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Old September 3, 2019, 10:33   #1
Sky
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The adventures of Bogroll, the mediocre rogue

Given how rogue is so easy to play, i've decided to give myself a bit of a challenge and start a human rogue; i'll be missing the bonus STR from half-orc, but will make up for it with - yes, you guessed it - lots and lots of grinding.

starting stats: 6pts STR, 6pts DEX, 3pts INT, 5pts CON for a base of 16 STR, 13 INT, 10 WIS, 16 DEX, 15 CON.
1.3 blows/round with a dagger. 16hp, 0sp.
RANDARDS. Selling ON.

CL1 - DL1
no magical daggers at the weaponsmith. I but 3x CLW, no CSW available - mostly to ID them. i buy 3x ?phase.
In the dungeon, i kill some jackals and snakes, and hit CL2, 19hp 0sp. Fighting even these mobs is hard with these stats.
I kill some more stuff and reach CL3, 22hp 0sp. Lots of 3' on the hp rolls today.

I explore the whole level and return to town. I ID !spd and buy a CSW, and set my sights on a rapier (+4,+4) at the weaponsmith, but i dont have the 700gold necessary.

My second visit to the dungeon yields a torch of brightness (250 gold) and some magical sling pebbles, which could be good, as even killing DL stuff leaves me gasping for air. I am hoping to reach DL5 so i can earn XP by disarming traps. Needless to say, with no mana or spells and with a mindboggling 4.6 damage per round, descending now would be suicidal, as a single soldier would surely kill me.
I go back to town with some minor IDs and CL4, 33hp 0sp.

Fourth time down, after an epic struggle with a white icky thing and a centipede, i ding CL5 and luck out, 43hp 2sp - i decide it's time to go deeper.
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Old September 3, 2019, 11:09   #2
Sky
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DL2 - the gods smile upon me

i enter into a 2- level and immediately fight off Fang, which i miraculously kill, and then the level is revealed as a 2-9 !!
Grip shortly joins his brother in eternal rest and i find nearby my first magical weapon, a dagger (+4,+1).
I kill two acolytes and i get both a sling (normal) and a kick in the balls - CL6 44hp 3sp. That's right, i get ONE hp this level.

I battle my first soldier and he does 20 damage in 1 hit, lol, i drink 2x CLW and survive.
I get a set of gauntlets of FA and, as i make my way to the end of the dungeon to find whatever it was that triggered the -9, i drop down a trapdoor.
:/

(it wasnt the gauntlets)

DL3 proves to be slightly happier; i find a sling (+4,+5) now giving my few magical pebbles a damage output of 21 DPS.
LF 1-2 which i deem successful so i go down the stairs. CL7 54hp 4sp.

BECAUSE I GOT 10HP LAST LEVEL OFC NOW I GET ONLY TWO so on my start at DL4 i find a wand of wonder and a wand of magic missile (very useful) and i hit CL8 56hp 5sp.
otherwise uneventful level, 2-2.

DL5 !
I now get 1~2xp per trap disarmed ..

I test my magical sling against some healers and it does short work, and i hit CL9, with 67hp and 6sp.

LF 2-1, so we go down. I already have enough gear to sell to make back 2x recall scrolls, but i think i can push it a couple more DLs.

DL6

a couple of kobolds remind me of just how hard i suck, so i fire off my precious few pebbles.
I finally hit CL10 (77hp, 7sp) and i get my first Detect Objects, and the first cast reveals a shovel, and a lantern! wohooo!! TIME2KILmOrgoth
i grab both, scummily grind 45xp' worth of breeders, and recall to town.

CL11 91hp 8sp

In town i sell my stuff, including a non-ID scroll that turns out to be *enchantweapon, and in the weaponsmith i find a rapier of venom (+4,+1) for 300 gold.
I make a play and buy it and buy back the scroll, which enchants it to ... (+4,+2). Jesus what luck today.

Still, this ups my damage to 16dps, almost triple the dagger.

