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#1 |
Veteran
Join Date: Oct 2016
Location: London-ish
Age: 49
Posts: 2,067
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keymaps for everyone !!
so, after playing agband non stop for uh .. how long has it been ? six years nearly, i just discovered a feature.
If you create a PRF file (which you can do simply by creating a new character and then create a keymap), and you name that file - or character - MAGE, RANGER, etc, then any new character, regardless of name, or race, or class, will use the appropriate PRF file as a default. Example; i create a Dwarf Mage and call him "MAGE". I create a keymap file for him. At any point that i create a new mage character, regardless of its name, or of it being a dwarf or not, it will automatically load the MAGE keymaps. You can override this by creating a PRF / keymap file with the character's name.
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"i can take this dracolich" |
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#2 |
Adept
Join Date: Oct 2021
Location: WA
Posts: 211
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According to the documentation, you can also use [race].prf. : )
https://angband.readthedocs.io/en/la...hey-get-loaded
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My roguelike gameplay videos |
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#3 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 6,670
Donated: $40
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You dont have to create a character-- in fact it it is better igmf you dont. Instead, set up the basic preferences for the class in a new character, and save to <class>.prf
That way none of the character-specific bindings are saved. |
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#4 |
Scout
Join Date: Nov 2013
Posts: 25
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Is any of this in the in-game manual?
Also, the text you see as you interact with key binding and saving could benefit from a callout on the general topic. |
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