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Old August 3, 2011, 11:36   #1
Join Date: May 2009
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[3.30] Strangely coloured darkness

If you set darkness to have a visible tile[1] then the colors are not initialized properly- you will get a scattering of tiles in the unexplored area turning up in a different colour. This might also effect transparent critters detect while out of lit areas.
[1] Because that way you get a nicer detect traps border.
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