I find a stack of !spd in the BM but since im moving so slow, i will probably stack a lot anyway (i have a whopping 9 already) so i save my 1000g and head back down.

tomorrow.
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Old September 3, 2019, 21:23   #3
Sky
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DL 6 again, LF 2-1

clear the level looking for XP

DL7 LF 3-1

i kill my first unique, Mugash, with a reduced escort, and it takes a !spd and some CLW. I also run into some orcs who take another !spd !hero and CLW.
All in all it's a bunch of XP and CL13, for a total of ... 97hp 10sp. WHAT.

worst rolls ever for the worst rogue ever. No useful drops.

DL8 LF 3-2

random mobs, a few new junk IDs.

DL8 LF 2-1

a rod of find treasure (to keep for now), junk.

DL9 LF 2-1

another *wow* level.

DL10 LF 2-1

....

DL11 LF 3-3

i kill 2 kobolds a tengu and a cobra and reach CL14 and ofc roll 2hp for 99hp 12sp.
Starting to get seriousy annoyed here.

i recall to town and sell my stuff; i ID a scroll of summon monsters and read it for some cheap XP, and i wind up summoning Bullroarer. I also find 5x scrolls of enchant damage and make my rapier (+4,+7) giving me a health 24 DPS.

DL11 LF 3-1

large-cave level, which i plan to leave right away. I kill Grishnakh + some orcs for CL15 111hp 13sp, no useful drops, but a shield {cursed} with steelskin that should sell well.

DL12 LF 4-3

i really need some decent gear here ..
as i walk along i stumble into a room absolutely packed with mobs, and Gomfimbul with his orc escort. I use a whopping 17 (all) CSW and 2 !spd, plus another !spd later to run away from a umber hulk. I grab some drops and bail out. CL16 119hp 14sp.

Glorfimbul dropped some arrows of wounding (+11,+13) so i sell my sling and last single magical shot and but a longbow (+5,+3).
I sell the cursed shield that turns out to be Of Resistance, but then again i get 3k gold for it. Armed with a whoooole bunch of CLW i set back into the dungeon.

DL12 LF 3-5 (again - had to take stairs to avoid the hulk)

finally something decent, if i dont fall into a trapdoor. with randarts even a light can change the game.
I kill some random stuff and reach CL17 128hp 15sp. I find rather quickly the drop and it is The Elfstone of Darthath
+4 STR
pBlind rElect rFire {??}

DL13 LF 4-3

i kill some stuff and find a scrolls room, and while im bashing at a mob i see that a hummerhorn has started breeding; i rapidly leave the level, but not before a glutton ghost reminds me that i cannot see invisible creatures yet.

As i plan to leave the level i run into Orfax Son Of Boldor in a corridor, where his confusion attack doesnt help him. He doesnt drop anything but allows me to hit CL18 129hp (yes, ONE hp) and 16sp. i recall and go to work.
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Old September 4, 2019, 09:28   #4
PowerWyrm
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Usual contender for a -9 level early on is a !exp, I never know if it's a good thing or a bad thing to be level 30 at 100ft with your starting stuff...
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Old September 4, 2019, 18:54   #5
Sky
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Alas, another day of adventure for out friend the mediocre rogue.

DL14 LF 5-2

i burn a !spd fighting a gelatinous cube and lose only 4 AC; im repaid by a bunch of common drops to sell for money.
This next part will involve selling a lot of magical junk but i hope to make it to DL20 so that i can have a shot at magical lights.

DL15 LF 3-1

nothing

DL16 LF 4-2

im quickly surrounded by mobs but pull back and blow a large part of my CLW, which i plan to discard soon anyway. I catch a neekerbreaker before it breeds but cannot do the same for a louse and the level is invaded, so i leave.
A bunch of ogres give me enough Xp for CL19 144hp 17sp.

DL17 LF 4-4

Lagduf The Snaga shows up terribly late and eats my poisoned blade, dropping a stack of ?Identify; i finally Id my pendant as +4 STR pBlind rLight rElect rFire HL (very useful later on) and A: Scare.
i find a whole other bunch of sellables so i dont stick around. A ring of Escaping convinces me to recall.
I score nearly 12k gold and spend 3k of it on a Lantern Of Brightness from the BM.

DL17 LF 3-1

i chase a cutpurse to get my gold back, Detect a unique (Brodda?) but i'd rather kill him at a lower depth. I do kill some orcs easily as my enchanted rapier now deals 57 DPS.

