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#51 |
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Swordsman
Join Date: Jun 2012
Posts: 259
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Ok, just how much damage is a Staff of Holiness supposed to do?
The description doesn't say, so I probed a type of Lich (Master?) and it had 1488 HP. I used the Staff of Holiness once and then immediately probed it again and it had 1290 HP. That's 198 HP of damage. My Google search brought up values of 1d120 (all integers between 1 and 120 inclusive) and 120 (a set amount of damage). Now, I don't mind it causing a lot more damage than it is supposed to but I am wondering what's going on. |
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#52 | |
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Angband Devteam member
Join Date: Apr 2007
Posts: 300
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Quote:
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#53 |
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Swordsman
Join Date: Jun 2012
Posts: 259
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That's kind of cool. Does it apply to all devices? For example, Staffs/Staves of Power, Wands of Drain Life, Wands of Annihilation, or Wands of Dragon's Flame?
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#54 |
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Prophet
Join Date: Dec 2009
Posts: 4,761
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It should, yes. Mages who are not making use of devices, especially Wands of Annihilation, are significantly reducing their combat capabilities.
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#55 |
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Swordsman
Join Date: Jun 2012
Posts: 259
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Is there a way to determine the level of the device other than by reading the code? In other words, how do we determine the amount of bonus damage we get?
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#56 |
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Prophet
Join Date: Dec 2009
Posts: 4,761
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I don't think that information is exposed anywhere in-game; you'll have to check the edit files. Look at edit/object.txt. For example:
Code:
N:396:Annihilation G:-:d I:65:27 W:60:0:10:3000 A:20:60 to 100 P:0:1d1:0:0:0 C:1+d2 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | EASY_KNOW E:DRAIN_LIFE4 The first entry on the G: line is the graphic used to display the item; useful when there's multiple items with the same name but different base types (e.g. Identify). |
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#57 |
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Swordsman
Join Date: Jun 2012
Posts: 259
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Also, just to confirm, this bonus works with Artifacts and DSM as well?
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#58 |
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Prophet
Join Date: Dec 2009
Posts: 4,761
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It applies any time you invoke an effect from an item, as near as I can tell.
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#59 |
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Swordsman
Join Date: Jun 2012
Posts: 259
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If I have both Light and Dark resistance along with a 100% saving throw, do I need Blindness resistance?
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#60 | |
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Knight
Join Date: Oct 2011
Location: Toronto, Canada
Posts: 576
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Quote:
But I might be wrong
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