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#11 |
Knight
Join Date: Apr 2009
Location: Pisa / DL0
Posts: 970
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Do you usually explore without ?phase door in the early game? Usually I try to keep them with me starting from level 1. They have saved my @ multiple times in situations like this one.
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Dive fast, die young, leave a high-CHA corpse. -- You read a scroll labeled 'lol gtfo' of Teleport Level. |
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#12 | |
Apprentice
Join Date: Feb 2020
Posts: 99
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Quote:
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#13 |
Knight
Join Date: Apr 2009
Location: Pisa / DL0
Posts: 970
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Actually I think 5 is precisely the treasure feeling for a level with a lone artifact on the floor and nothing much else. So don't think that 5 = low.
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Dive fast, die young, leave a high-CHA corpse. -- You read a scroll labeled 'lol gtfo' of Teleport Level. |
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#14 |
Knight
Join Date: Oct 2019
Posts: 970
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When I get the 9-? feeling I do this. When it expands to 9-2, I'm out if I haven't found a reason to stay. But I could be wrong.
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#15 |
Swordsman
Join Date: Oct 2016
Location: Finland
Posts: 425
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Early high danger feeling is almost certainly a pit (ants, beetles, minor demons). I very often clear ant pits if I have a ranged option. But I agree on the op feeling there, that high-danger levels seem to be very common already in the early game. Low-danger levels quickly become exceedingly rare. Has someone actually seen a 1-? level after like DL15 or is it even possible?
Finding Anduril on a floor on 5-2 level should not happen and I'd call it a game bug. If it really happened. I have played this game a bunch and I've never ever found even a lowly artifact on a floor below treasure feeling 5. Would be happy to be proved corrected, though. |
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#16 |
Veteran
Join Date: May 2012
Location: Adelaide, Australia
Posts: 2,462
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Yeah artifacts on the floor are a minimum treasure feel of 5. If it happened it's a bug. More likely it was a drop confused with floor loot. Regarding danger level casters count extra, a high danger level can actually just mean the pit with all the kobold shamans & apprentices.
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#17 |
Knight
Join Date: Oct 2019
Posts: 970
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All levels with satiety reduction items should automatically be X-9 LF, since being gorged is the greatest threat to all @s
EDIT: this is a joke hope someone laughed hope no one writes a serious reply |
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#18 | |
Adept
Join Date: Feb 2016
Posts: 190
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Quote:
Such death happens rarely but it did happen to me. How much @ was too careless is of course a question ![]() |
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#19 | |
Adept
Join Date: Nov 2019
Location: Pasadena CA
Posts: 129
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Quote:
But it was certainly below a ?-5, since at those shallow levels, a 5 is actually a pretty good treasure feel, and I was expecting nothing but junk. (Not in quotes, note.) I was shocked, suprised and quite happy to find it. Maybe it was a drop, but that room was unexplored and empty. That was part of the surprise, and it now compels me to check out every red asterisk on the map. Perhaps the surprise was enhanced by the fact that it was just what my Ranger needed, and he used that sword for the rest of his game. (Killed by something somewhere below DL 50 - I forget... so many deaths... so... many...) |
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#20 |
Swordsman
Join Date: Mar 2012
Posts: 382
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