DL18 LF 5-?

tengu pit; i pop a !spd right away and carefully kill what i can without wasting turns on moving, as the tengus summon me next to them. i still cannot see invisible and have no SI scrolls, but through judicious use of tight corridors, and arrows, manage to clear it without getting **** teleported away. One of the invisible imps drops a robe of Resistance, which ill convert into cash.
I reach CL21 with 165hp and 19sp. LF is 5-3, so stairs.

DL19 LF 8-3

i only explore my surroundings as i dont feel like dying. stairs.

DL20 LF 3-7

ok, a twirl of emotions; i first think of leaving the level, then i notice i am next to a tiny special room with 4 magic weapons in it (just selling gear). I then ID a pot of Intellect and lose 1 point of CON and then finally the LF reveals to me there is something big here.
I drop my selling gear all in one spot and go look for the item. It turns out to be a Mithril Plate Mail - still, that's 5k gold so not bad.

I recall and my total haul is 15k gold. the BM has both a potion of Brawn and of Strength, and i buy both. Unfortunately the brawn potion saps a point of DEX, but you cant always win.
Somewhere along the way i made enough XP to reach CL22 174hp 22sp.

DL20 LF 5-

as soon as i enter i am attacked by Bolg, Son of Azog, and decide to see if 75 DPS and a !spd are enough. And guess what, they aren't. I need to blow a bunch of ?phase and !CSW !CCW to kill him, and he drops the Set of Gauntlets of Andil: +3 WIS *fire rElect
they have no FA so i would be dropping half of my mana, not that i use it much now, but they are not endgame stuff, and i dont really need *fire when im this low.
It's a LF 5-2 anyway and i forgot to by my MB1 so i recall to sell.

The BM has a ring of STR +2 and another !brawn, and i finally reach STR 18/30, 18/90 with buffs. My rapier can now (if slowly) break granite.
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Old September 4, 2019, 19:39   #6
Sky
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DL20 LF 5-2

i normally like to stay around DL21~ish for a while to grind gear, so that's what i plan to do now.

DL21 LF 4-3

i meet Nar, the Dwarf and kill him. Appropriately, he drops a augmented chainmail (Dwarven) (+1).

I'm looking for LF 5-5 or better so i leave.

DL22 LF 4-4

i *meet* Boldor, King of the Yeeks, and ofc he immediately teleports away. But lucky enough this time he chases and dies, dropping a miserable leather armor. I reach CL24 195hp 24sp.
I also find a couple new potions but i need to be careful that i dont drink Contemplation or Toughness. CON is useful but not at the cost of my damage stats. i briefly recall and sell, and return to the dungeon.

DL22 LF 7-3

i start and immediately become hungry, and notice i have no food or scrolls; i hope to find some and have plenty of CSW to quaff in emergency. I kill Gorbag, the Orc Captain and he drops a Red DSM - useful, but my dwarven chain is better.
The LF is due to a naga pit, which i decide to clear. Nothing great as drops go but i get 4 satisfy hunger and a couple new wands, plus i ID create traps and use it to get some summoning runes to spawn some mobs. Again, nothing great.

DL23 LF 4-3

nothing

DL24

LF4- and i immediately recall to sell and check the BM. Nothing useful. i sell my rod of detect treasure and make a keymap for Detect Objects; and while i'm at it, one for Detect Monsters as well.

DL24 LF 5-5

it's been a while. I must have been playing for 7 hours by now, my turncount is 397k game, 38k standard and 10k resting. I wish i knew what that even means.

i start looking for the stuff and find Angamaite and Sangayando of Umbar and kill both with arrows. I'm out of !spd potions. Also Smeagol wanders in range of my arrows and dies in the crossfire. The only drop from 3 uniques is a Red DSM to sell. I finally find the special room and spot something invisible hoovering up all the gear, so i pop a True Seeing and kill it - a banshee. my recompense is a helm of Seeing, a shield of Elvenkind with rPois, and CL25 206hp 16sp.

i recall and ID Nimbleness, i lose a point of WIS and gain a point of DEX, for 108 damage vs poison. My haul is about 15k but the BM doesnt have much, just a DD which i do not buy.
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Old September 4, 2019, 21:03   #7
Sky
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last update before work.

