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Old October 27, 2015, 04:58   #11
Ingwe Ingweron
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Quote:
Originally Posted by yyt16384 View Post
I would carry two of them unless I happen to have acid immunity too.
Books are not subject to acid.

Books/Staves-->Fire; Potions-->Cold; Equipment-->Acid; Rings/Rods/Wands-->Lightning (except Rod of Recall, which is immune).
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Old October 27, 2015, 08:27   #12
Timo Pietilš
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I would carry two of them unless I happen to have acid immunity too.
Acid doesn't matter, books are not vulnerable to acid, only fire.
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Old October 27, 2015, 10:25   #13
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I carry 2 because by the time that I'm immune to thievery, I'm strong enough not to care about weight.
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Old October 27, 2015, 14:33   #14
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Originally Posted by Timo Pietilš View Post
Acid doesn't matter, books are not vulnerable to acid, only fire.
Then I must have made some mistakes when reading object definitions.
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Old October 27, 2015, 15:07   #15
Timo Pietilš
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Quote:
Originally Posted by Ingwe Ingweron View Post
Books are not subject to acid.

Books/Staves-->Fire; Potions-->Cold; Equipment-->Acid; Rings/Rods/Wands-->Lightning (except Rod of Recall, which is immune).
missing: Scrolls -> acid and fire and staves -> acid. Also high level Rods like detection, ID, restoration, healing, speed are immune to elec, and rings with resist to elec are immune to elec.

Fire also burns leather armors, polearms and bows in inventory, but doesn't hurt them in equipment.
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Old October 30, 2015, 01:12   #16
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It took FOREVER for Kelek's to drop- finally got it just now from a remarkably easy graveyard.

http://angband.oook.cz/ladder-show.php?id=18236

Also starting to get a decent stack of consumables for the end-game- could probably use more *Healing* still.

how important are staves of *Destruction* now that I have Kelek's? Worth keeping?

I'm trying to decide whether to stick with the fire immunity randart armor or switch to the dwarven balance dragon armor- so far it seems like a wash since I'd likely need to switch out the dwarven shield for elfikind to cover rFire and I wouldn't gain any con. Also, I'd hate to lose telepathy and need to keep the helm instead of the amulet because trickery is giving me rPois. I have randart fire immunity boots at home but I don't have enough speed to switch out my current boots, and I'm really loving the +4 stealth which is probably worth the 1 point of speed compared to the +10 basic speed boots.

I feel like I'm pretty close to maxed out on available egos- so hopefully the last 3 CLs won't be totally devoid of randarts. I've seen quite a few but they seem less common now. Next game I'll definitely fire up 4.0.3
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Old October 30, 2015, 03:27   #17
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how important are staves of *Destruction* now that I have Kelek's? Worth keeping?
Not for endgame. It has charges, they can be drained by monsters to heal.
Scrolls of *Destruction* are better. People ditch away any staves for endgame.

Also, if you are going to use bow or magic for killing Morgoth, you will need distance, lot of free space. Destruction ruins free space. In my final Ranger battle I didn't use Destruction at all.
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Old October 30, 2015, 04:26   #18
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I'm trying to decide whether to stick with the fire immunity ... rFire ... rPois.
Keep in mid that neither Sauron or Morgoth have any elemental attacks.
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Old October 30, 2015, 05:22   #19
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I generally keep a stack of depleted stack of Staves of the Magi that I can charge up and burn through for mana between Morgoth teleports. Very helpful if I run out of !RestoreMana or want to save them to quaff during fights. I make sure to spend all charges by the time he gets back to me (which is usually only about 2 or 3 charges anyway).
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Old October 30, 2015, 05:35   #20
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Wow- I'm definitely not ready for Morgoth- Maeglin almost ended this run real quick. Cute trick hollowing out the walls around my runes then filling it with purple guys.
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