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#1 |
Knight
Join Date: May 2007
Location: US
Age: 43
Posts: 720
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Question about randarts
I am playing Vanilla r1215 with randarts on. Does each game generate a new set of artifacts, or are the same ones every time? This is the first time I have tried playing with randarts on.
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#2 | |
Angband Devteam member
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#3 |
Knight
Join Date: May 2007
Location: US
Age: 43
Posts: 720
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Thanks, I sort of thought it was that way but had never tested it. Randarts make the game a little more interesting, something new each time you play.
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#4 |
Adept
Join Date: Apr 2007
Posts: 117
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Looking for the same items over and over isn't as fun for me. Once I started playing w/ rand-arts I have not looked back.
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#5 |
Adept
Join Date: Dec 2008
Age: 30
Posts: 115
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Does randarts actually make all new artifacts? Or does it just modify a couple things about the existing ones? And where can I get the nightly builds, ((isn't that what the r"----"'s are?))
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#6 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 6,185
Donated: $40
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All the artifacts are completely randomized, with the caveat that the "power" of the new artifacts is supposed to be the same as the old ones.
http://rephial.org/nightlies Or follow the instructions in the sticky "how to compile V & Un" thread. |
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#7 | |
Angband Devteam member
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#8 |
Prophet
Join Date: Mar 2008
Posts: 2,712
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I wouldn't be sure it works on Linux either. Your comment about where you put the logfile sounded dangerous. Many users do not have write permission to that directory, so the question is whether failure to write to the logfile will cause a crash.
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#9 | |
Angband Devteam member
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Anyway, at least I can fix both with a single commit. Soon, I hope. CC |
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Thread | Thread Starter | Forum | Replies | Last Post |
[FA] Cursed randarts | Psi | Variants | 3 | May 25, 2007 15:36 |