DL24 LF 4-2

just some random low level mobs.

DL25 LF 4-3

i kill some light hounds for CL26 210hp 17sp.

DL26 LF 3-4

a single ring of escaping. i ID teleport level.

DL25 LF 5-3

i cannot seem to find what the 5- is but i find another ring of escaping. i meticulously clear the level until i find a small room on the side with both Lugdush and Ugluk, the Uruks. They both die.

One drops
The Star of Haman
+2 STR +3 light rSound
A: Map

the other
The Phial of Teldad
+3 INT +3 light +3 search pFear Regen SM
A: Light

not sure which one to go with but it will probably be STR for now. i quaffed another DEX and lost another WIS.

after a brief recall, DL26 LF 4-5
Ibun Son of Mim attacks me but dies without too much effort on my part. I find that silly little vault made of 3 small corridors with the doors on opposite sides, and i dig out a helm of Telepathy, and a ring of damage that will be sold. time for a little file dump.
Code:
  [Angband 4.1.2 Character Dump]

 Name   Bogroll      Age             18          Self  RB  CB  EB   Best
 Race   Human        Height        6'1"   STR:  18/30  +0  +0  +9 18/120
 Class  Rogue        Weight    14st 2lb   INT:     14  +0  +1  +0     15
 Title  Filcher      Turns used:          WIS:      8  +0  -3  +0      5
 HP     210/210      Game        483322   DEX:     17  +0  +3  +4  18/60
 SP     20/20        Standard     47392   CON:     13  +0  -1  +1     13
                     Resting      13281

 Level                 26    Armor      [57,+49]    Saving Throw     54%
 Cur Exp            28244                           Stealth    Excellent
 Max Exp            28244    Melee       1d6,+17    Disarm - phys.   98%
 Adv Exp            31250    To-hit       54,+17    Disarm - magic   94%
                             Blows      4.7/turn    Magic Devices     60
 Gold               35716                           Searching        61%
 Burden          149.6 lb    Shoot to-dam     +6    Infravision    30 ft
 Overweight      -30.3 lb    To-hit       48,+15    Speed         Normal
 Max Depth    1300' (L26)    Shots        1/turn

 You are one of several children of a Serf.  You are a well liked
 child.  You have blue eyes, straight brown hair, and an average
 complexion.


rAcid:........+.... Nexus:.............
rElec:....+...+.... Nethr:.............
rFire:....+...+.... Chaos:.............
rCold:........+.... Disen:.............
rPois:........+.... pFear:.............
rLite:....+........ pBlnd:....+........
rDark:............. pConf:.............
Sound:.....+....... pStun:.............
Shard:............. HLife:....+........

Regen:............. Stea.:........+....
  ESP:.........+... Sear.:.............
Invis:............. Infra:......+......
FrAct:......+...+.. Tunn.:.............
Feath:...........+. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Character Equipment]

a) a Rapier of Venom (1d6) (+8,+9)
     Bought from a store
     
     Branded with poison.
     
     Combat info:
     4.7 blows/round.
     With +0 STR and +2 DEX you would get 5.0 blows
     Average damage/round: 134.7 vs. creatures not resistant to poison,
     and 99.9 vs. others.
     
b) a Long Bow (x3) (+6,+6)
     Bought from a store
     
c) a Ring of Strength <+2>
     Bought from a store
     
     +2 strength.
     Sustains strength.
     
d) a Ring of Dexterity <+4>
     Found lying on the floor in a vault at 1200 feet (level 24)
     
     +4 dexterity.
     Sustains dexterity.
     
e) the Elfstone of Darthath <+4>
     Found lying on the floor at 600 feet (level 12)
     
     +4 strength.
     Provides resistance to lightning, fire, light.
     Provides protection from blindness.
     Sustains your life force.  
     
