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DaJAngband Maintainer
Join Date: Apr 2007
Location: San Antonio, TX
Posts: 1,124
Donated: $10
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character of the game
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story. character. flavor. These things greatly impact the 'fun factor' for me. I've tried several variants that add lots of flavor, but vanilla has the best gameplay. I don't want to mess with a lot of wilderness, multiple dungeons or stupid joke monsters. To me, the main part of the game is, and should be, the part that goes on inside the dungeon. I like the idea of having skills, but I don't like the way Sangband does it. Steamband comes closest to inplementing skills the way I like it, but I can't really get in to the type of flavor it has. (Although, because of the way it does skills, it's one of the few variants that I didn't delete from my computer after a few games.) UnAngband has done great things with the story, flavor, and compaign mode and in the process has made the gameplay (and the display) too complicated. When I talked about making my own semi-variant, DaJAngband, people said I should make some more significant changes to set it apart so people might be more interested in playing it. But I *like* the gameplay and interface of vanilla Angband 3.0.9. Takkaria and past maintainers have done a great job with it. I couldn't think of much changes that I wanted to make with the code. One major thing I'd really like to add is a quiver, but it's already being planned for vanilla anyway. The simple reason I made DaJAngband was to attempt to add some character to the monster list. (I still got to finish those monster descriptions for when other people play it.. When I know all the monsters very well in my head, I don't need descriptions, that's why I haven't got around to finishing them yet. But of course I need to if I want other people to be able to apreciate my changes.) I say all this to somewhat dissapointingly say that I don't know how to disable certain class/race combos in DaJAngband, and if I could, I would. (Especially for that race that I mainly only put in there because it's a perfect character fit for the alchemist class.) ..Another thing that kindof puts a damper on sharing my semi-variant with other people is that some of the monsters and a couple of the races are ones I made up. They're in the novels I wrote, but those novels aren't published and might never be published. take all this with a grain of salt and two grains of cinnamon
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Will_Asher aka LibraryAdventurer My old variant DaJAngband: http://sites.google.com/site/dajangbandwebsite/home (defunct and so old it's forked from Angband 3.1.0 -I think- but it's probably playable...) |
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