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Old March 26, 2012, 17:51   #11
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Originally Posted by CunningGabe View Post
I think the way to do this is to add a new object description mode in obj-info.c and to add a debug 'I' command that uses this mode. I might take a crack at that soon. We could then easily add other useful debugging information without contaminating the standard UI.

(Pardon the necro!)
+1. Excellent idea. (And, to save a post, congrats to you and genghiz for solving the tr_max crash!)
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