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Old January 24, 2021, 23:59   #21
Adam
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You don't need base speed 20 against Sauron so you are good there.
Anárion is nice but as a mage i wouldn't prioritize sustains, you shouldn't melee anyway dangerous monsters. So shields of Thorin/Elros/Haradrim would make it possible to swap out the CON ring if i'm right (you would need 2 points of CON).
Other option is to wear Caspanion or Soulkeeper against Morgoth (you lose 3 or 4 high resists so do this only if you know the monsters well enough).
I would also go for 18/220 INT if possible, just check the fail rate of your highest spells with 18/200 vs 18/220, it should make a difference. Caspanion itself would also solve that, Soulkeeper would make it possible to wear the Cloak of the Magi easily.
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Old January 26, 2021, 16:53   #22
Pete Mack
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@Sphara--he can't afford to lose INT. At 18/180 , his base fail rate is 1% and mana storm fail rate is crazy high. Mana Storm + mana channel means he doesn't actually need a lot of speed to kill Sauron (or even Morgoth, if he's very careful. )
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Old January 29, 2021, 20:42   #23
VeritasAequitas
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Sauron dowwwwwn! (He dropped boots "Stormwalker").

This weekend im gonna take a run up to morgoth with a mage for the first time ever.

loading up on all my potions, leaving all the things with charges at home.

Final tips before i do something silly?

Plan of attack is probs wands of Annihilation/Magic storm continually reloading with mana potions. Keep speed up, gtfo if things get hairy.
Im a little bit worried though, about the scenario where morgoth summons more than one nasty with LOS, and morgoth isnt in front to teleport away. Whats the plan? just teleport myself?
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Old January 29, 2021, 21:23   #24
DavidMedley
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Quote:
Originally Posted by VeritasAequitas View Post
loading up on all my potions, leaving all the things with charges at home.
Are you planning on letting him touch you?
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Old January 29, 2021, 21:37   #25
jevansau
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Don't forget about Dimension Door. It is a very safe repositioning tool.

As a mage, you should never be in melee with Morgoth (unless you are planning the fight as a weak warrior). If you are short on potions staves of Heal are worth using, as as staves of the Magi. The potions are better because they are 0 fail, so if you need to use a staff, get out of line of sight first.

It is worth keeping Morgoth stunned - use the wand or Sound Balls to keep him that way. This gives you more free turns.
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Old January 29, 2021, 22:00   #26
Adam
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Quote:
Originally Posted by VeritasAequitas View Post
Im a little bit worried though, about the scenario where morgoth summons more than one nasty with LOS, and morgoth isnt in front to teleport away. Whats the plan? just teleport myself?
Most important: don't panic
One more useful spell: Create Doors. You should keep some distance anyway from Morgoth so those doors break LoS of each of his summons. Depending on situation you may have a chance of opening 1 door and TO-ing the summons one by one. Or banish them if they are not unique.
Create doors is also good for having time to heal yourself.
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Old January 30, 2021, 13:16   #27
Pete Mack
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Don't bother with annihilation unless you're desperately short of !rMana. Mana storm + mana channel does way more damage.
And yes, dimension door + create door is totally unfair.
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Old January 30, 2021, 16:03   #28
VeritasAequitas
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Thanks for all the useful advice. create doors, dimension door, and using stunning liberally really helped out.
my first mage win!
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Old February 22, 2021, 21:51   #29
jtwadsworth
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How do you use Dimension Door, I mean technically? I cast it and then try to click on a square to pop there and nothing happens.
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Old February 22, 2021, 22:13   #30
bughunter
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Once you select the destination by either clicking or using the directional keys, press '.' like you're targeting a spell or wand.
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