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#1 |
Adept
Join Date: Dec 2007
Location: Portsmouth, UK
Age: 56
Posts: 228
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Does regeneration "stack"?
So I've got an artifact that gives me regeneration, and I'm already wearing an amulet of regeneration. Will wearing both make me regenerate faster, or am I just wasting a slot now?
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#2 |
Knight
Join Date: Apr 2007
Posts: 590
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Regeneration does not stack in V. I do find it useful enough to expend home slots on, however (store the amulet if the artifact makes sense to use).
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#3 |
Adept
Join Date: Mar 2018
Posts: 191
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But does regen from a device stack with half-troll natural regen?
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#4 |
Prophet
Join Date: Dec 2009
Posts: 9,022
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No. The only stacking effects in the game either explicitly have numbers attached to them (like +STR, +speed, etc.), or are permanent + temporary resistances. Otherwise effects are binary: you have them or you don't.
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#5 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 6,802
Donated: $40
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Not in V, though yes, in certain variants. Of course, this means more hunger, too.
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#6 |
Knight
Join Date: Sep 2010
Location: Stockholm
Posts: 705
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How does impair hit recovery stack with regen? E.g. =openWounds & =regen. And then after adding "regen on top of that
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#7 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 58
Posts: 9,532
Donated: $60
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If you have one or more sources of regen, regeneration is doubled; if you have any one or more sources of impair hit recovery, regeneration is halved. So both your cases above give standard regeneration.
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