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Old June 15, 2011, 13:59   #61
artes
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Yay! I just figured out how to compile Fay on Linux. This game is super cool.
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Old June 15, 2011, 22:52   #62
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Blindness

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Originally Posted by Mikko Lehtinen View Post
I don't remember all effects off-hand. It makes the monster move somewhat randomly, depending on your stealth (it tries to listen to your steps). The effect is similar to player invisibility.
Seemed like they had trouble hitting me when I tried this on a few orcs.
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Old June 16, 2011, 09:47   #63
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Quote:
Originally Posted by change log
All the levels are now small
This is still optional, and at least for the competition it is disabled. I just started a bard with small levels which makes it a very different game. If very small is the intended way for this to be played, maybe the option should be removed
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Old June 16, 2011, 10:27   #64
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Originally Posted by Matthias View Post
This is still optional, and at least for the competition it is disabled. I just started a bard with small levels which makes it a very different game. If very small is the intended way for this to be played, maybe the option should be removed
I didn't realize it was disabled for the competition.

There are two reasons for small levels. I didn't like how the Fay stair system forced me to clear huge levels. I couldn't just dive when I got bored like in other variants. I also thought that characters gained experience too quickly.

Maybe I should remove the option. After all, there's still the Easy option for the players who find Fay too hard.

Or, alternatively, I could leave the option, but raise the experience point requirements for huge levels. I'm sure some people like the huge levels. After all that's one of the things that Angband is famous for.
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Old June 18, 2011, 10:37   #65
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Another typo in the edit files: The artifact spellbooks are index 22-24 while their base items are index 23-25, so the first one uses the last regular book as a base item instead
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Old June 18, 2011, 15:42   #66
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Is there macro/keymap support in Fay, if so where?
It's hard to believe I played six competition characters before asking this.

... and is there any chance that our beloved maintainer would add 32x32 tile support?
... ooohh, and a turn counter for 1.1.
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www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
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Old June 18, 2011, 17:09   #67
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macro/keymap menu is accessed by the '@' key
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Old June 19, 2011, 19:25   #68
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Originally Posted by Matthias View Post
Another typo in the edit files: The artifact spellbooks are index 22-24 while their base items are index 23-25, so the first one uses the last regular book as a base item instead
Yep. I've already fixed this in 1.0.1.
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Old June 19, 2011, 20:08   #69
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... and is there any chance that our beloved maintainer would add 32x32 tile support?
I have no idea how to do this. I've no previous experience in C, and I'm doing my changes by copying & pasting.

Ey is based on Angband 2.9.3 so it is probably badly behind the times in tile support. This could be very difficult.

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... ooohh, and a turn counter for 1.1.
The next version will be 1.0.1. The turn counter shows 6 days.

The version numbering scheme X.Y.Z will work like this:

Z is for bugfixes, balancing and polishing only. Always savefile-compatible.

Y brings at least one major new feature, and will likely break game balance. It's possible that the changes are a step backwards gameplay-wise, so I always want to have a stable version around, too.

Fay 1.0 is already a complete and quite enjoyable game, so in the near future it seems wise to concentrate on polishing and balancing only. I have a roadmap for 1.1 and 1.2 but you'll have to wait for them.
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Old June 20, 2011, 03:50   #70
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Quote:
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I didn't realize it was disabled for the competition.
I'm not so sure they actually are disabled any more. At least OAngband levels seem a lot larger than what Star has to deal with.

The option that I was wondering about is this one: All levels will be generated as small : yes (birth_force_small_lev). Is this one supposed to be on in your standart settings?
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