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Old January 17, 2013, 14:29   #31
kaypy
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There is a glitch with the item list, where if you have more than 256 items on a level, displaying them all overflows an array and crashes the program. This normally requires getting bloody minded with a dragon pit or similar, but it is doable.

While upping the array bound would probably work, I have a patch on github which will make a bounds check and ensure reasonable behaviour regardless of the number of items.

Oh, and in regards to an earlier topic, my forest patch seems on playthough to be mostly a cosmetic change- tactically I still wound up spamming Word of Destruction to get a preferable fighting area. It might make more of a difference at lower level.

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There is something wacky going on with Adamantite- it acts more like an object than a treasure. (This is with no-selling, which might make a difference)
Found what was going on here- that's now up on git too.

Last edited by kaypy; January 17, 2013 at 15:00.
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Old January 17, 2013, 20:10   #32
Nick
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Quote:
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I have a patch on github which will make a bounds check and ensure reasonable behaviour regardless of the number of items.

(snip)

Found what was going on here- that's now up on git too.
Awesome. When I get around to dev work again, I'll grab those.
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Old January 25, 2013, 15:30   #33
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Started playing FA (1.1.6) about a year ago, got distracted by something (probably O if I'm honest) and thought no more of it. Got the 1.3.1 and I'm loving it!

At first I found it quite difficult and died an awful lot (3 or 4 characters an evening some days) but now I'm settled in a little and getting a little better (dump here) and was wondering if any one would like to give me a bit of advice as to what to do next. I've been moving north through Erid Luin trying not to dive too much as I'm not very good at it ^_^ Am I ready to go do a dungeon yet? I need to get a source of fire and elec resistance but have FA and SI, any others I really need to cover soon?
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Old January 25, 2013, 20:08   #34
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Amon Rudh starts at depth 15, so if you're already hanging around 20 then it'll be fine to go there. Just be careful on the last floor of dungeons.

What might be a good idea is to turn on autoscum and/or hard-mode and spend a little while in forest/plain areas. There are lots of small vaults with 'h' and 'p' monsters (not too dangerous) and decent loot, so you'd likely find some upgrades to your gear fairly quickly. Forests are especially good for this, because trees mean you don't have to deal with ranged attacks. Doriath is a good place to go.
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Old January 25, 2013, 22:12   #35
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clouded's advice is good - although forests aren't as good for dwarves (elves and rangers/druids have free movement in trees, dwarves in rubble). You may actually be better hanging around in Ered Luin, although it is easy to get trapped in mountain levels.

I notice you found your bow in "Underworld Town", which shouldn't exist, so that looks like a bug.
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Old January 26, 2013, 00:01   #36
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Yeah I was wondering about that. I'm having an issue with my light source when I load my save file. The area directly around me is lit but a short area around that won't light up. It's not too much of a problem, I just make sure I'm back in a town when I quit.
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Old January 26, 2013, 00:15   #37
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Yeah I was wondering about that. I'm having an issue with my light source when I load my save file. The area directly around me is lit but a short area around that won't light up. It's not too much of a problem, I just make sure I'm back in a town when I quit.
OK, that's weird. I'll look into it.
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Old January 26, 2013, 13:52   #38
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Given that O will launch but display nothing (including the window) when vlc is running on my laptop (vlc last update seems to have fixed this though) I can live with a lighting problem, it's more likely me than the game.
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Old January 26, 2013, 18:25   #39
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I notice you found your bow in "Underworld Town", which shouldn't exist, so that looks like a bug.
I had some item from "Underworld Town" also... not sure but I might have picked it up after using Teleport Level in some Wilderness spot as an escape created a dungeon...
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Old February 3, 2013, 20:04   #40
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How do I clear webs in Nan Dungortheb? Hitting "T" doesn't work.
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