Angband.oook.cz
Angband.oook.cz
AboutVariantsLadderForumCompetitionComicScreenshotsFunniesLinks

Go Back   Angband Forums > Angband > Vanilla

Reply
 
Thread Tools Display Modes
Old May 29, 2017, 23:45   #1
Sky
Knight
 
Join Date: Oct 2016
Location: Glasgae
Age: 45
Posts: 764
Sky is on a distinguished road
what is, exactly, a warrior?

i was puzzled a short while back when i read someone saying how the warrior lost his bonus blow; i played quite a lot of warriors and have always seen them have multiple blows from the start, so i just assumed this was factored in, and not something instead due to the stat distribution.

so, it just happens that i played to full games to completion with rogues (one Half Troll, one Half Orc) and at the end, i noticed they also get 6 blows .. wth?

I dismissed this class because i thought they didn't have as much DPS in the endgame, and instead they fight as well as warriors do, and on top of that they have several useful spells.

so .. exactly .. what does a warrior do? just pFear at CL30 ?? that doesn't seem like a good trade. surely 3 hp per level can't match having Shield, Resistance, infinite TO, TS, Stun, a valid AOE, Clairvoyance, DT, DM, Haste, Hero, and enchant weapon + armor.
Sky is offline   Reply With Quote
Old May 30, 2017, 00:07   #2
Philip
Knight
 
Join Date: Jul 2009
Location: Prague,Czech Republic
Posts: 744
Philip is on a distinguished road
Well, rogues might be unbalanced right now. Possibly taking off some of the buffs would be reasonable, though a lot of the things you mention (DT, enchant) are unimpressive, or even borderline useless. I don't remember them ever having usable AOE damage, and it seems like something they should not have.

In general though, Warriors are for people who actually use 3 hp/level (multiplied by CON bonus?) and higher melee skill and a slightly more favorable blow tree, and the extra stats. My first win was with a warrior, even though I much preferred playing mages and rogues, even at the time. They're pretty hard to kill, and consumables and devices do a lot.

I would also note that you could say much the same about Warrior vs Paladin, and about Paladin vs Priest.
Philip is offline   Reply With Quote
Old May 30, 2017, 03:56   #3
Pete Mack
Prophet
 
Join Date: Apr 2007
Location: Seattle, WA
Posts: 4,307
Donated: $40
Pete Mack is on a distinguished road
@sky--I always felt that warriors losing the extra blow was a mistake; it means they don't do significantly more damage with the heaviest weapons than rogues or (high-dex) paladins.... and it's particularly hard on half-trolls, which seems like a huge mistake.
Pete Mack is offline   Reply With Quote
Old May 30, 2017, 04:09   #4
Derakon
Prophet
 
Derakon's Avatar
 
Join Date: Dec 2009
Posts: 8,019
Derakon is on a distinguished road
The thing warriors do is have bigger numbers than anyone excepting lategame rangers. They have the best hit dice, the best melee, great ranged, and until recently more blows/round than anyone else (agreed with Pete on that front though).

It turns out that in a game that is in large part about having big numbers, a class built around having big numbers is actually pretty good! Warriors are able to play at a pretty good clip for the entire game. Their lack of versatility hurts, of course, and I'm not trying to claim that they're the best class (for whatever nebulous definition of "best" you want to use), but really they do quite well.
Derakon is offline   Reply With Quote
Old May 30, 2017, 09:51   #5
Sky
Knight
 
Join Date: Oct 2016
Location: Glasgae
Age: 45
Posts: 764
Sky is on a distinguished road
Well, after my first win and a decisive shift in playing style, i now do tend to agree that the game isn't nearly as hard as it feels like to a new player. So, im not saying warriors are WEAK, but still, they lost the one ability that differentiates them from the other classes.

Rogues do have acid ball and shock wave, so if you need to AOE some hounds, that counts.

