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#21 | |
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Apprentice
Join Date: Jun 2007
Posts: 70
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Quote:
...Played some more: On both gain talents (second after G) and use talents (m) screens there is no way to scroll down/up. So I can't see entire talent tree. One workaround while 'G'aining is to use +/-, but while casting/assigning("m"), lower positions are not visible at all. On 800x600 11th and 12th keybindings in the lower right corner overlap 1st and 2nd. So I changed the resolution, and game window went all white. That happens every time I change resolution. Reloading helps. I can use mouse to select item from inventory, but can't select Use/Drop from subsequent menu, keyboard only. As I wrote before, targetting is excellent, but for some reason I can't target empty spaces. Apart from attack spells forced to target monsters all the time, I have no idea how to use controllable phase door. Arrows doesn't move the cursor, neither do mouse. If there are no monsters around, last space used is targetted. Funny, so far thats the only way to use above mentioned phase door... |
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#22 |
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T.o.M.E. maintainer
Join Date: Apr 2007
Posts: 110
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I do liek the fact that some combo are easier/harder but it should be within some reason.
Maybe I should allow mousewheel scroll in those screens (and inventory) but if you move with the keyboard it will scroll. When targetting you can do shift+direction to move freely. As for phase door, what level was it ? At level 4 you get targetted teleport, at level 5 you get targeted teleport AND target selection. So you first need to choose a target (like you or a monster) and then choose the location (which should be automatically free movement) |
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#23 |
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Apprentice
Join Date: Jun 2007
Posts: 70
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I got to Old Forest. Apart from slaughtered Peer Gynt, game started to lag too much to be comfortable. I think I'll wait for the next version...
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#24 |
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Scout
Join Date: Dec 2009
Posts: 27
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Sweet! I haven't tried it out YET, but thanks a ton for all the work you've done. I just beat TOME 2 for the first time today and am currently killing off Ringwraiths so I can give the void a try. Once I'm dead or successful I'll give TOME 4 a try. From what I've read on the forums it sounds like it'll be a ton of fun.
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#25 |
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Rookie
Join Date: Jun 2008
Posts: 10
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Bad-friggin-ass. I'd say I've been waiting patiently for this, but really I've been keeping busy playing Hengband, having kids, working on the career. Little things
.And yet, I'm still here, checking back in every once in a while to see how progress is going. To say this makes my day is an understatement. Maybe Dimwitt and others are out there somewhere, too... Last edited by Elliott; June 13, 2010 at 02:58. |
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#26 |
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Rookie
Join Date: Jun 2008
Posts: 10
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I don't suppose a ipad/tablet/phone version would be possible at some future point, would it?
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#27 |
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Adept
Join Date: Aug 2007
Posts: 108
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Is there a chance, that the engine will be released to the public?
I mean, engine and game seem to be seperate enough ![]() Edit: It seems to be available! Great!!! ![]() #### Short feedback on the tutorial module: 1) The message-screens can only be closed by "Esc", it seems, but that is not mentioned - i needed to try a bit to find that out. 2) Messages are always repeated after dying - that can be annoying after some deaths ![]() 3) The key "," is mentioned as being the one to pickup things the "@" is standing on - but that does not work. Instead "g" works ... Last edited by TJA; January 4, 2011 at 20:38. |
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