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Old April 26, 2012, 04:39   #1
runequester
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Some questions on magic, armour and weapons

I had to poke a bit at the spoilers sadly but had a hard time finding some of the information.

So:

I understand mages have a penalty to magic when wearing gloves/gauntlets. Does this apply to other classes too?

Are there any weapon restrictions/limitations other than clerics getting a hit penalty with edged weapons?

Other than the armour weight limit, are there any other concerns? i.e. as a mage can I wear any armour without penalty, as long as it totals under the weight limit?


Thanks in advance!
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Old April 26, 2012, 05:15   #2
Derakon
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Quote:
Originally Posted by runequester View Post
I understand mages have a penalty to magic when wearing gloves/gauntlets. Does this apply to other classes too?
All "arcane" casters (mages, rogues, rangers) take a 1/3rd penalty to SP when wearing gloves that don't give Free Action or a DEX bonus and are not Alchemist's Gloves. "Holy" casters (priests and paladins) have no such penalty.

Quote:
Are there any weapon restrictions/limitations other than clerics getting a hit penalty with edged weapons?
Depending on your STR, some weapons will be too heavy for you to wield effectively. That's the only other "restriction" I can think of.

Quote:
Other than the armour weight limit, are there any other concerns? i.e. as a mage can I wear any armour without penalty, as long as it totals under the weight limit?
Correct. The armor penalty subtracts 1SP from your maximum for each pound over the limit -- so its effects become much less significant as your total SP increases.
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Old April 26, 2012, 05:17   #3
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Quote:
Originally Posted by Derakon View Post

Depending on your STR, some weapons will be too heavy for you to wield effectively. That's the only other "restriction" I can think of.
Does the game alert you if you are trying to use a weapon that is too heavy, or no?
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Old April 26, 2012, 06:15   #4
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It does alert you. I forget exactly what the message is, but there is one, and your equipment will show "barely lifting" for your weapon entry, IIRC.
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Old April 26, 2012, 06:17   #5
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ah okay awesome. Thanks!
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Old April 26, 2012, 08:10   #6
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Using the [I]nspect command, or [l]ook if it's in a store's inventory, on a weapon will tell you if it's too heavy for you, among other useful things.
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Old April 26, 2012, 08:21   #7
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yeah, Inspect is hugely helpfull. The "damage per round" average is really nice. I wish Crawl had that.
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