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#1 |
Scout
Join Date: Feb 2008
Posts: 36
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Surviving w/ Mid-lvl Priests
Yep, this is my first serious Priest *ever*. I've had no problem playing this dwarven priest in the beginning... as he's now lvl 22 exploring dlvl 14 w/ free action, acid and ice resists (I treated him like a mage... paranoid and careful).
Since I just ascended with my mage (how do I post my char's profile?) I've decided to try and use a Priest. Priests are a different animal from a mage... their prayers don't seem to be as good at divination as mage's spells (It's driving me nuts that I can't know exactly what's happening around me at all times like I can as a mage). In terms of dmg, they have mages beat in several circumstances (wherever OOD is good/can actually kill things with their maces/a good crossbow seems fairly lethal). I have the low-lvl priest figured out I think... I think I can see the potential Gods/Goddesses that can be unlocked from high lvl priests... I just can't see a good way to operate a mid-lvl priest. Does anyone have any recommendations for how to use a mid lvl priest? What types of weapons, for instance, should a priest use? My current priest is using a war hammer of slay undead (3d3) (+8,+7). What are good utility items to keep on hand in stock? Should I rely mostly on psuedo-ID to identify armor and weapons? I think that Priests can be just as effective and deadly in their own way as Mages are... if one knows how to use them well. Any advice would be greatly appreciated. ![]() |
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#2 | ||
DaJAngband Maintainer
Join Date: Apr 2007
Location: San Antonio, TX
Posts: 1,004
Donated: $10
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<chuckle> I can tell you've played Nethack. You don't ascend in Angband. I guess you could ascend at any time by going up a level or reading WoR in the dungeon, but it is not a term for winning here.
Make a dump (hopefully you already have made a dump or else still have the game saved from after killing Morgoth), then click the ladder tab at the top of any page on oook, then click "post my dump" (or something to that effect). You make a dump by pressing "f" on the (C)haracter screen. Quote:
Well, I guess there are supossedly are gods and godesses for the priests and paladins to pray to, but the game avoids actually mentioning them. There's obviously more than one god to pray to because the priest has the evil flag, but the knight templar does not. (And the knight templar is a reference to a real order of knights who worshipped the Christian God, but then they were (probably falsely) accused of worshiping Baphomet, who was definetly not a minotaur.. (just so you know my source for that, I read it in wikipedia which of course is not always reliable)) Quote:
I should probably tell that I've never won the game, and so may not be the best one to take advice from. And since you have won the game, I might be telling you stuff you already know. <shrug>
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Will_Asher aka LibraryAdventurer My old variant DaJAngband: http://sites.google.com/site/dajangbandwebsite/home (defunct and so old it's forked from Angband 3.1.0 -I think- but it's probably playable...) |
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#3 | |
Prophet
Join Date: Mar 2008
Posts: 2,712
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Rods and wands can be useful. Use orb on items, then wield, and when something in pack pseudos inscribe anything worn that does not pseudo as avg. |
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#4 |
Scout
Join Date: Feb 2008
Posts: 36
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Yeah, I've played nethack, but I've never even come close to beating that...
if you could provide some advice on that as well then I would appreciate it greatly. By Gods/Goddesses I meant what your priest can become if you can keep them alive long enough to have a few good books. Priests have the potential to be *exceptionally* powerful. OOD for instance, never really loses it's effectiveness. Great advice, btw, I've traded in my War Hammer for a spear of *slay* evil. This spear is +1 to Wis. I still haven't been lucky enough to find a rod of detection (now that the RNG is putting non-evil, highly dangerous groups of monsters on the lvl's [Zephyr Hounds] it's becoming crucial that I find a rod of detection, I shudder to think of running into a group of out of depth g****t* hounds ![]() I'm also considering posting a thread on how to survive as a mage at all dungeon lvls... since many people seem to have difficulty with it (It took me two years of serious play to figure it out.) But, since no one is specifically asking for this advice, it might be presumptive of me to offer it (and some of the advice would be spoilerish). What do you folks think? Should I post this thread? |
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#5 |
Scout
Join Date: Feb 2008
Posts: 36
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I have just found 2 rods of detection! Now my Priest can finally see everything that's happening around him like a mage would!! The only problem I can see now is that I have no reliable sources of temporary +10 speed boost and resistance...
should I just try and stock up on as many staves of speed/speed potions as possible? I don't even know where to begin for temporary lightning and cold resistance. Any suggestions? |
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#6 | |
Knight
Join Date: Apr 2007
Posts: 590
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I'm not that familiar with playstyles that actually need temporary speed before DL40, but the Black Market stocks stacks of Speed potions every once in a while. I generally find Staves of Speed to be cashflow items before Fire Immunity (very late-game). |
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#7 | |
Adept
Join Date: Feb 2008
Location: Sydney, Australia
Posts: 147
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Best /favorite character |
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#8 | |
Swordsman
Join Date: Jun 2008
Location: Columbia, MO. USA
Posts: 405
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As has been pointed out for temporary rfire and rcold, there's the potions and a priest spell in book two that does both. Temporary relec, racid, and rpois are more difficult: other than the mage spell, the only source I know of is the activation on the cloak 'Colluin'. |
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#9 | |
DaJAngband Maintainer
Join Date: Apr 2007
Location: San Antonio, TX
Posts: 1,004
Donated: $10
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Quote:
Play DaJAngband! DaJAngband priests get both haste and resistance prayers in the Holy Infusions book, and prayer of detection in a later book. They do not get elemental brand or probing, neither of which is very useful anyway. They also don't get teleport self or teleport level, but portal is usually just as good as teleport self, and they do still get alter reality which has almost the same effect as teleport level.
__________________
Will_Asher aka LibraryAdventurer My old variant DaJAngband: http://sites.google.com/site/dajangbandwebsite/home (defunct and so old it's forked from Angband 3.1.0 -I think- but it's probably playable...) |
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#10 |
Scout
Join Date: Feb 2008
Posts: 36
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I suppose that I shall try to find 'colluin' in that case...
![]() Picking up every cloak that I can possibly find... Oi! What a tall order.... Honestly, I have no qualms about the way any of the character classes are designed in Angband, all barriers are designed to be understood then manipulated until they are no longer barriers anymore. However, if you would like me to try out your DaJAngband then I'll try it (if it's available for the Mac that is.) Thank you for all the advice, it will be very helpful for my Priests survival. I'll just have to avoid any of the dangerous breathers for the time being. |
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