Let's just say i won't be playing warriors anymore. The hp boost (maybe 100hp endgame over a rogue) just doesnt justify the loss of magic.

I think that, when a class just isnt appealing because of theae reasons, it needs to be changed.
Sky is offline   Reply With Quote
Old May 30, 2017, 11:13   #6
Huqhox
Apprentice
 
Huqhox's Avatar
 
Join Date: Apr 2016
Age: 47
Posts: 51
Huqhox is on a distinguished road
For me the warrior should be the ultimate melee machine with a bit of archery skill thrown in. Throughout the game they should be measurably better than other classes at dealing melee damage, much as Rangers are much better at archery.

The next closes class for hand to hand should be Paladins with Rogues and Rangers the next tier down.

Personally I think they need the extra blow and maybe not just pFear at 30 but maybe other buffs (+1 speed every 10 clevels or something).

Just my 2p

They are still very playable though
__________________
"This has not been a recording"
Huqhox is offline   Reply With Quote
Old May 30, 2017, 11:46   #7
Thraalbee
Swordsman
 
Thraalbee's Avatar
 
Join Date: Sep 2010
Location: Stockholm
Posts: 404
Thraalbee is on a distinguished road
I am happy with the current situation but would not mind trading for better melee and crap ranged attacks. Warriors are great for the most simplistic playstyle - It moves, it dies. Also, i like the small extra challenge they given for ironman.
Thraalbee is offline   Reply With Quote
Old May 30, 2017, 13:34   #8
Sky
Knight
 
Join Date: Oct 2016
Location: Glasgae
Age: 45
Posts: 764
Sky is on a distinguished road
Ranger: mulches arrows but deals 2x ranged dps as a mage. 1000hp. Can TS and CLW (really useful with phase and spam CLW). Strong endgame melee. Shield haste resistance slow.
Mage: MBan, endgame spells. 900 hp, 400dps melee, shield haste resistance slow. 0% TO. Rune.
Priest: 1000hp. OOD, *Heal. 500dps melee. Clayrvoiance.
Paladin: 1050hp, Heal, 550dps melee.
Rogue: 1000hp, shield haste resistance slow. 500dps melee. Clairvoyance.

Warrior: 1150hp. 600-650dps.
Sky is offline   Reply With Quote
Old May 30, 2017, 14:07   #9
Nick
Vanilla maintainer
 
Nick's Avatar
 
Join Date: Apr 2007
Location: Canberra, Australia
Age: 52
Posts: 6,649
Donated: $60
Nick is on a distinguished road
Quote:
Originally Posted by Sky View Post
Warrior: 1150hp. 600-650dps.
Barely has to use any keys other than the arrows
__________________
One Ring to rule them all, One Ring to find them,
One Ring to bring them all and in the darkness bind them.
Nick is offline   Reply With Quote
Old May 30, 2017, 14:39   #10
Nomad
Knight
 
Nomad's Avatar
 
Join Date: Sep 2010
Location: England
Posts: 958
Nomad is on a distinguished road
Quote:
Originally Posted by Thraalbee View Post
I am happy with the current situation but would not mind trading for better melee and crap ranged attacks. Warriors are great for the most simplistic playstyle - It moves, it dies. Also, i like the small extra challenge they given for ironman.
I'd quite like to have two non-spellcaster classes: melee-based Warrior and some kind of ranged attacker class - maybe specialised towards crossbows?
Nomad is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
advice for HT warrior quarague Vanilla 6 January 3, 2015 22:56
Warrior - what to carry ulrichvonbek Vanilla 16 March 22, 2011 17:29
Help with warrior ask2 Vanilla 5 March 9, 2011 23:00
Warrior gets hosed momo125 Vanilla 1 January 25, 2009 09:29
Warrior ConnorMcLaud Vanilla 7 January 21, 2009 15:27


All times are GMT +1. The time now is 17:05.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2017, vBulletin Solutions, Inc.