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Old April 28, 2012, 12:55   #11
dos350
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shockbolt no offense to u ur art is great but i tried v4 on 1366x768 with ur tiles, and u can see less than half of wat u can with ascii default size , soz 4 that info.

tiles arent my concern tho they are good, but the game is being hurt by descisions such as all that derako listed imo
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Old April 28, 2012, 16:06   #12
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Originally Posted by Shockbolt View Post
12 tiles? not all of us are playing Angband on a nokia 3310 you know
3.4 Has an option to allow players to use a shortened MAX_RANGE of 10 tiles instead of 20. It's a birth option, but it hasn't really been playtested on V (although it has on FA). The point is for people with small screens that want to use large tiles should be able to. Also people playing on phones have an option. We thought this approach with the birth option was better than adjusting the MAX_RANGE option for everybody to account for these cases.

Edit: also dos350, you do know that Derakon was joking right? Please tell me that was obvious enough.
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Old April 28, 2012, 20:18   #13
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Quote:
Originally Posted by Derakon View Post
Let's see...off the top of my head:

[...]
Is this an April Fools?
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Old April 28, 2012, 22:20   #14
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Quote:
Originally Posted by CliffStamp View Post
Is this an April Fools?
Derakon was joking, yes.

Welcome to Oook! You join us at an interesting time - takkaria stepped down as maintainer a short while ago (but is still a member of the devteam, which now operates by consensus, without a leader). We're working on an RC for 3.4.0 ... and the most revolutionary variant in many years (Sil) was released a few months ago. You are still, I think, the fastest winner of V ever recorded. I look forward to your views on 3.4 (which you can try in its pre-release form here).
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Old April 28, 2012, 23:05   #15
Derakon
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Originally Posted by Magnate View Post
Derakon was joking, yes.
Or was I? *scare chord*
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Old April 30, 2012, 10:11   #16
ghengiz
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Or was I? *scare chord*
ROFL!
Well played, Derakon
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Old April 30, 2012, 12:57   #17
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While I love Shockbolts tiles, I prefer to play in ASCII mode. In options, changing graphics to none and reducing tile multiplier to 1x1 reverts to ASCII, but (at least on my windows) it also leaves ugly black horizontal lines crossing the display (spaghetti ?).

How do I get the display that I had in previous versions ?

Edit: changing font and tile width does it, in window -> font menu

Last edited by Estie; April 30, 2012 at 13:12.
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Old April 30, 2012, 16:18   #18
dos350
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Wats going on~~?
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Old April 30, 2012, 18:43   #19
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We totally need a variant called Spaghettiband. The final boss would be the Flying Spaghetti Monster, and one of the base weapon types would be antipasti (no, that doesn't make any sense.)
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Old April 30, 2012, 19:39   #20
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The final boss would be the Flying Spaghetti Monster, and one of the base weapon types would be antipasti (no, that doesn't make any sense.)
Would its symbol be 'w'?
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