     When activated, it attempts to induce magical fear in a single
     monster.
     Takes 25 to 27 turns to recharge.
     Your chance of success is 81.3%
     
f) the Star of Haman <+2, +3>
     Dropped by Lugdush, the Uruk at 1250 feet (level 25)
     
     +2 strength.
     +3 light.
     Provides resistance to sound.
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it maps the area around you.
     Takes 51 to 100 turns to recharge.
     Your chance of success is 92.4%
     
g) Augmented Chain Mail (Dwarven) (-2) [42,+17] <+1, +3>
     Dropped by Nár, the Dwarf at 1050 feet (level 21)
     
     +1 strength.
     +1 constitution.
     +3 infravision.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
h) a Cloak [1,+6]
     Found lying on the floor in a vault at 1000 feet (level 20)
     
i) a Leather Shield of Elvenkind [8,+14] <+2>
     Found lying on the floor in a vault at 1200 feet (level 24)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid.
     
j) a Metal Cap of Telepathy [3,+7]
     Found lying on the floor in a vault at 1300 feet (level 26)
     
     Grants telepathy.  
     
k) a Set of Leather Gloves of Free Action [1,-1]
     Found lying on the floor in a vault at 100 feet (level 2)
     
     Prevents paralysis.  
     
l) a Pair of Leather Boots of Slow Descent [2,+3]
     Found lying on the floor at 350 feet (level 7)
     
     Feather Falling.  
     




  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions]
d) 3 Mushrooms of Second Sight
e) 18 Potions of Cure Serious Wounds
f) 30 Potions of Cure Critical Wounds
g) 4 Potions of Restore Life Levels
h) a Potion of Enlightenment
i) a Potion of Speed
j) 9 Scrolls of Phase Door
k) a Scroll of Teleportation
l) 7 Scrolls of Magic Mapping
m) 10 Scrolls of Word of Recall
n) a Scroll titled "mo destiter"
o) a Scroll titled "co dentas fuga"
p) a Rod of Lightning Bolts (charging)
q) a Ring of Damage (+0,+7)
     Found lying on the floor in a vault at 1300 feet (level 26)
     
r) a Hard Leather Cap of Intelligence [2,+6] <+2>
     Found lying on the floor at 1300 feet (level 26)
     
     +2 intelligence.
     Sustains intelligence.
     
s) an Iron Helm of Seeing [7,+7] <+4>
     Dropped by a mage at 1200 feet (level 24)
     
     +4 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
t) a Rapier (1d6) (+3,+3)
     Found lying on the floor in a pit at 1200 feet (level 24)
     
     Combat info:
     4.7 blows/round.
     With +0 STR and +2 DEX you would get 5.0 blows
     Average damage/round: 69.9.
     
u) a Cutlass (1d8) (+5,+6)
     Found lying on the floor at 1300 feet (level 26)
     
     Combat info:
     3.3 blows/round.
     With +3 STR and +0 DEX you would get 3.7 blows
     With +0 STR and +2 DEX you would get 3.7 blows
     Average damage/round: 63.6.
     
v) an Awl-Pike (Blessed) (1d8) (+3,+5) <+2>
     Found lying on the floor at 1300 feet (level 26)
     
     +2 wisdom.
     Feather Falling.  Blessed by the gods.  
     
     Combat info:
     2.7 blows/round.
     With +2 STR and +0 DEX you would get 3.0 blows
     With +0 STR and +2 DEX you would get 3.1 blows
     Average damage/round: 50.4.
     




  [Character Quiver]

0) 14 Arrows of Wounding (1d4) (+12,+13)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 65.8.
     35% chance of breaking upon contact.
     
1) 5 Mithril Arrows of Wounding (3d4) (+16,+12)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 78.8.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Scroll of Identify Rune
b) 17 Scrolls of Satisfy Hunger
c) the Phial of Teldad <+3>
     Dropped by Uglúk, the Uruk at 1250 feet (level 25)
     
     +3 intelligence.
     +3 searching skill.
     +3 light.
     Provides protection from fear.
     Cannot be harmed by fire.
     Slows your metabolism.  Speeds regeneration.  
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 89.1%
     
d) the Set of Gauntlets of Andil [3,+17] <+3>
     Dropped by Bolg, Son of Azog at 1000 feet (level 20)
     
