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#21 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 6,670
Donated: $40
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Yes, almost certainly. Cestuses are a bit heavier than leather gloves.
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#22 |
Prophet
Join Date: Dec 2009
Posts: 9,024
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Gnomes have good magic device skill, which couples with the mage's innately strong magic device skill to make attack wands even more powerful. But mostly, they have good INT without the heinous EXP penalties that high-elves have.
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#23 |
Scout
Join Date: Nov 2018
Posts: 30
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I just got two-shotted by Tselakus the Dreadlord on DL 40. I was warned by the level feeling, but man, not having see invisible is a killer.
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#24 |
Prophet
Join Date: Dec 2009
Posts: 9,024
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Oof, yeah, that's a little late to not have either SI or ESP. Tselakus shouldn't be at DL40, but you should still have had at least some warning that he was around, beyond just the level feeling.
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#25 |
Scout
Join Date: Nov 2018
Posts: 30
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That seems fair.
Dump: http://angband.oook.cz/ladder-show.php?id=22092 I was very happy with all those Intelligence bonuses, and I had the low resists covered, but lacking see invisible, confusion resistance, and blindness resistance all hurt. |
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#26 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 6,670
Donated: $40
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Youch! Even an ordinary dread could have taken that character out with Nether Bolt. You start getting strength drained by an invisible monster and it is time to go. Also: mage has reveal monsters at low level. Use it! Also: you need more HP. Just a few points to CON at the start can help.
Edit: But it is the detection that matters the most. Until late in the game, Mage has such bad HP that just about everything at native depth can kill you in a couple turns. You have to rely on detection, avoidance, and evasion. If you want to kill monsters, pick Warrior or Paladin. Rogue starts a little slow, but gains power fast. Last edited by Pete Mack; November 16, 2018 at 06:44. |
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#27 |
Adept
Join Date: Feb 2016
Posts: 194
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With a low HP character i would wear the elvenkind armor instead of the resistance for sure. You don't need AC, but you need good stealth with a mage.
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#28 | ||
Scout
Join Date: Nov 2018
Posts: 30
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Quote:
Quote:
I assumed that +1 stealth was too small a bonus to matter, but I don't actually know the scale for stealth. Is there a good place to look in the code to learn about the stealth mechanics? |
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#29 |
Apprentice
Join Date: Mar 2010
Location: UK
Posts: 76
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I think Detect Monsters should be renamed to Detect Visible Monsters so that its limitation is more obvious.
__________________
Playing roguelikes on and off since 1984. rogue, hack, moria, nethack, angband & zangband. |
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#30 | |
Swordsman
Join Date: Oct 2016
Location: Finland
Posts: 479
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Quote:
Also, at very high danger levels, neurotic approach is crucial. Not as crucial as compared to just leaving the level for good. Tselakus at DL 40 is close to omen of death -message. Awake Tselakus is beyond omen ![]() |
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