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Old April 18, 2019, 17:39   #11
Grotug
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I am careless attacking dark hounds. I forget about a displacer beast and nearly pay for the mistake with my life. Must value my life more if I am ever to meet Morgoth.

https://youtu.be/0GElnPInFhg

Picked up a staff of power. That surprised me. I almost left it where I found it when I first tried it with no monsters around {tried}. Then I reconsidered and when I dissolved a cold hound I nearly fell out of my chair (that's an expression; obviously there are no chairs in the dungeon). Good thing I bought some scrolls of recharging.

On the next level down I use the staff of power on Azog and his son. Overall the battle goes well, but when my !Speed runs out and I am stubborn to reup I nearly leave a tombstone on the dungeon floor once again: https://youtu.be/YUK5ioTbrnw

Really must start to take more care if I am ever to have that coveted meeting with Morgoth.
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Old April 19, 2019, 22:40   #12
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I empty the staff of power in a large room with the confuser brothers and a bunch of lesser humans and giants. Everyone dissolves but the brothers who I remove from existence with my bow. My long bow has been very serviceable despite only being (+4, +8). I've actually come to like the gradual increase in extra shots. It really has the sense of providing just enough extra help to get me by.

Time passes... death is always at my heels.

A few visits to town and each time I am taunted by a mass banishment scroll I cannot afford. But I find five more scrolls of recharging in the shop.

DL32

I only bring one ?recharging into the dungeon for use on the staff of power. This proves a grave mistake (well, not quite grave). I find myself in a terrifying place. A hdyra/snake pit filled with terrible horrors and two vaults are nearby. I =escape to the easiest of the two vaults and am making good progress dealing with the not too scary monsters there, but I stupidly am not bringing a staff of detect evil with me. As I enter the heart of the vault a hand druj teleports me away.

https://youtu.be/cT2mkaBSLJo#t=20s

I start to run low on arrows as I work my way back to the vault and when I reach it my last TO charge somehow doesn't remove the abyssal spider (no idea why it didn't); but instead seems to summon two, monstrous bears. I ?phase away from the lot right next to the hydra pit. Time to read that scroll of GTFO (aka Teleport Level) I've been holding onto.

I return to town and spend 9000 of my 9167 gold on the Mban scroll. The rest is spent on 77 arrows, and 6 ?phase doors.

For my troubles I did find an amulet with +2 speed with some useful resistances that sustains my strength; also found an amulet of regeneration.

https://youtu.be/QYMp927VHGE

http://angband.oook.cz/ladder-show.php?id=22465

The next trip into the dungeon sees me being harassed by dark hounds and massive trolls that I am too weak to take down easily. Somewhere during my struggles something teleports me across the level into a room with a short bow. I look at the short bow. I feel there is a pretty good chance it will be better than my current (+4, +8) Long bow. And it is! It is my big break: A 'Lorien bow <+2> (X4) (+17, +15) which brings me parity with the depth I'm at. Funny how fortune works sometimes.

I finish clearing out the areas where I think interesting things might be and while the dark hounds still present a bit of a challenge I escape the level leaving behind a bunch of dead trolls with a Ring of the Mouse <+4> (0, +9) a pConf <+3> CON amulet (which replaces another pConf amulet I already found) and my first stat potion; a !CON.

DL36:

With the =Mouse I am now become a true Ranger; tiptoeing about and taking down only high value targets. Back in the dungeon I become frustrated when I cannot take down a room of Ologs. The fact of the matter is I'm a lousy shot. I thought all my training in the Guild would have prepared me for nasty trolls, but their hide is thick and half the time the arrows bounce off. But I find very useful items, including an artifact cap of seeing <+3> speed good for +31 AC. Shortly after an Uruk drops an artifact telepathy helm <+2> CON. The Troll Trio drop me an amulet of acid immunity with <+3> Speed.

Back in town I find 4 more ?recharging and am glad I did not drop the _Power (I very nearly decided to leave it behind).

DL39

Lokkak and his entourage fall easily. The staff of power to remove the chaff and isolate Lokkak alone in the room was quite instrumental. He drops a great flail with <+1> extra attacks with slay evil and dragons (Powerfully) {??}.

DL40
A mummified chieftain shrieks, hastening a bunch of monsters and has me bouncing all over the level trying to kill everything. Now I couldn't tell if there were two mummified chieftains or if the one was running around the level wreaking havoc, but after my first _Teleport I came upon a long corridor of mumaks and an awake mummified chieftain. The staff of power was instrumental in ridding the dangers, but it wasn't an easy affair.

DL42
Shortly after arriving on the level I come upon boots of elvenkind <+5> <+2>. A very happy find.

