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#111 | |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 55
Posts: 8,763
Donated: $60
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Quote:
As for tiles, I will get back to them later, but for now I want to focus on the actual gameplay. There isn't a list of which monsters need tiles, but looking at monster info in the knowledge menu with tiles turned on will show which monsters don't have a tile at all.
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#112 |
Knight
Join Date: Mar 2015
Posts: 787
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Thanks. I press ~ to look into them, but there are only the ones that I've encountered. Is it possible to 'Display monster knowledge' for all monsters even if I didn't meet them?
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#113 | |
Knight
Join Date: Sep 2010
Location: Stockholm
Posts: 633
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Quote:
First thing to do is to throw the Orome spell on Maeglin. m5d iirc. |
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#114 |
Knight
Join Date: Sep 2010
Location: Stockholm
Posts: 633
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Decided to go with the old save file to keep testing [would never have put it on the ladder] and got the same crash on killing Morgoth. This time "Bad group index: group: 6, monster:9"
Savefile attached. |
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#115 |
Knight
Join Date: Sep 2010
Location: Stockholm
Posts: 633
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Review of new monsters
Like it! My priest could not kill everything and had to leave some situations be. Ehm, destruct. But the dragons and demons are great and makes the end game more interesting! The only thing is that the Morgoth fight becomes even more anticlimactic. Yes, I know making him stronger just prolongs the game and then you'll end up with the same complaint, but could we at least increase the %chance of him using Manastorm? That's the only thing he does better than eg Ancalagon.
Notes * Both the big Giant bosses seem to miss the unique flag * I had a large number of crashes in the late game (see above) * I never found an artifact ring except Barahir (iirc) * I had sick base speed half the game, never even used Cubragol |
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#116 | ||
Swordsman
Join Date: May 2016
Posts: 330
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Quote:
Quote:
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#117 | |
Veteran
Join Date: Mar 2013
Location: Berkshire, UK
Posts: 1,182
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Quote:
I use Shockbolt, because they're beautiful and I, for one, find them perfectly clear, but others' mileage may of course vary. I notice that the new books have no tile (obviously) and I seem to recall that Shockbolt's tileset has firm restrictions on altering it (which is 100% fair enough). Do we still have any contact with him? Last I saw him here we were talking about Father Christmas and his elves, but then again I've been AWOL for a while. Anyway, what I was wondering was whether he would be averse to someone else recolouring the existing spellbooks, or doing it himself of course. Finally, when you say you are constrained by tiles, Nick, do you mean that you lack the tiles you need, or that you are maxed out on the number of possible tiles? |
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#118 |
Apprentice
Join Date: Jan 2019
Location: Alberta
Posts: 89
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+1 for Shockbolt tile set.
I like the other one that is bundled as well but last I tried it there were some incompletions. It's jarring to see a giant "W" (or whatever it was) wandering through the middle of the tiles.
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It Breathes. You die. |
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#119 | |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 55
Posts: 8,763
Donated: $60
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Quote:
So far I've gone with option 2 when a monster is renamed or replaced by something roughly equivalent, and otherwise option 1. So I'm constrained in the sense that introducing new stuff means breaking tiles further, and they'll then have to either remain broken, or be fixed by someone.
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#120 |
Prophet
Join Date: Apr 2008
Posts: 2,857
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Shockbolt tile set (updated):
http://angband.oook.cz/forum/showthread.php?t=4012 Note: it now comes in 32x32 and 64x64 formats! The only drawback is that many useful tiles that could have been added (see: http://angband.oook.cz/forum/showpos...&postcount=799) didn't make it into the regular tileset because they were "paid for" tiles and therefore copyrighted.
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PWMAngband variant maintainer - check http://powerwyrm.monsite-orange.fr (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant! |
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Bug: can see monster, monster term doesn't show it. | Timo Pietilä | Vanilla | 4 | June 10, 2014 10:45 |
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