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Old June 29, 2019, 16:47   #1
Zorbus
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Zorbus (D&D-inspired traditional roguelike)



Zorbus is a fantasy-themed, graphical, turn-based, role-playing roguelike game. Your goal is to delve deep into a dungeon, find a portal to a mythical place called the Zorbus where a mere mortal can ascend to demigodhood.

Thematically Zorbus draws influence from the late 70s and early 80s tabletop D&D campaigns, adventures and lore.

The goal is to create a tight dungeon crawling experience where the dungeon feels alive, eventful and rich in content. Something more than just boring empty rooms and corridors! Diversely shaped levels with themed content (throne rooms, prisons, lots of hidden treasure caches etc.) with good connectivity between the areas.

Important part of the living dungeon are the creatures. Creatures act intelligently, might fight each other, flee when threatened and try to gather their friends to overcome a threat. Most creatures can use items and also pick them up from the dungeon floor. Creatures are not silent either but comment on things with speech bubbles.

The dungeon has dynamic lighting. There are light sources as dungeon furniture and in the hands of creatures and these both can be lit and unlit. Some creatures have darkvision. Creatures react to light and sound.

You don't have to go to the fight alone but can recruit other creatures along the way.

The rule system for the game is slightly influenced by the d20 system used in the 3rd edition of Dungeons & Dragons. Zorbus has experience levels but no character classes (race is selected). On each level up, you point buy skills and talents (mostly combat maneuvers and spells).

The game is already at stable level and has had an engame since the first public release.

Runs on Windows XP+ or on Linux with Wine.


More info / online manual / download:
http://www.zorbus.net

Gameplay screenshots:
http://www.zorbus.net/gameplay.html

Sample of randomly generated dungeons:
http://www.zorbus.net/dungeon.html

Discussion thread the Rogue Temple forums:
https://forums.roguetemple.com/index.php?topic=5741.0


My own background in roguelikes started in late 80s / early 90s with the classics (Hack, Larn, Omega, Moria). At the time Moria was easily my favourite. I've wanted to make my own roguelike game since. I haven't played Angband that much. I remember trying some of the variants in the late 90s and now occasionally try/play 4.x but it's such a long game and it's hard to find time.

So far, it's been very difficult to create interest in a new game. At least 4 people have completed the game but there's very little talk about it.
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Old July 1, 2019, 09:32   #2
Gauss
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I've only tried it for 1 hour but i can say it is a good roguelike. The UI is sometimes confusing but the rest is ok. I have to admit i prefer the class system more as it allows more immersion in my opinion.
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Old August 2, 2019, 15:14   #3
Zorbus
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Release 18 (02-Aug-2019)

This release is noticeably bigger than before (almost 170 megabytes) and the reason is...

Sound effects!
Roguelikes don't usually shine in this area but try this one out. The sounds really make the dungeon feel like a living thing.

Most creatures have custom sounds and the speech bubbles work well with the sound effects.

There are also some short ambient pieces playing when you for example discover a hidden treasure chamber or a tomb etc.
Splatting those kobols and goblins is just so more satisfying with a proper sound effect.

Hopefully the sounds work on all configurations. I could only test with Windows 10 on a real hardware. I tried with Windows 7 and
Ubuntu with Wine in VirtualBox and sadly the sounds lagged there. Sound effects won't work on Windows XP.

Added online leaderboard. When you ascend, your character information is sent to a server and added to a leaderboard.
Again, I'm hopeful that this works. At least it worked on all configurations (WinXP, Win7, Ubuntu Wine) when tested in VirtualBox.

You can start the game with a randomly generated character.

When looting things you usually pick up stuff by pressing ENTER. You can now directly equip stuff from the loot screen by
pressing CONTROL + ENTER on an item. Same rules apply as for normal equpping meaning that you can't equip armor if there
are hostile creatures seen.

You can now exchange items with your companions and edit their equipment.
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Old August 10, 2019, 22:16   #4
Zorbus
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First ascension in the leaderboard at:
http://wins.zorbus.net

You can click the character name to get the obituary (morgue file).

Release 20 is out:
fixed endgame related bugs, sound effects compressed making the download just under 30 megabytes
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