DL45
I find a small perma-vault in the shape of swimming goggles with some scary things in it including a DL71 Maia of some kind and Glaurung. Seems a good place to use my ?Mass Banishment. Inside I'm rewarded by a <+3> Speed (+19) 3d5 weapon with lightning brand, an elven cloak of stealth and elvenkind armor (rNexus) that allows me to replace the cloak of rNexus I'd been wearing for awhile. I should like to find the spell book with haste self in it. Otherwise things are moving along just fine.

I am now CL31.
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Old April 22, 2019, 13:28   #13
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Oh how sweet it is!

I enter another vault on DL46. I'm not finding anything even remotely decent except for some Brigandine Elvenkind armor which I'm not strong enough to wear. Since I'm immune to acid I decide to try and take on Ragrog (also, I'm getting low on TO charges, even though a low level monster dropped me my second wand not long ago).

Anyway, I'm pelting Mr. Rogrog and I run out of arrows and get a favorable ?phase. He has to go all the way around, and I would have healed up a little waiting for him but he keeps hurling boulders at me. Feeling like I need to do something to improve my situation while I wait for him I quaff two !Toughnesses that I bypassed earlier. Both make me feel healthy, but also weak. So very weak! I ?phase again, brilliantly, taking me back to the vault and where my arrows are (or at least the ones he hasn't picked up). I shoot him as he comes back into the vault, and with one arrow left I have him down to one purple *. My last arrow doesn't kill him but one weak round of melee finishes him off. What does he drop? The answer to all my prayers: an X5 light crossbow with regeneration, +4 shooting speed and +3 STR! And seriously good to-dam of +23. It is the light crossbow of Ardacilya. The crossbow of heroes.

Rogrog also had picked up middling mithril bolts which he drops with the crossbow which do a whopping 264 damage per round! I rest up and return to the bastard sword he was guarding: +31 to-dam and plenty of top tier slays including evil. It only does 54 dam to evil, though, thanks to my lousy stats.

A nexus Q sends me to the other side of the level but my _Teleporation sends me back to the vault. The Q plays nice and lets me kill it before teleporting me away again. Squelch stacking unknown staves and a scroll I learn _Speed.

Since I'm still quite weak, even with the crossbow of heroes, I am wearing lightweight blue dragon armor of craftmanship with high AC enchantment, despite better armors sitting at home.

http://angband.oook.cz/ladder-show.php?id=22465
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Old April 22, 2019, 15:57   #14
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Ah, a fellow connaisseur of fine mouse rings!
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Old April 22, 2019, 23:20   #15
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Feeling emboldened by my new crossbow I hit the stairs as they come and soon pick up a rod of Teleport Other. I basically have everything I need now, besides adequate stats, to dive as deep and as fast as I like: I have speed, I have stealth and I have TO. I'm still wearing the ring of the mouse for the stealth and DEX.

On DL51 I investigate a six compartment vault and the first compartment has gauntlets of power <+5> (+4, +4). Very nice find! To keep the operation running smoothly I use my staff of speed. I TO the sleeping sundries no problem and take down my first ancient dragon with ease since it's a Golden one and I resist sound.

I kill some more things, including a DL43 Maia with ease. I replace my ring of STR <+2> with a ring of speed <+5>. This brings my base speed up to +20 while not wearing helm of telepathy and +17 with the helm of telepathy.

I am a bit careless, wearing the helm of speed instead of telepathy. Suddenly a bunch of spiderwebs appear in the vault's outer corridors. I detect monsters and see Shelob approaching me, her breath of poison or dark will kill me instantly as I have a mere 291hp at the time. I teleport her away.

I run out of bolts after clearing two p pits (culminating with 5 ranger chieftains in each; one of the pits also has kobolds, which is kind of amusing). Back in town I swap out the lightning armor for the dwarven now that I have the strength to wear it, boosting my HP to 410 (also quaffed another !toughness at the expense of wisdom). I forgot my SP suffers from the bigger armor, and so I only have 28 SP now.

DL55 I'm feeling confident having my HP above 400 now. I'm skipping along through the dungeon, taking out this and that. A room full of vrocks crumbles before my bolts. Suddenly I'm one square away from a drolem and in a flash I am reminded how I can still die in an instant at any moment. This is why I wear a ring of the mouse: this drolem is still asleep. I TO him away and head for the stairs.

DL56: as I'm killing a lesser creature something breathes on me confusing and draining me. I shoot at where I can tell the chaos vortex is, but I should have TO'd it: it breathes about 6 more times taking me from 350k exp to 270k exp and from level 35 to 33. I don't pConf so it uses up several curing potions. I kill an ancient green dragon and where he falls I quaff a yellow potion. I feel very strong! I feel very smart! I feel very wise! I feel very dextrous! I feel very healthy! And I imagine I am more charismatic, too, but that might just be the !Augmentation talking. A song and a dance follows.

