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#11 | |
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Swordsman
Join Date: Apr 2010
Location: Washington state USA
Posts: 405
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#12 |
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Knight
Join Date: Jan 2008
Posts: 632
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Narvius: got to admit, my first thought there was "Oh no, not melee blocking." But now that I think about it, this could be really cool, as long as the effect is limited to an area or kept to reasonable duration.
Actually I have some ideas about antimagic/antimelee stuff that aren't strictly trap related, so I think I'll post those in another thread.
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The Great Wyrm of Law breathes litigation... |
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#13 | |
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Unangband maintainer
Join Date: Apr 2007
Location: Sydney, Australia
Age: 38
Posts: 871
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The Roflwtfzomgbbq Quylthulg summons L33t Paladins -more- In UnAngband, the level dives you. ASCII Dreams: http://roguelikedeveloper.blogspot.com Unangband: http://unangband.blogspot.com |
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#14 |
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Knight
Join Date: Jan 2008
Posts: 632
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"Boulder-style"? I wouldn't know about those, but I did have a character instakilled by a poison gas trap.
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The Great Wyrm of Law breathes litigation... |
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