Angband.oook.cz
Angband.oook.cz
AboutVariantsLadderForumCompetitionComicScreenshotsFunniesLinks

Go Back   Angband Forums > Angband > Development

Reply
 
Thread Tools Display Modes
Old November 8, 2016, 08:49   #121
fph
Knight
 
Join Date: Apr 2009
Location: Berlin / Italy
Posts: 783
fph is on a distinguished road
Quote:
Originally Posted by hjklyubn View Post
Yes, I'm pretty sure typing 'ttyrec -e angband' is easier than setting up video recording software. Is angband only for computer-illiterates?
I don't really know where to start answering this. Maybe by explaining that not everyone knows how to use a command line? Or that this command by itself isn't enough to start a recording on most desktop setups (you have to be on Linux, have already installed this program...)? Or that it is much easier to configure further options on a GUI than command line? Or that you are only addressing the "recording" part, while there is much more infrastructure for sharing true videos with the world (e.g. Youtube)? And, does that thing even support sound? And multiple terminals, which is how most people play Angband nowadays? Can you edit the recordings it produces without a degree in reverse engineering?
Nah, I'll just do what you did and go with a smug one-liner that is technically true but ignores most of the issues:

Typing 'recordmydesktop' requires 2 fewer keypresses.
__________________
Dive fast, die young, leave a high-CHA corpse.
--
You read a scroll labeled 'lol gtfo' of Teleport Level.

Last edited by fph; November 8, 2016 at 10:00.
fph is offline   Reply With Quote
Old November 8, 2016, 09:37   #122
debo
Veteran
 
debo's Avatar
 
Join Date: Oct 2011
Location: Toronto, Canada
Posts: 2,364
debo is on a distinguished road
Quote:
Originally Posted by fph View Post
I don't really know where to start answering this. Maybe by explaining that no one knows how to use a command line? Or that this command by itself isn't enough to start a recording on most desktop setups (you have to be on Linux, have already installed this program...)? Or that it is much easier to configure further options on a GUI than command line? Or that you are only addressing the "recording" part, while there is much more infrastructure for sharing true videos with the world (e.g. Youtube)? And, does that thing even support sound? And multiple terminals, which is how most people play Angband nowadays? Can you edit the recordings it produces without a degree in reverse engineering?
Nah, I'll just do what you did and go with a smug one-liner that is technically true but ignores most of the issues:

Typing 'recordmydesktop' requires 2 fewer keypresses.
As someone who has recorded a few videos of *band (Sil) game sessions, GCU + ttyrecs are still hugely helpful because they are easy for other players to record and transmit, and for me to replay and cast -- which I have done several times.

GCU additionally makes it a lot easier to share your games in realtime with other players using live terminal sessions on things like termcast.org -- angband is already approximately 10 years behind DCSS in the "come watch me play" department, and forcing me to have uninterrupted 2mbps up with low latency to stream on something like twitch means that this is basically never going to happen for angband if GCU disappears.
__________________
Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'
debo is offline   Reply With Quote
Old November 8, 2016, 09:50   #123
t4nk
Swordsman
 
Join Date: May 2016
Posts: 330
t4nk is on a distinguished road
This talk about recording game is pretty interesting. I think Angband had something like that at some point? That doesn't seem very difficult - an input stream + RNG seed... Pete, you were working on that some time ago, right?
t4nk is offline   Reply With Quote
Old November 8, 2016, 10:40   #124
t4nk
Swordsman
 
Join Date: May 2016
Posts: 330
t4nk is on a distinguished road
Quote:
Originally Posted by hjklyubn View Post
Basically, the terminal is already really good at displaying rectangular grids of characters; why would I want to use any other tool to do it?
Because maybe this other tool lets you use numpad fully? (including shift-running). That seems to be a popular way to play the game
Does anyone have numpad working with GCU? (with numlock off).

edit: I stole some code from DSCC. Now numpad works... the thing is, numpad keys 1-3-7-9 are actually "page down", "page up", "home" and "end" (that is, terminals think so ). That means that real "page down" and "page up" also move @ diagonally... Should it work like that?
Shift-running won't work with numpad it all - as far as I can tell, that's simply impossible.
edit: LOL! I see that Angband defines macros for KC_PGUP and friends... ok then.

