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Old February 24, 2021, 17:05   #11
DavidMedley
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Quote:
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It does three things:
  1. It reduces the distance at which monsters can see the player by a factor of 4
  2. It reduces the distance at which monsters can hear the player by a factor of 4
  3. It makes the player leave no scent trail
Does this mean that if you ping a monster from outside it's reduced seeing and hearing range it'll just stand there and take it?
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Old February 24, 2021, 19:09   #12
Selkie
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Does this mean that if you ping a monster from outside it's reduced seeing and hearing range it'll just stand there and take it?
Not in my practical experience, but I can't answer for the code. As a purely defensive spell it seemed to only work reliably for me when I could outpace the monster and get at least 15 squares distance. It might work with a wand, where you have a much greater range. Launchers typically don't have enough distance.
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Old February 24, 2021, 20:37   #13
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Does this mean that if you ping a monster from outside it's reduced seeing and hearing range it'll just stand there and take it?
Nope, as soon as you attack a monster your track-covering evaporates.
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Old February 24, 2021, 20:45   #14
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The one thing I was wondering, does it work as a stealth boost for sleeping monsters? It's an impossible test to accurately carry out in game play.
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Old February 26, 2021, 21:38   #15
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The one thing I was wondering, does it work as a stealth boost for sleeping monsters? It's an impossible test to accurately carry out in game play.
Effectively yes, because it reduces the amount of noise as you get further from the player faster, and the speed the monster wakes up depends on that.
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