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#71 | |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 56
Posts: 9,319
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Quote:
That's odd. Noted.
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#72 | |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 56
Posts: 9,319
Donated: $60
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Quote:
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#73 |
Scout
Join Date: Apr 2020
Location: Donetsk
Age: 26
Posts: 40
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The last few days I have been trying to implement a weather system for wilderness like in TomeNet. Meh, this requires a deeper knowledge of C than I have =D
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#74 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 6,670
Donated: $40
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Before you commit to C, you need to decide how it works. Just a random state on each map area? Fronts moving from west to east? Once you know your algorithm, the language shouldn't matter.
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#75 |
Scout
Join Date: Apr 2020
Location: Donetsk
Age: 26
Posts: 40
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In perfect world - agree. But my everyday work is Java/Spring Boot. And it is quite difficult to delve into such a large project as FAangband (for me, meh). It's a completely different world for someone with a different specialization. Therefore, to implement some features, it takes more time than a person needs, who, for example, writes C code every day.
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#76 | |
Vanilla maintainer
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Location: Canberra, Australia
Age: 56
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I don't know if weather is a good idea for FA or not; I kind of lean against it because it adds a layer of complication to an already complicated game. That's not a definite no (you could make the same arguments about the hunger mechanic, for example), it's more a case of I don't think the idea is developed enough to say for sure. And I do think it's more likely to be a good idea for Beleriand than FA.
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. Last edited by Nick; September 30, 2021 at 06:28. Reason: OMG typo |
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#77 |
Veteran
Join Date: Jan 2012
Location: Linux
Age: 39
Posts: 1,206
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Many of Eugene's could be considered if he or anyone else forks FAAngband, be it 2.0 or older version, or Vanilla or even FCPB. I have a plenty of simulation 2021 / 21st century ideas or requests that are bound to be very unpopular depending on who I talk to. This is mostly because I'm more inclined to make an already complicated game even more difficult. Eugene, you should hop over to angband.live and share your theorycraft
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My best try at PosChengband 7.0.0's nightmare-mode on Angband.live: https://www.youtube.com/watch?v=rwAR0WOphUA If I'm offline I'm probably in the middle of maintaining Gentoo or something-Linux or other. As of February 18th, 2022, my YouTube username is MidgardVirtuoso Last edited by HugoVirtuoso; September 4, 2021 at 02:36. |
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#78 | ||
Scout
Join Date: Apr 2020
Location: Donetsk
Age: 26
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Quote:
Quoting myself: Quote:
I do not insist that this feature be implemented necessarily. But an idea came up and I am glad that the discussion was initiated.
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#79 |
Scout
Join Date: Apr 2020
Location: Donetsk
Age: 26
Posts: 40
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Haha I'll think about it
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#80 |
Veteran
Join Date: Jan 2009
Location: Manhattan Beach, CA
Posts: 2,110
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Bug in ignoring jewelry. Somehow, I pressed something and my @'s ring accidentally got ignored. Since I received the "do you really want to drop" warning, I was made aware. I tried "unignoring" the ring from the inventory menu on the item (unignore all), but that didn't work. So, I went to the user menu "Item ignoring setup". Imagine my surprise when I discovered amulets and rings are not included in the "Item ignoring setup", in the "Quality ignoring options", or in the "Ego ignoring options". How does one deal with this for jewelry? Is there a secret menu somewhere?
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“We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.” ― Tom Stoppard, Rosencrantz and Guildenstern are Dead |
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