     +3 wisdom.
     Provides immunity to fire.
     Provides resistance to lightning.
     Cannot be harmed by acid, fire.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       159     50'  Reached level 2
      1059     50'  Reached level 3
      4813     50'  Reached level 4
      8085     50'  Reached level 5
      8337     50'  Killed Fang, Farmer Maggot's Dog
      8956    100'  Killed Grip, Farmer Maggot's Dog
      9332    100'  Reached level 6
     11556    150'  Reached level 7
     13251    200'  Reached level 8
     14152    250'  Reached level 9
     15384    300'  Reached level 10
     16313    300'  Reached level 11
     18728    350'  Reached level 12
     18754    350'  Killed Mughash the Kobold Lord
     19314    350'  Reached level 13
     20990    550'  Reached level 14
     21843      0'  Killed Bullroarer the Hobbit
     22419    550'  Reached level 15
     22433    550'  Killed Grishnákh, the Hill Orc
     23392    600'  Reached level 16
     23492    600'  Killed Golfimbul, the Hill Orc Chief
     24144    600'  Reached level 17
     24459    600'  Found the Elfstone of Darthath
     26635    700'  Reached level 18
     26640    700'  Killed Orfax, Son of Boldor
     28616    800'  Reached level 19
     29220    850'  Reached level 20
     29444    850'  Killed Lagduf, the Snaga
     31155    900'  Reached level 21
     33076   1000'  Reached level 22
     33666      0'  Killed Farmer Maggot
     33975   1000'  Killed Bolg, Son of Azog
     33980   1000'  Found the Set of Gauntlets of Andil
     34227   1000'  Reached level 23
     36494   1050'  Killed Nár, the Dwarf
     36887   1100'  Killed Boldor, King of the Yeeks
     36887   1100'  Reached level 24
     37203   1100'  Killed Gorbag, the Orc Captain
     38902   1200'  Killed Sangahyando of Umbar
     38902   1200'  Reached level 25
     38962   1200'  Killed Angamaitë of Umbar
     39221   1200'  Killed Sméagol
     41367   1250'  Reached level 26
     44582   1250'  Killed Lugdush, the Uruk
     44583   1250'  Found the Star of Haman
     44609   1250'  Killed Uglúk, the Uruk
     44610   1250'  Found the Phial of Teldad
     45238   1300'  Killed Ibun, Son of Mîm


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
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Old September 4, 2019, 21:03   #8
Pete Mack
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Join Date: Apr 2007
Location: Seattle, WA
Posts: 5,385
Donated: $40
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Stat potions are native to dl 30. Time spent clearing leveks between 20 and 30 is wasted
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Old September 5, 2019, 11:00   #9
Sky
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Join Date: Oct 2016
Location: somewhere on the south coast
Age: 47
Posts: 1,305
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DL26 LF 5-3

i clearn nearly the whole level trying to find what the 5- mob is but cant find it. No useful drops.

DL27 LF 4-4

more of the same nothing.

DL28 LF 5-4

i kill a stone giant and some hounds, and make away with some selling stuff.

in town, the BM has a !Exp but im a few thousands short, so i set forth on a money gathering expedition.

DL28 LF 5-3

i run in, grab what i can, run out, and make it just to 85k gold, but by that time the !Exp is already gone. I buy 5 !spd instead, and yet another Nimbleness which miraculously saps another point of WIS for a point of DEX.

DL28 LF 5-4

i find Ulfast Son of Ulfang (the unique i had avoided earlier to get a better drop later) and he drops some crappy crossbow bolts. I find a staff of summoning that allows me to use my Lesser Recharge spell, and i pop 6 charges with the last one yelding a scroll of Mass Banishment. ID by use ... bb scroll of MBan.

DL29 LF 5-4

I kill Ulwart Son of Ulfang but again he drops nothing.

DL29 LF 4-2

nothing

DL30 LF 5-3

nothing, although a fight with a colbran goes rather well, as i have no rods that it can destroy. CL28 229hp 22sp.

DL31 LF 5-4

i "accidentally" teleport myself into a wizard pit, which is dangerous, but it only costs me 1 !spd and basically all my !CSW, which i was planning to get rid of anyway, and gives me a good chance at a decent drop. Instead i get a Blue DSM of Stealth which i will sell, and nothing else. (or is it?)

back home i sell my stuff and ID a pot of DEX which i buy back right away. The BM has a scroll of DD which i buy and promptly read.

DL36 x4

absolutely nothing.

