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Old March 7, 2012, 10:19   #11
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I've taken a first look at the monster mappings for V.

- seems like all undead were swapped around, probably to fix one duplicate; I'll have a closer look
- changing the mapping for spiders doesn't feel "right"; the original mapping was preserving the colors from the txt file (cave spider - black, mirkwood spider - green...)
- gold dragons were remapped to the bronze tiles... feels strange
- with the darkness tile being black and not transparent, lurkers and trappers appear as a black tile; this probably needs to be reverted to transparent tile
- hounds have been swapped around too; again I'll have to look at that more closely
- Sauron uses the silly "djinn in a lamp" tile... please change that
PWMAngband variant maintainer - check (or to learn more about this new variant!
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