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Old July 2, 2012, 12:47   #1
getter77
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Lightbulb ADOM: Resurrection IndieGoGo campaign

http://www.indiegogo.com/resurrect-adom-development

Quote:
After a a lot of discussion and preparation today is the day to throw the dice of Fate and see where they fall: Just seconds ago I activated the crowd funding campaign for resurrecting ADOM development on Indiegogo. Now please: if you ever loved ADOM and/or still love it - go there and pledge to get some of the cool rewards and help ADOM to step into the 21st century. Or at least spread the word! Now is the time!

The campaign will run for a total of 60 days as many fans already indicated that they right now aren't able to pledge as much as they'd like to and since times are pretty tough in many places I hope that the 60 day limit can help.

I also hope that the "Kickstarter vs. Indiegogo" discussion really is moot. My impression during the last days and weeks was that having access to a great community always seemed to be most important, far more than the actual crowd funding platform - and as far as I am concerned the ADOM community is the greatest of them all!

So if you care(d) for ADOM, please

-pledge as soon as possible. It seems to be highly important for crowd funding campaigns to get a great initial momentum and this also helps in getting featured on the front page of Indiegogo! You can upgrade your pledges later so there is no (?) reason to wait ;-)
-spread the word about the campaign and the link to the campaign. Talk to friends and family, blog, tweet, etc. Share this on Facebook, post on newsgroups and mailing lists and raise as much ruckus as possible to mobilize everyone who ever cared for ADOM and enjoyed playing it. (But don't annoy people ;-) )

I really really really hope that we make the campaign goal (and if we make it that we make it as soon as possible) as the true fun will begin with the planned stretch goals (new races, new classes, new corruptions, new items, new monsters, new artifacts, new quests [dare I say words like Scroll of Omnipotence or Red Rooster Inn]?), the ADOM pen & paper RPG, iPad and Android ports, an extendable and scriptable version of ADOM, more elaborate character generation options and maybe even open sourcing ADOM. And so much more I don't want to talk about right away... So let's have a go at it!
Can a classic Roguelike manage to liven back up proper after all these years with a 4 man team and $48K to get things well underway? I have no idea, but want to think so as this would bode quite well for the Roguelike world on the whole and other classic projects. I would imagine a "work boost" campaign of sorts for things in the land of Rephial could also lead to good things indeed.
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Old July 3, 2012, 13:05   #2
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Angband development as work. Interesting thought.
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Old July 4, 2012, 12:41   #3
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Indeed, I've seen much hand wringing less so over "not knowing the answers" to various long simmering improvements in the works for Angband or any number of the active variants to just not having the "free" time needed to slog through it given how mature/giant the codebase is at this stage of things and so how much more involved it is to change and add things such that it plays nicely on the whole. The only other way comparable though in more of a roundabout/piecemeal way is to take a stab at a Bounty Board as has been done by Kornel over on Chaosforge for DoomRL and the rest of their own stable of projects.
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Old August 4, 2012, 17:13   #4
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Various bits of progress later the funding campaign is past the halfway mark with various power pledge goodies added: But the real news is a new pre-release version of ADOM for all to dig into.

http://www.ancientdomainsofmystery.c...available.html

Rather substantial list of platforms too---nice to see an end to the nigh 10 year release drought even if just a fraction of all the remains to get reckoned should the campaign be able to finish out deftly.
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Old August 4, 2012, 18:27   #5
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Quote:
Originally Posted by getter77 View Post
Various bits of progress later the funding campaign is past the halfway mark with various power pledge goodies added: But the real news is a new pre-release version of ADOM for all to dig into.

http://www.ancientdomainsofmystery.c...available.html

Rather substantial list of platforms too---nice to see an end to the nigh 10 year release drought even if just a fraction of all the remains to get reckoned should the campaign be able to finish out deftly.
$28k raised already? We are missing a trick.
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Old August 5, 2012, 11:44   #6
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Nice one, ADOM was my first roguelike.
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Old August 5, 2012, 12:44   #7
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http://www.ancardia.com/changelog.html Here's the changelog, it handles some of the nastier ones that've been haunting it all the while and a large smattering of utterly random things.
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Old August 22, 2012, 13:08   #8
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Minimum success achieved and stretch goals seem attainable(first in very nearly there!) at this rate with several days left---we're getting quite the ADOM improvement here fokls!

http://www.ancientdomainsofmystery.c...its-alive.html
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Old August 25, 2012, 21:38   #9
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$55k crowd funding is impressive for 10 years old roguelike.
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Old August 30, 2012, 13:17   #10
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It is a mad rush of a cascade now folks 19 hours left on the clock as a few persons are throwing out $2,500 pledges on hitting mini-waypoints to help make more stretch goals a reality:

http://www.ancientdomainsofmystery.c...e-towards.html

Even after this posting it has already climbed past $68K---netting ADOM Deluxe and such.
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