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#31 | |||
Veteran
Join Date: Apr 2008
Posts: 2,306
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I guess to increase the game lifespan, you should try playing on Hardcore mode... it should take some time to level all characters to 60 without dying. Quote:
And at high level, you play the same area over and over again... A level cap in D3 means that you will reach your full potential much sooner, cutting by a lot the need for grinding. However, this also means a much shorter game lifespan. I guess once bored, you still can create a PvP game and make some duels for fun (this implies of course that PvP still exists in D3...) This is where a final area really would rock. Once you finish the normal game, you get a side quest and open a new area. Lethal. And death is final. You would get experience and could level to 99, risking death on every move. Then post-game would have a meaning... Quote:
However, a video on Youtube I saw recently about D3 made me VERY sad... A guy was explaining how to pathetically cheeze the equipment for your new characters from items stored in the stash by your high level characters. For people not knowing about multiplayer variants of Angband, try doing the same on official servers ("hey, I found Feanor with my warrior... I'm gonna give my old +10 speed boots to my level 1 mage") and see the reaction of veteran players (or admins). At least in D2 you had to go through the hassle of transfering stuff through public games with the chance of losing the items you wanted to transfer...
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PWMAngband variant maintainer - check http://powerwyrm.monsite-orange.fr (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant! |
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#32 | |
Veteran
Join Date: Oct 2011
Location: Toronto, Canada
Posts: 2,340
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Since SC2 is such a competitive game, Blizzard keeps tabs on mods that might give another player a competitive advantage. There have been mods, though, that they've given the green light to -- the most obvious one that comes to mind made the player colors in team games much brighter, so you wouldn't kill your teammates accidentally. Then again SC2 has an accepted mechanism for customizing the game experience, which is the map editor. D3 has no such thing, as far as I know, so... |
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#33 |
Veteran
Join Date: Apr 2008
Posts: 2,306
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Don't tell me D3 is a pay-per-month online game? Once you bought the game you can play online for free right?
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#34 |
Angband Devteam member
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Yes, it's free. You buy the game once and play forever - but you have to connect to bnet to do it - no offline play. So far ...
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"3.4 is much better than 3.1, 3.2 or 3.3. It still is easier than 3.0.9, but it is more convenient to play without being ridiculously easy, so it is my new favorite of the versions." - Timo Pietila |
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#35 | |
Angband Devteam member
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__________________
"3.4 is much better than 3.1, 3.2 or 3.3. It still is easier than 3.0.9, but it is more convenient to play without being ridiculously easy, so it is my new favorite of the versions." - Timo Pietila |
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#36 | |||||
Angband Devteam member
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I have to say that I found Acts II and III worryingly short - quite a bit shorter than Act I. I've put in about 15 hours with my barb and I'm at the start of Act IV - I clearly spend a lot more time faffing in town than the poster who finished Normal in 12 hours ... Quote:
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__________________
"3.4 is much better than 3.1, 3.2 or 3.3. It still is easier than 3.0.9, but it is more convenient to play without being ridiculously easy, so it is my new favorite of the versions." - Timo Pietila |
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#37 |
Adept
Join Date: Sep 2007
Posts: 139
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hardcore monk reached L60 and act 3 hell.
only 2 more big bosses to go...! |
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#38 | |
Angband Devteam member
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Which leads me on to my new biggest beef about the game - I'm only allowed to retain ten characters! WTF? Is there a way around this? In WoW I can have ten chars *on each realm*, up to 50 in total on my account. In D3 it seems like I'm only allowed to play each class twice (or once in SC and once in HC), and then I have to stop? (Or delete them!)
__________________
"3.4 is much better than 3.1, 3.2 or 3.3. It still is easier than 3.0.9, but it is more convenient to play without being ridiculously easy, so it is my new favorite of the versions." - Timo Pietila |
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#39 |
Angband Devteam member
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Wow, Act IV is short! Really somewhat underwhelming. I finished Normal difficulty in about 18 hours, so I'm significantly slower than dzhang's 12 hours - but I suspect most of that extra time was spent faffing about at the stash (I am a complete packrat and mule everything).
It's just weird though. It feels like they finished the game in a real hurry. Acts I and II are both big - linear but interesting. Act III is a bit shorter, and Act IV is less than half the length. The final fight is a big anticlimax (either that or untwinked monks are as overpowered as d_m claims!). Haven't tried Nightmare yet - the EU servers went down at 1145 last night, two hours ahead of scheduled maintenance. Ho hum.
__________________
"3.4 is much better than 3.1, 3.2 or 3.3. It still is easier than 3.0.9, but it is more convenient to play without being ridiculously easy, so it is my new favorite of the versions." - Timo Pietila |
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#40 | |
Veteran
Join Date: Apr 2008
Posts: 2,306
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