|
|
#11 |
|
Swordsman
Join Date: Apr 2007
Location: Indiana, U.S.A.
Age: 34
Posts: 410
![]() |
I prefer feet because it makes me feel more immersed in the game and conveys the exact same information. Dropping down to 1250' sounds more exciting to me than saying, hey, I'm heading down to level 25. But, to each their own and I see your point. Perhaps feet vs. level is too mundane to get worked up over, but most of the things that grabbed me and hooked me on roguelikes were the flavors. I number crunch more than I'm immersed nowadays, not to be hypocritical, but there was once upon a time when the idea of longswords, oil lanterns and a mahagony staff meant more to me than 2d5, 4500 light and un'id staff #4 does now. I guess what I'm trying to say is let the gamer become jaded in his own time... it'll come soon enough!
__________________
You are on something strange |
|
|
|
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Level completion (for level clearers) | fizzix | Vanilla | 19 | July 19, 2011 21:44 |
| Number of monsters at each depth | CunningGabe | Vanilla | 13 | January 26, 2011 20:27 |
| Max Depth... | Fendell Orcbane | Vanilla | 9 | September 13, 2010 23:06 |
| Limiting out of depth monsters | Hajo | Development | 21 | September 7, 2010 22:15 |
| Recommended Depth Levels for my Char Level | steeg1234321 | Vanilla | 10 | March 15, 2008 08:08 |