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Old June 6, 2011, 06:54   #11
Mikko Lehtinen
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A quick note for frustrated mappers: INT helps quite a lot, so you may want to consider restoring it after disease. I often carry INT boosting items, and put them on before descending.

Based on the reports, I'm considering removing Scroll of Curse Equipment. It doesn't seem to add to the fun.
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Old June 6, 2011, 13:23   #12
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Though I was adversely affected by Curse Equipment, I wouldn't say get rid of it. It rendered most of my normally enchanted armour useless (but a few survived with a positive enchantment), but those are easily replaced (with normal items). My nifty weapon took a hit, but I still use it. In other words it set me back a little, but wasn't game breaking. I'll be paying more attention to CE in future games, but so too killer bees, and the aptly named Puck.

If you wanted something short of removing it, maybe give enchanted items a save. The higher the enchantment, the better the save.
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Old June 6, 2011, 13:38   #13
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Pretty sure my very first guy got his weapon blasted to 0d0. Maybe higher enchantments are already protected. While that's nice, I have to vote for removing the scroll. It would be less of a problem if you could sell the scrolls for 0 gold like other no selling variants do.
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Old June 7, 2011, 17:34   #14
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OS X non-functional?

Trying to take a crack at this, but the OS X build has a problem finding the news.txt file - it's there, so obviously looking in the wrong place, but...?

Anyone else having the same issue? Advice?
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Old June 7, 2011, 17:53   #15
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Heh, came across an orange trap in a hallway, well, teleport or summon, neither is too bad, I'll try and disarm it. Ooops, Curse Equipment Trap??? Lost about 8-10 pts of AC, and lost +2 on my +5 Longbow, though melee weapon wasn't touched.

In another vein, a teef stole sum of my munny, and after I killt him, there was no munny. Where did my munny go?
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Old June 8, 2011, 01:19   #16
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Quote:
Originally Posted by Hudstone View Post
Heh, came across an orange trap in a hallway, well, teleport or summon, neither is too bad, I'll try and disarm it. Ooops, Curse Equipment Trap??? Lost about 8-10 pts of AC, and lost +2 on my +5 Longbow, though melee weapon wasn't touched.

In another vein, a teef stole sum of my munny, and after I killt him, there was no munny. Where did my munny go?
Trap of Curse Equip... that's just great .

Fay is based on an older variant. No money is completely normal for that era, only recently changed in Vanilla (I think).
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Old June 8, 2011, 10:13   #17
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For your information, there are also Scrolls of *Curse Equipment*! And traps, too!

Lesser curses normally just give some minuses to everything (ego items make a 50 % saving throw, and artifacts always resist). But they sometimes blast a weapon or armor instead (1/5 chance for either, artifacts get a saving throw).

Greater curses blast both your weapon and body armour, and give minuses to everything.

For the next version, I'm going to nerf the curses. Ordinary items will get a 40 % save against minor curses, and ego items a 80 % save. Greater curses will only blast one item, either weapon or body armour, and ego items get a 40 % save. Something like that.
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Old June 8, 2011, 17:18   #18
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OS X problem solved

A comment in another thread gave me an idea that turned out to work: taking all of the files out of the unzipped folder and moving them into the base user directory.

So now I can die with the rest of you
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Old June 8, 2011, 17:27   #19
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Argh - spoke too soon. Now it does indeed open in an X-window, but I can't find an option to import a savefile. Help?
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Old June 9, 2011, 04:10   #20
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OSX problem

The saved games are in the save subfolder of the lib folder. The problem is that it seems that the save file has to have a specific name, seemingly in the form <UID>.<uname>. So in my case it is "501.Dtake". One way to find what the name of the file has to be is to start a new game, and immediately save and quit (control-X). Then look in the save folder and see what new file has been created. Then rename the "104" file to that name, copy it into the save folder, and you should be good to go. Or maybe I should say "good to die with the rest of us"

Last edited by Darin; June 9, 2011 at 04:16.
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