![]() |
#1 |
Apprentice
Join Date: Jul 2015
Location: Seattle, WA
Posts: 59
![]() |
new cavern room
Discovered a new kind of cavernous room at 2100', a large open space with a bunch of temporary rubble. Exciting change! I learned that casting Light Area does the whole space and awakens lots of monsters, so beware.
![]() Perhaps along with the rubble we could get lava and perhaps blocks of ice? (not in the same room of course). |
![]() |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Display Modes | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
[3.5-dev] Possible crash on cavern levels | PowerWyrm | Vanilla | 5 | May 7, 2013 15:55 |
[3.3] Bug in cavern level generation | PowerWyrm | Development | 10 | July 30, 2011 04:19 |
Cavern levels | jens | Development | 3 | April 11, 2011 23:04 |
Too much stuff, too little room. | Fendell Orcbane | Vanilla | 8 | September 22, 2010 22:40 |
Strange Isolated Room | z118 | AAR | 1 | February 4, 2008 23:38 |