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#1 |
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Veteran
Join Date: Sep 2010
Posts: 1,246
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Halls of Mist 1.3.0
EDIT: New version 1.3.2 is out! See this thread.
You wouldn't have expected version 1.3.0 so soon after 1.2.3, would you? EDIT: And 1.3.1 so soon after 1.3.0. Download links updated.
Highlights:
For a quick introduction to Halls of Mist, see the Roguebasin page. Excellent critical feedback inspired me to try to fix the perceived problems. I'd especially like to thank buzzkill who thought playing mages was boring and who doesn't like resting in general, and Scatha, who found proficiencies too complicated and who also critiqued tree-shaped dungeons levels that didn't allow you to circumnavigate difficult monsters. I had to break savefile compatibility. Finish your old characters in version 1.2.3. The balance might be a bit off after such radical changes. Keep the feedback coming! For example, it's still possible to make radical changes to the mana system if this one doesn't seem to work. Full change list: Ironband Mana
Mist-phantasms
Simplified proficiencies
Tweaked healing spells and items
Item tweaks
Monster tweaks
Other changes
Bugfixes
Last edited by Mikko Lehtinen; January 16, 2013 at 09:03. |
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#2 |
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Adept
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Congrats on another meaty looking release.
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#3 |
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Prophet
Join Date: May 2008
Location: Indiana, USA
Posts: 2,939
Donated: $8
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Arghh. No escape points/proficiency? How are we to survive?
__________________
www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012. My banding life on Buzzkill's ladder. |
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#4 |
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Veteran
Join Date: Sep 2010
Posts: 1,246
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Escapes hasn't changed. The proficiency points are now called identify, recover and escape; each can be used for the power of the same name. Everybody has two identify points, and one recover point per 10 experience levels.
Faery races get escapes at levels 5, 15, 25, 35, and 45. Since version 1.2.3 even non-faeries get escape points at level 15 and 35 while they are blessed by at least one goddess. |
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#5 |
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Prophet
Join Date: May 2008
Location: Indiana, USA
Posts: 2,939
Donated: $8
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Random thoughts and observations (v1.3)
Identify (points) on side bar not capitalized ("identify"). How about "leap" instead of hop. Leaping onto tables and over bushes sounds less bunny rabbity. Maybe change the color of (tried) locked doors that you cannot open to darker brown. Ditto indecipherable runes, darker red. Also, maybe a rune's beam (once established) could turn the floor to red. Identifying a scroll or powder (identify points) requires an alchemy skill check? (Y/n) prompt in stores now works, but is presented as "Y/n". Looks a little wonky. Was able to spot an invisible "lost soul" with infravision, WAD? I've met Smeagol .Too many light is growing feint messages. White wolves seem to have a hard time jumping (for being wolves). HELP: q = drink a potion or drink from a fountain HELP: "within the dungeon" should contain a few words on fountains and altars (rather than rambling on about the town) Items lost when transforming into another shape could be placed in your inventory or on the floor. Door placed inside of room. Next to flat wall, but not blocking access to anything. Room was larger than shown and corridor leading to it was 2x wide (but you get the idea). Also contained an armoury rack in a far corner. Code:
######## # ### # + ######### Also, becoming a naga didn't alter my PC's sex (or may have actually changed it to male, IIRC she was female). Aren't they female only? How about a "timer bar" just above the XP bar, one tick for every 100 turns spent on the level (green<1000, yellow>1000, red>2000). [++++++++++]= approx. 1300 turns. Give "slow" creeping coins (maybe not copper) the ability to "grab" you, maybe a sticky secretion, to prevent hack n' back.
__________________
www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012. My banding life on Buzzkill's ladder. |
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#6 | |||||||||||||
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Veteran
Join Date: Sep 2010
Posts: 1,246
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Maybe I should capitalize it? I tried to make the proficiency point words different from Hits and Mana and similar to each other, conveying a sense that these three words belong to a group.
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Making the rune's beam visible might be too difficult to be worth it, but perhaps not. Would it bother you if it only showed on empty floors, not on tables or altars? Quote:
If you want to get all of your stuff identified, save a couple of Lore scrolls for extra identify points, and use them after you have successfully completed a Circle of Knowledge. Identify Pack allows you to make a separate Alchemy check for each object in you inventory. Quote:
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I'm very interested in your experiences with the time limit, since I'm very familiar with your playstyle based on the AARs. You have a natural tendency to avoid resting. I suppose you should only rarely have problems with mist-phantasms. Let me know if it happens too rarely or too often. Quote:
I had another idea: zombies could become faster (angry) when damaged. |
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#7 |
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Veteran
Join Date: Sep 2010
Posts: 1,246
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Sleepwalker: a type of animated undead. They walk around slowly, in a dream-like state, following the simple orders programmed in by their masters. Only when they suffer pain they awaken to the horrible reality, and fight for their life.
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#8 |
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Knight
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You can still rest for SP in this version, despite SP not being restorable by resting - not sure if this actually wastes turns or not!
__________________
You read the scroll labeled NOBIMUS UPSCOTI... You are surrounded by a stasis field! The tengu tries to teleport, but fails! |
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#9 | |
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Veteran
Join Date: Sep 2010
Posts: 1,246
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Quote:
I think a bugfix release before the comp would be a good idea. I already fixed some dungeon generation bugs. When does the competition start, exactly? |
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#10 |
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Scout
Join Date: Jun 2010
Location: Massachusetts, USA
Posts: 39
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Usually 1-3 days before the end of the current comp. The current comp has about 6 days left. If you want the comp to wait for a bugfix version it is probably best to contact Nick so he doesn't start the new comp before you are ready. Also if you need more time he may be able to set up a quick filler comp to allow for that.
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