pazuzu, Lord of Air
    144650   4400'  Found the Metal Brigandine Armour of Norod
    145134   4400'  Found the Broad Sword of Aglos (LOST)
    145207   4400'  Found the Lucerne Hammer of Hadund (LOST)
    145208   4400'  Found the Steel Helm 'Varwen'
    146493   4500'  Killed The Mouth of Sauron
    146725   4550'  Killed Kavlax the Many-Headed
    146729   4550'  Found the Mithril Shield of Annahil (LOST)
    147249   4550'  Killed Ancalagon the Black
    148823   4650'  Killed Polyphemus, the Blind Cyclops
    149404   4650'  Found the Trident 'Daron' (LOST)
    149529   4650'  Found the Pair of Ethereal Slippers of Narad (LOST)
    151128   4650'  Killed Kronos, Lord of the Titans
    151128   4650'  Reached level 48
    152652   4700'  Killed Feagwath, the Undead Sorcerer
    153577   4850'  Found the Glaive of Asaldaur (LOST)
    155190   4900'  Killed Bolg, Son of Azog
    155995   4900'  Killed Azog, King of the Uruk-Hai
    157555   4900'  Killed Carcharoth, the Jaws of Thirst
    157556   4900'  Found the Blade of Chaos of Aegrie (LOST)
    158315   4900'  Killed Mm, Betrayer of Turin
    158330   4900'  Reached level 49
    158762   4900'  Found the Metal Lamellar Armour of Amormel (LOST)
    159784   4850'  Killed Draugluin, Sire of All Werewolves
    163825   4850'  Killed Huan, Wolfhound of the Valar
    164031   4850'  Found the Pair of Ethereal Slippers of Duilduin (LOST)
    165588   4900'  Killed Lungorthin, the Balrog of White Fire
    165588   4900'  Reached level 50
    165589   4900'  Found the Leather Shield of Athros (LOST)
    166511   4950'  Killed Tselakus, the Dreadlord
    166518   4950'  Killed Shelob, Spider of Darkness
    166620   4950'  Killed Sauron, the Sorcerer
    166639   4950'  Killed Vecna, the Emperor Lich
    167639   4900'  Found the Main Gauche 'Gatar' (LOST)
    177485   5000'  Killed Morgoth, Lord of Darkness
    177490   5000'  Found the Massive Iron Crown of Morgoth
    177494   5000'  Found the Mighty Hammer 'Grond'
    177499   5000'  Found the Rapier 'Egion'
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Old October 22, 2020, 12:47   #15
tangar
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What a bow...

In my variant I'm nerfing heavely 'of Power' property as it makes early game (10-30) too easy for ranged projectile users.
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Old October 22, 2020, 18:45   #16
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Bow of power is only an issue of you find it really early. Rather than nerf it, perhaps make it a bit deeper? It's suitable for around DL 25.
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Old October 22, 2020, 19:09   #17
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yep, I mean exactly that by current nerf. Also I raised it price to 4500. But actually I think all dices and probabilities for ranged ego weapons should be revamped completely in future.
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Old October 22, 2020, 23:09   #18
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there are several considerations to make.

First - it heavily depends if you play with or without selling. You can test this yourself, but going on "shopping trips" to the dungeon at DL <20 can net you a great deal of money; and once you start finding armors of resistance, you practically have a limitless supply of gold.
AND you don't have to kill anything. Useful for classes that have utility spells but lack in damage.

Second - the armorer and the weaponsmith both occasionally offer deep drops, for *very* little money. 25k gold for boots of elvenkind +9 is nothing, and 14k for gloves of thievery is also nothing. If you find a longbow of extra shots, you can easily enchant it to +10,+10 (higher becomes harder with normal Enchant scrolls). a CL20 ranger with a bow of +1 shots already deals the same damage that a warrior deals in melee, with a depth-appropriate ideal setup.

Obviously the ranger needs to watch his arrows, which is, so to speak, the "downside" of that class.

You cannot really factor in artifact bows, because there is no telling what you'll get out of a randart set. I've had randart sets with no rNether, no ESP. I've had rangers with only randart slings, not a single bow. (yeah, you can use a lothlorien, but you need to be DL90+ to find one)
And then i've had randart sets with a 7d9 weapon and +3 offhand blows.
I recall one randart set that i had actually found, and i had a crossbow randart x5, a ring of +2 shots, and a armor of +2 shots. It was i think a priest, and i didn't use them even though the damage would have been obscene, but out of principle.

.. on a final note, it's not a rose garden for rangers either; i recall a game, a couple years ago, where i had a super-kitted out ranger, and i was just cleaning house on the uniques, when i got into a fight with some fire breathers and lost ALL my arrows. Think, 160-odd seekers of slay evil or wounding, and lost nearly all of them, 120+, to fire. (i don't let that happen anymore)
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Old October 22, 2020, 23:11   #19
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on a side note, i lost two more mages.

one, to a super-successful Priest that managed to pull of two superb Cause Wounds spells in a row
and another to a black wraith after i recalled into a level where i was surrounded by mobs both in my recall spot and in both sides of the map for TS. I even used my !Mana and CCW. Eventually the wraith cornered me and i only had the option to melee it, and it didn't go well.
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Old October 23, 2020, 00:43   #20
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But what do you *do* with all that gold? I'd rather use valuable inventory slots for things I actually might use.
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