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Old March 12, 2011, 09:53   #21
Pete Mack
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Quote:
Originally Posted by Timo Pietilš View Post
That one already happens. Runes get destroyed in case wall appears in its place. I don't think there is any kind of save for them.
It's the opposite: M can't hit you until he breaks the rune. So the broken rune leads to the earthquake, not the other way around.
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Old March 12, 2011, 19:16   #22
Timo Pietilš
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Originally Posted by Pete Mack View Post
It's the opposite: M can't hit you until he breaks the rune. So the broken rune leads to the earthquake, not the other way around.
I mean that other runes, not the one you are standing on, can be destroyed by earthquake. Obviously M needs to break the rune to hit you in order to make earthquake, so that part earthquake can't destroy the rune because it simply doesn't happen.

Hmmm....Maybe we should make earthquake as monster spell?
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