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Old March 19, 2020, 20:48   #31
DavidMedley
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It's not a crucial issue
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Old March 19, 2020, 20:54   #32
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It's your .angband directory, not your angband directory
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Old March 19, 2020, 21:44   #33
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Aha! I missed the tilde in your earlier post. Got it now. Thanks!
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Old March 20, 2020, 09:29   #34
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How do I get "player-flags:RAGE_FUEL" to not throw a parse error on startup?
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Old March 20, 2020, 09:41   #35
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Quote:
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How do I get "player-flags:RAGE_FUEL" to not throw a parse error on startup?
It will need an entry in player_property.txt, and an entry in list-player-flags.h
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Old March 20, 2020, 09:47   #36
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I swear to God list-player-flags.h sprang into existence the moment you made this post through some vanilla maintainer sorcery
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Old March 20, 2020, 10:16   #37
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When I'm adding flags I use a search all files on a flag thats already there. So you can search know_zapper and all the relevent files will pop up. At least almost, it'll miss a couple like is_zapper for instance, but at least it'll find the list flags file you missed.
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Old March 20, 2020, 10:25   #38
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Yeah. I think I must have searched for an object flag -- probably IMPAIR_HP -- and that's why I wasn't finding what I needed.
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Old March 20, 2020, 11:33   #39
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Why is it so hard to keep my fork up to date? I've barely changed anything in github, and I could throw those few changes away. But when I try
Code:
damedley wants to merge 202 commits into damedley:master from angband:master
it's saying I have like a dozen files I have to manually merge. What gives? More to the point, how can I make it easy as possible to merge changes into my version, and request a pull into the real version?
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Old March 20, 2020, 12:22   #40
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it's saying I have like a dozen files I have to manually merge.
To clarify, these are changes that I have nothing to do with. Maybe they haven't been merged in the mainline version yet? And once they are it won't be an issue for me anymore?
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