I do kill Beorn The Shapechanger using one !spd and he drops
The Necklace Of Elwen
+4 INT +2 WIS +1 DEX
+3 search rPois rElect rSound A: lightningbolt
none of which i need.

im tired so i go to bed.
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Old September 5, 2019, 16:27   #10
Sky
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Location: somewhere on the south coast
Age: 47
Posts: 1,305
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a little bit of grinding

DL36 LF 5-2

some decent XP

DL35 LF 6-6

Augmented Chain Mail (Dwarven) like i already have, but with +2 CON instead of +1. I dodge a crystal drake as i dont know if i can take a breath.
CL30 257hp 25sp. quick recall to sell.

DL36 LF 4-4

i kill a chaos drake and a law drake, find a potion of DEX and buy a CON from BM.

DL36 LF 6-5

i try to tank Lorgan, Chief of the Easterling even using a !spd but be reks me hard, and i teleport away. I need a better weapon than my store-bough rapier.
I do clear a naga pit and get the Pendant Of Minas
+4 DEX rFire rPois rLight rDark

i sell my stuff and read a DD out of boredom.

DL41 LF 5-3

large cave level, dangerous and no payoff.

DL42 LF 6-3

i kill Castamir the Usurper but he drops nothing. In a chest nearby i find
the Leather Shield 'Andrin'
+4 DEX +3 INT +1 light
rAcid rElect rCold rLight
FF sCON SI FA
but i would lose rPois so i shelve it.

DL41 - LF 7-6

at this depth and my power level (without Teleport Other) i may not even be able to take on whatever is guarding this drop. I pop a !Enlightment to find that little triangular walled-off special room, and in one of the side 1-square closed rooms i kill a dragonfly and find something that looks promising:
The Light Crossbow 'Eregor' (x5) (+14,+21)
branded with Cold
+2 DEX +2 INT
rAcid rPois (!!)
FF FA Regen A: Acid Ball

i slot it in (i have no ammo) and also the shield i just found.
I look for the last 2 items showing on the map and run into a pack of Dreads who chew me up, but i come out alive and CL31 270hp 29sp (after the gear buff).

i recall to town.

i sell everything and am now over 150k gold. a katana of *slay* demon has pConf on it so i drop my rapier. I buy some plain bolts and they do 195 dmg with this crossbow. Lorgan is still out of reach with his teleport to target ability, but i should be able to go a little deeper now. I learn Teleport Other at 50% fail rate and max 1 cast with my mana.

DL41 LF .. i dont know. my first step into the dungeon a nexus vortex hits me and tele-levels me to

DL40 LF 5-4

another 4-room special room. i get hurt by various minor mobs and although the crossbow really helps, i feel underpowered and find no drops, so i start complaining under my breath, when a scroll i ID turns out to be Acquirement; and while i normally get nothing good from them, this time i get:
The Ring 'Varest' (+1,+2)
+4 STR +5 INT +2 DEX +3 CON +4 stealth +2 Spd +1 light
slays undead
rAcid rElect rFire rCold rPois rSound rNether sSTR A: tele-level

the sustain STR is vital and i slot it in place of my STR ring
i have now 336 DPS vs demons, 239 undead, and 141 others; still low, but workable.

DL40 LF 5-6

Wormtongue shows up and die immediately, but drops nothing. Killing a single storm giant with 140dps takes 2/3 of my hp, but it can be done. I find 2 CON pots lying around that put me to 317hp.

I find a Defender sword (nice damage but no pConf), a *slay evil* sword (230 dps but again, no pConf), and a potion of STR in the BM (i stash away the slay evil sword).

DL40 LF 6-6

i find a new potion and suicidally drink it, it turns out to be Augmentation. i get stuck in a really tight spot between a dark knight, a death knight and a storm giant who keeps recalling me and have to spend a !heal and many ?phase. at the end of the fight im CL32, 333hp 92sp.

from town i read a DD

DL45 LF 6-5

Kavlax The Many-Headed is sleeping in a corridor; he can breathe Nexus and end me in 1 turn so i leave him alone. I teleport away and find a chain mail of elvenkind; is it maybe of rNexus? no. it's not. I fight a berserk and inadvertently wake up Gorlim, Betrayer of Turin, who can waterbolt me to death in a jif, so i tele again.
DL45 is too hard in my current conditions. i recall and call it a day.
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