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Old December 22, 2020, 04:55   #71
DavidMedley
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A zombie process on Angband.live is finally killed and costs you weeks of progress
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Old December 22, 2020, 07:40   #72
mrfy
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Quote:
Originally Posted by DavidMedley View Post
A zombie process on Angband.live is finally killed and costs you weeks of progress
Shouldn't killing zombies be a good thing?
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Old December 22, 2020, 23:26   #73
DavidMedley
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Quote:
Originally Posted by mrfy View Post
Shouldn't killing zombies be a good thing?
Yeah, but before they Drain (2 weeks of) Life!
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Old December 25, 2020, 00:54   #74
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Being swarmed by Red-Hatted elves and fleeing to the dungeon and back 3 times before a new @ is kitted out.

Seriously though, that's pretty great.
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It Breathes. You die.
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Old December 28, 2020, 01:02   #75
bughunter
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Quote:
The dracolich breathes nether.
You die.
Oh... dracoLICH.

(Gnome mage had protection from nexus... but has to swap out a shield for nether protection.)

(Had to, that is.)
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Old January 16, 2021, 23:00   #76
bughunter
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Graveyards full of Black Reavers make a mess out of the RNG's pretty dungeon...
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Old January 17, 2021, 13:02   #77
DavidMedley
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Town layout is pretty annoying
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Old January 27, 2021, 11:52   #78
Selkie
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What's more annoying than a pacman level?

A pacman level with permanent rock walls.
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Old January 27, 2021, 15:33   #79
Pete Mack
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That could be a real problem with red/green colorblindness!

Quote:
Originally Posted by bughunter View Post
Oh... dracoLICH.

(Gnome mage had protection from nexus... but has to swap out a shield for nether protection.)

(Had to, that is.)
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Old February 24, 2021, 14:35   #80
Thorian
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I hate it that treasure detection / other detection / magic mapping only works for a section of the screen, repeating the process until sure the screen is covered.
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