I come across Ar-Pharazon and while I know it's not wise to fight him at 183 damage per round (average bolts), I am bubbling over with newfound confidence and am eager for more adventure, fortune and glory! The battle turns out very uneventful. I blast him with bolts; he teleports me away. I teleport back. Blast him with bolts and he falls, dropping a mattock of cold immunity, which I keep as a swap (my current weapon confers +3 speed).

Upon entering DL57, Scatha the worm is nearby. How handy the mattock already is. He falls without a fuss bringing my experience back into the green and drops me yet another amulet that isn't remarkable enough to keep.

DL58: I decide to take on a demi-lich who proves significantly more troublesome than Ar-Pharazon (they are about the same level). Demi-lich summons me to him a couple times draining experience and dexterity.

DL60 and DL61 have each a potion of strength in the corridors bringing my Lucerne hammer up to 3 blows per round and decent damage despite the -9 damage penalty (159 shock value).

I enter DL63 near the stairs and just behind a wall are two potions of Strength! and another book I cannot read. The last ten levels have been pretty boring and uneventful. I yearn for adventure! I'm about to hit the stairs when I notice a small 4 chamber special room. On my way over I see kavlax and take him down easily with _Speed but he does breath chaos near the end of the fight, confusing and hallucinating me. NOTE to maintainer: I shot a hallucinating character coming toward me as I was waiting for the hallucination to wear off and "the sabre-tooth tiger flees in terror!". How do I know its a cat if I'm hallucinating it to be a bunch of other things? Which gives me an idea: in real life, when you are hallucinating, things aren't changing from one thing to another so rapidly; it would be interesting if an object or monster was represented by one character, and then maybe periodically would change (say every 5 to 15 turns or so) into something else. Would make hallucination a little more dangerous but also a bit more fun! The game would basically be giving you false information. And there wouldn't be any messages like "the hyrdra changes!" you'd simply see it change and the message about what you were hitting or whatever would change to what you see it to be.

I reach the special room but there is nothing special inside. I'm about to hit the stairs again when I notice Saruman of Many colors. Even though I have been hitting the stairs quite rapidly the last 10 levels I feel perfectly adequate to take on Mr. Saruman. He awakes as I approach him, but his timing is impeccable. I will wait for him to enter my hallway of annihilation. He proves even easier than Ar-Pharazon thanks to some "good" bolts I picked up. The ball of acid he conjures at me I am immune to and when he is near death he summons *lesser* animals. He leaves me 18 seeker bolts of wounding (+21, +15) which do 364 damage per round.

I enter DL64 near The Phoenix who wakes shortly after I start making my way to the nearby stairs. He doesn't quite reach me in time.

I enter DL65 right next to the stairs and a pack of plasma hounds and treasures are to my south. I fail to map with spell and don't have enough to recast so I hit the stairs.

DL66: more plasma hounds nearby. Between me and the hounds is Mughash and his crew. Should I let him live? Tune in next time to learn his fate!
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Last edited by Grotug; April 24, 2019 at 17:49.
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Old April 24, 2019, 16:28   #16
Grotug
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Well, 'be careful what you wish for' is what they say, and for good reason: I finally got the adventure I was looking for.

Herein we learn the fate of Mughash and I very nearly meet my own fate when the werewolf of Sauron very nearly kills me. At the time I was oblivious to the danger even though I could see him coming: https://youtu.be/yT40dTF6jGI

That's not the only close call chronicled in the linked video. Many more adventures were to follow in close succession. You may want to scrub forward in the video with the right arrow key between encounters and when I'm mulling over my options. I will get a video editing program at some point when I find one that is cheap and easy to use.
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Old April 29, 2019, 23:33   #17
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I found some good artifact rings but neither with an appreciable amount of CON on them. I have an inferior weapon at home with +4 con I will have to wear to the final fights if I don't find CON elsewhere. I have very nice +4 speed Adamantite armor with no CON as well. Still not quite 600hp (my CON! is maxed). Just 6k away from CL44.

http://angband.oook.cz/ladder-show.php?id=22465

Steadily diving down to DL94. Killed a lot of stuff, didn't find many bolts to replace the good ones I had like seekers of wounding and acid. Feeling a little bit like I'm not ready for the final fights even though they ineluctably approacheth. My launcher X5 +23, +4 shots is very good, though, and combined with good bolts takes down all but the very very toughest uniques with ease.

EDIT: Sorta feel like things are getting down to the wire. My staff of speed is empty, my wands of TO are empty (one blew up), I'm out of recharging scrolls and I have yet to find magic book 2, my DEX is still 17 and my WIS is 15. Despair starts to well up inside of me. Doubt creeps into my thoughts like a dark cloud. Only 4 more dungeon floors before I meet with Sauron, whether I feel ready for such an encounter or not. Must keep my head up. Must find hope soon....

Good riddance to my miserable existence. Hope I did not find. Only death.
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Last edited by Grotug; April 30, 2019 at 17:14.
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