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Old April 18, 2009, 23:22   #1
bobthegreat
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Starting Equipment

With all the current emphasis on balance for Vanilla, I think it's high time someone takes a look at rebalancing the starting equipment for the different classes, as it really makes a difference over the first few character levels. Lately I've been trying out new race/class combos (having lost a good char to my own stupidity) and it really bugs me how unbalanced the current starting kits are. Rangers, for example, start with a longbow (and arrows), a broadsword, the first magic book, and the "default kit" (?WoR, food, torches). Mages, on the other hand, get a dagger, MB1, and the default. I'm not sure what the optimal arrangement should be (do we go for gold value? general completeness of kit?) but either way, the current arrangement seems very unbalancing.
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Old April 19, 2009, 17:10   #2
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I've always found it odd that Rangers start with a longbow rather than a shortbow (which would leave them more to aspire to). I think all chars should start naked with 500gp, with shortbows, arrows, mains gauche, ?WoR, torches, food and {M|P}B1 all guaranteed in stores.
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Old April 19, 2009, 18:33   #3
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All classes should start with a dagger, and a torch, a WoR, and a spell book, or a few additional daggers for non-casters. Let the player buy the rest.

EDIT: doh!
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Old April 19, 2009, 18:37   #4
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speed book
I want a speed book. I've never found one yet.
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Old April 19, 2009, 22:35   #5
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I think all classes should start naked and confused with an aggravated mercenary next to them. That would sort 'em out.
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Old April 19, 2009, 22:41   #6
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I think all classes should start naked and confused with an aggravated mercenary next to them. That would sort 'em out.
And an empty potion of confusion on the other side.
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Old April 20, 2009, 10:04   #7
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At least with the new pricing system rangers are given some pretty good kit.
Other classes can't afford to buy even a sling ...
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Old April 20, 2009, 22:06   #8
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Quote:
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At least with the new pricing system rangers are given some pretty good kit. Other classes can't afford to buy even a sling ...
... which is another argument in favour of giving all characters the same starting kit (or cash).
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Old April 22, 2009, 08:01   #9
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Balanced does not mean "same"

Classes should only be given equivalent gear as a "balance" measure if they are assumed to be otherwise equal at level 1. In practice, it will almost always be easier to use an imbalance in the quality of starting gear to balance out difference in the (perceived) strength of the classes at first level.
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Old April 22, 2009, 08:08   #10
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I've always found it odd that Rangers start with a longbow rather than a shortbow (which would leave them more to aspire to).
I think a Ranger should start armed only with a broken sword.
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