Go Back   Angband Forums > Angband > Competition

Thread Tools Display Modes
Old June 27, 2012, 06:53   #41
Angband Devteam member
Join Date: Apr 2007
Posts: 334
myshkin is on a distinguished road
Sorry, I'm not sure why I made a double post.

Last edited by myshkin; June 27, 2012 at 07:10. Reason: Removed duplicate content.
myshkin is offline   Reply With Quote
Old June 27, 2012, 08:25   #42
Vanilla maintainer
Nick's Avatar
Join Date: Apr 2007
Location: Canberra, Australia
Age: 53
Posts: 7,221
Donated: $60
Nick is on a distinguished road
Originally Posted by myshkin View Post
Indeed. I will see if I can get to that next week, if no one else beats me to it. It should be a fairly straightforward fix. You can definitely close the windows from the subwindow option menu (=, w, uncheck any flags associated with that subwindow, exit menu).
Oh, right, missed that. ewan, take note.
One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.
Nick is online now   Reply With Quote
Old June 27, 2012, 14:03   #43
PowerWyrm's Avatar
Join Date: Apr 2008
Posts: 2,417
PowerWyrm is on a distinguished road
Originally Posted by Atanvarno View Post
- I don't like radius-1 lights.
This recent change is giving me headaches for my variant. Since it's a multiplayer game and you're supposed to party, the dungeon generator has been altered to generate wide-2 corridors. Having a torch equipped on two characters playing together works well, but if you decide to soloplay, exploring the dungeon becomes a real pain. For that, I've re-added lanterns in the General Store... but with the new pricing system, they cost over 600 gold a piece. I could decide to give a lantern to starting characters... but what would be the point of having torches? In the old times, every starting character would go immediately to the General Store, buy a lantern and sell the starting torches (you remember the three steps of beating the game right? 1. Go to general store 2. Buy a lantern 3. Kill Morgoth). In fact, it's probably fine as it is now... if you want a lantern, you can pay for it or simply scum 250ft for one -- they should be common at that depth.
PWMAngband variant maintainer - check (or to learn more about this new variant!
PowerWyrm is offline   Reply With Quote
Old June 27, 2012, 22:58   #44
Join Date: Aug 2009
Location: Madison, Wisconsin, US
Posts: 3,001
fizzix is on a distinguished road
Originally Posted by Derakon View Post
Well, it depends on what's meant by "common", doesn't it? I mean that you should find probably about one or two potions per level at that depth. At least, I think that's about right.
On the ground, or after killing all the monsters? When I get home I'll check what stats say. I wouldn't be surprised if it was around 1 after clearing a level.
fizzix is offline   Reply With Quote

Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Competition 99 Nick Competition 16 February 25, 2011 23:24
Competition 83 Nick Competition 30 March 1, 2010 00:51
Competition 81 andrewdoull Competition 38 January 25, 2010 00:17
Competition 80 Nick Competition 13 January 16, 2010 07:00
Competition 82 andrewdoull Competition 0 January 14, 2010 23:22

All times are GMT +1. The time now is 20:51.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2018, vBulletin Solutions Inc.