Angband.oook.cz
Angband.oook.cz
AboutVariantsLadderForumCompetitionComicScreenshotsFunniesLinks

Go Back   Angband Forums > Angband > Sil

Reply
 
Thread Tools Display Modes
Old October 27, 2013, 11:08   #61
TJS
Swordsman
 
Join Date: May 2008
Posts: 473
TJS is on a distinguished road
Quote:
Originally Posted by debo View Post
If you have decent con and a big weapon, you can often kill shadow molds in a couple of hits. If you get a bad first hit, back off and rest up before trying again. Charge makes this easier - even power will help.
I'd just had my constitution drained to 1 by being confused by a brown mould that was right next to a purple one. When I tried to move away from the mould I walked next to the purple one.

Quote:
Yes, there always is the stair/shaft you came from.

And try longbows.
The stairs weren't there, I think they must have collapsed or something (I fell into the level). I was just in a single room with every exit corridor blocked by dark moulds. Just one of those unlucky situations I guess.
TJS is offline   Reply With Quote
Old October 27, 2013, 12:50   #62
debo
Veteran
 
debo's Avatar
 
Join Date: Oct 2011
Location: Toronto, Canada
Posts: 2,342
debo is on a distinguished road
Quote:
Originally Posted by Scatha View Post
In this case the evasion penalty won't matter, of course.

I think the spores are also a darkness attack, so you get resistance according to the level of light on your square.
I'm pretty sure there's still a bug with shadow mold damage that causes it to do full damage regardless of light level?
__________________
Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'
debo is offline   Reply With Quote
Old October 27, 2013, 13:07   #63
taptap
Knight
 
Join Date: Jan 2013
Posts: 710
taptap is on a distinguished road
Quote:
Originally Posted by TJS View Post
I'd just had my constitution drained to 1 by being confused by a brown mould that was right next to a purple one. When I tried to move away from the mould I walked next to the purple one.



The stairs weren't there, I think they must have collapsed or something (I fell into the level). I was just in a single room with every exit corridor blocked by dark moulds. Just one of those unlucky situations I guess.
Mold interaction rocks. Their only chance to do something.

Stairs: Well, that happens and counts as bad luck. Yet, if you use the stairs rarely - they tend to be available when you need them, i.e. they only / more often (?) collapse when you have used them (several times) within a time limit, but I don't know the details.
taptap is offline   Reply With Quote
Old October 27, 2013, 14:47   #64
half
Knight
 
half's Avatar
 
Join Date: Jan 2009
Posts: 898
half is on a distinguished road
Quote:
Originally Posted by taptap View Post
Mold interaction rocks. Their only chance to do something.
Yeah, I have to say that I'm impressed by this brown/violet/shadow mold tag-team. Humblest of Morgoth's creations (?) they live for moments like these.

TJS: that is a really unlucky situation. There might have been some things to do to avoid it or escape it, but it is pretty unlucky to be in it in the first place.
half is offline   Reply With Quote
Old October 27, 2013, 23:02   #65
Patashu
Knight
 
Patashu's Avatar
 
Join Date: Jan 2008
Posts: 526
Patashu is on a distinguished road
Song of the Trees can give you a good boost to light level (I think it's song/3 or song/4 or song/5 or something like that) and if your song is good enough will help more than inner light.
__________________
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu
Patashu is offline   Reply With Quote
Old October 28, 2013, 03:28   #66
HallucinationMushroom
Knight
 
HallucinationMushroom's Avatar
 
Join Date: Apr 2007
Location: Indiana, U.S.A.
Age: 39
Posts: 769
HallucinationMushroom is on a distinguished road
Your talk of molds reminded me of this

http://angband.calamarain.net/view.php?date=2009-06-03
__________________
You are on something strange
HallucinationMushroom is offline   Reply With Quote
Old October 28, 2013, 04:35   #67
HugoTheGreat2011
Knight
 
HugoTheGreat2011's Avatar
 
Join Date: Jan 2012
Location: Mid-Atlantic, U.S.
Age: 35
Posts: 967
HugoTheGreat2011 is on a distinguished road
Quote:
Originally Posted by HallucinationMushroom View Post
Your talk of molds reminded me of this

http://angband.calamarain.net/view.php?date=2009-06-03
That Angband comic is priceless!
HugoTheGreat2011 is offline   Reply With Quote
Old November 2, 2013, 06:08   #68
wobbly
Veteran
 
Join Date: May 2012
Location: Adelaide, Australia
Posts: 1,570
wobbly is on a distinguished road
Damn it! Was trapped by an out of control violet worm mass & had the bright idea of changing to a 2hnder to thin them out quicker. Well it worked, but my shield "disappeared" from pack overflow & shortly afterwards I was turned into a pincushion by a bunch of archers. So not a big fan of non-stackable items right now.

A question is strength sustain guaranteed? or is it just a bonus to will checks?
wobbly is offline   Reply With Quote
Old November 2, 2013, 10:52   #69
taptap
Knight
 
Join Date: Jan 2013
Posts: 710
taptap is on a distinguished road
Quote:
Originally Posted by wobbly View Post
Damn it! Was trapped by an out of control violet worm mass & had the bright idea of changing to a 2hnder to thin them out quicker. Well it worked, but my shield "disappeared" from pack overflow & shortly afterwards I was turned into a pincushion by a bunch of archers. So not a big fan of non-stackable items right now.

A question is strength sustain guaranteed? or is it just a bonus to will checks?
As far as I know all sustains and resists are a bonus of 10 to saving rolls as is Vanish, Free Action etc., BUT this 10 is huge when you roll with d10. From 50% failure chance (i.e. when your will equals that of your opponent) to guaranteed success.
taptap is offline   Reply With Quote
Old November 2, 2013, 12:40   #70
BlueFish
Swordsman
 
Join Date: Aug 2011
Posts: 414
BlueFish is on a distinguished road
Quote:
Originally Posted by wobbly View Post
Damn it! Was trapped by an out of control violet worm mass & had the bright idea of changing to a 2hnder to thin them out quicker. Well it worked, but my shield "disappeared" from pack overflow & shortly afterwards I was turned into a pincushion by a bunch of archers. So not a big fan of non-stackable items right now.
I really wish two handed weapons just disabled the shield rather than un-wielded it.
BlueFish is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Compilation problem (Windows 7) PowerWyrm Development 1 November 16, 2010 17:39
Should totally innevitalbe deaths be in the game or not? Nemesis Vanilla 25 May 10, 2010 05:19
Compilation issues. Tiburon Silverflame Development 8 March 1, 2010 20:34
methods to prevent careless deaths? will_asher Vanilla 22 February 25, 2008 22:07
FAA - near-unavoidable deaths... Seany C Variants 3 February 8, 2008 13:54


All times are GMT +1. The time now is 20:25.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2018, vBulletin Solutions Inc.