Last edited by t4nk; November 8, 2016 at 13:14.
t4nk is offline   Reply With Quote
Old November 8, 2016, 17:09   #125
Pete Mack
Prophet
 
Join Date: Apr 2007
Location: Seattle, WA
Posts: 5,387
Donated: $40
Pete Mack is on a distinguished road
@debo-
Yeah, but the code doesn't work anymore, and no one seemed particularly interested. It is kinda limited in value because it needs identical window size, executable version, and certain other options.
ttyrec is a lot more useable.
Pete Mack is offline   Reply With Quote
Old November 8, 2016, 17:19   #126
hjklyubn
Rookie
 
Join Date: Jan 2014
Posts: 19
hjklyubn is on a distinguished road
Quote:
Originally Posted by fph View Post
I don't really know where to start answering this.
I think you missed the subject of this discussion entirely. The question I was answering was why do terminal players prefer playing in a terminal. As a terminal player I explained why I prefer playing in a terminal. My reasons apply to me, and other people like me. They obviously need not apply to everybody. Nobody is proposing removing all frontends except the terminal frontend.
hjklyubn is offline   Reply With Quote
Old November 8, 2016, 17:44   #127
redlumf
Scout
 
Join Date: Aug 2015
Posts: 25
redlumf is on a distinguished road
I prefer gcu over other implementations. I think it's subconsious. It gives me the "old school" feeling and I probably have Angband as old school in my mind.
redlumf is offline   Reply With Quote
Old November 9, 2016, 12:41   #128
t4nk
Swordsman
 
Join Date: May 2016
Posts: 330
t4nk is on a distinguished road
Well, I think it's mostly done... Question (to players).
Do you use some "special" terminal abilities while playing? Do you ever suspend Angband (using Ctrl-Z)? Do you expect Ctrl-C to do anything interesting? Do you change the size of the terminal while playing?
All that stuff seems utterly useless to me. Thoughts?
t4nk is offline   Reply With Quote
Old November 9, 2016, 17:27   #129
redlumf
Scout
 
Join Date: Aug 2015
Posts: 25
redlumf is on a distinguished road
Quote:
Originally Posted by t4nk View Post
Well, I think it's mostly done... Question (to players).
Do you use some "special" terminal abilities while playing? Do you ever suspend Angband (using Ctrl-Z)? Do you expect Ctrl-C to do anything interesting? Do you change the size of the terminal while playing?
All that stuff seems utterly useless to me. Thoughts?
No ctrl-z/ctrl-c for me. I don't use them. ctrl-c is a no-no, cause you might hit it by mistake and lose progress. Ctrl-z would be more forgiving if average Joe would knew that 'fg' brings the suspended command to the foreground. Since we can't expect that from average Joe, I think it's a no-no too. (I obviously can live with current implementation that has a working ctrl-z )

I don't change terminal size mid-game. I guit, resize, rerun game. It would be just nice to have resize handling.
redlumf is offline   Reply With Quote
Old November 9, 2016, 19:04   #130
Pete Mack
Prophet
 
Join Date: Apr 2007
Location: Seattle, WA
Posts: 5,387
Donated: $40
Pete Mack is on a distinguished road
On tablets, ctl-ccc has value, because there are a limited number of easy-to-use keys in hjkl (rogue) mode. And those are pretty much meaningless in a standalone (e.g. Windows) app anyway. For mage especially I bind a whole lot of keymaps to control characters.
Pete Mack is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
High element reform Nick Vanilla 49 December 12, 2015 21:04
Any benefit to eating when full? Ingwe Ingweron Vanilla 2 September 27, 2014 01:04
Fightless the full-casting mage fizzix AAR 65 July 27, 2010 09:11
Identification Reform Susramanian Vanilla 36 March 8, 2010 20:23
Help with diving (warning: long) bebo Vanilla 6 January 22, 2009 03:23


All times are GMT +1. The time now is 08:09.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2019, vBulletin Solutions Inc.