![]() |
#11 |
Swordsman
Join Date: Feb 2009
Posts: 387
![]() |
Try throwing flasks of oil, they used to be a standard goto in old vanilla. As I recall, they did 1-10 fire damage.
BTW, old as in 2.4 Frog-knows from nearly 30 years ago. lol |
![]() |
![]() |
![]() |
#12 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 5,912
Donated: $40
![]() |
In V they did 3d4 damage, then in the "ridiculously easy era" they did 3d4 damage with fire brand, comparable to a (+0,+5) longbow. Then it went to 1d4 with fire brand. Now it is back to 3d4, no brand, I think.
|
![]() |
![]() |
![]() |
#13 |
Adept
Join Date: Jun 2008
Posts: 141
![]() |
Another one:
Why are empty bottles not auto destroyed? In Tome2 there were fountains you could fill them with. Is there something similar in Frog? |
![]() |
![]() |
![]() |
#14 |
Knight
Join Date: Nov 2008
Posts: 753
![]() |
You can fill empty bottles with water, salt water or poison (not that it's a particularly useful thing to do). If you have virtues on, you can also sell empty bottles back to the shops to improve your Nature virtue
![]()
__________________
The Complainer worries about the lack of activity here these days. |
![]() |
![]() |
![]() |
#15 |
Adept
Join Date: Jun 2008
Posts: 141
![]() |
Thanks,
Out of interest, which command would you use to fill the bottles? I assume I would have to stand on a tile of the relevant water/poison. I have turned Virtues off ever since I had a character with Daemon magic who could not summon manes because I was "too good" - which I think had occured because I'd killed too many evil chars (or used too much nature magic). This was back in poschengband http://angband.oook.cz/forum/showthread.php?t=8839 |
![]() |
![]() |
![]() |
#16 | |
Swordsman
Join Date: Feb 2009
Posts: 387
![]() |
Quote:
IF when you killed enough 'good' to become 'evil' if all evil monsters stopped attacking you. Or vice versa. Well, maybe virtues might have a use. As it stands, virtues are just a difficulty setting. Want hard mode? Turn virtues on. |
|
![]() |
![]() |
![]() |
#17 |
Knight
Join Date: Nov 2008
Posts: 753
![]() |
You would just drop the bottles in the water/poison. (I don't think you can actually fill a bottle with poison in Doom Quest 1, because the bottles refuse to be dropped on the poison squares; but you can do it in the Disaster Area.)
__________________
The Complainer worries about the lack of activity here these days. |
![]() |
![]() |
![]() |
#18 |
Swordsman
Join Date: Dec 2009
Location: Dallas, Texas, USA
Posts: 436
![]() |
Could this be added to the description? "Can be filled by dropping it in a liquid"
|
![]() |
![]() |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Display Modes | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Can't *Destroy* uniques? | chandergovind | Vanilla | 7 | February 11, 2020 01:25 |
PCB auto pickup/destroy question | Brouhaha | Variants | 5 | January 16, 2018 00:34 |
Auto-destroy {average} and lower, but leave {good} and better? | TheQuest | Variants | 4 | March 17, 2017 07:38 |
Questions about default User Options | Ingwe Ingweron | Vanilla | 4 | October 22, 2016 02:05 |
Experiences with Frog-knows | Timo Pietilä | Vanilla | 110 | July 27, 2014 18:58 |