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#1 |
Rookie
Join Date: Feb 2021
Posts: 5
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Angband on the Nintendo 3DS (and the Nintendo DS as well, I guess.)
I have been working on a 3DS port for Angband (cool picture) that is now reasonably playable, so I felt like I can promote it a bit.
While it is still marginally based on the code that was submitted to the repository over a decade ago, I removed or reworked most of it, so I'd appreciate it a lot if you report any issues that you may find. If you are a developer and want to contribute or review the existing changes (especially the latter would be very cool), you can find the current changes here (EDIT: Link removed because changes have been merged ![]() For installing the port onto your 3DS, simply download the 3dsx file from here and put it somewhere on your SD card where you can launch it. You also need to download game files from here and extract them to your SD card so that you have an `angband` folder in its root. For the original Nintendo DS, the procedure is similiar, you just need to download the nds file instead of the 3dsx file. However, keep in mind that the NDS port is more of a Proof-of-Concept, the screen is way to small to properly see and the device is way too underpowered to run vanilla Angband (you might get somewhere if you tune the number of monsters and the level size, but it will still take ages to generate). It also doesn't have proper keybindings yet so you will have to get around with the D-Pad and on-screen keyboard only. Last edited by timschumi; August 13, 2021 at 13:13. |
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#2 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 57
Posts: 9,464
Donated: $60
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For some historical context, the first post about *bands on the DS, a later thread about FA on the NDS, and the Angband DS thread.
I'm glad this still contains some of the original DNA, but more glad that it has had major surgery. I really didn't know much about what I was doing ![]()
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#3 |
Rookie
Join Date: Feb 2021
Posts: 5
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The files have now been moved to a seperate area on my home page, which now includes a nice overview of the installation instructions, as well as all the current and previous downloads.
In other news, the first big batch of updates has been merged upstream and is now officially included in release 4.2.3. Whether there will be any "official" nds/3dsx files we will see. ![]() The second set of released binaries also contains a few performance optimizations, which makes everything a bit faster. There was also a lot of memory optimization work (mostly benefitting the NDS, which is now a lot closer to being playable on default settings) that is already present upstream, but I haven't yet packaged those into a release. Last edited by timschumi; August 13, 2021 at 13:13. |
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#4 | |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 57
Posts: 9,464
Donated: $60
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Quote:
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#5 |
Adept
Join Date: Jan 2019
Location: Alberta
Posts: 126
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Is there an official Linux build for the latest version somewhere? I've been using Windows/Wine but would love something directly on Ubuntu (my softskill set is not at the "compile it yourself" level so I've been reluctant to ask).
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It Breathes. You die. |
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#6 |
Swordsman
Join Date: Aug 2019
Posts: 340
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No, there's no prebuilt Linux binaries (for best guarantees of compatibility you'd want one for packaged for each distribution that's of interest). Compiling it yourself on Ubuntu isn't that bad. If that's of interest, post in the 4.2.3 thread, and I can try to give some instructions there.
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#7 |
Apprentice
Join Date: Mar 2021
Location: NL, Canada
Posts: 82
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This is really cool. I have a modded DSi... but I've been looking for an excuse to do the same to my New 3DS XL. Will report back if I get this running!
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#8 |
Apprentice
Join Date: Mar 2021
Location: NL, Canada
Posts: 82
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Just putting the finishing touches on the homebrew setup for my N3DS XL
![]() So pumped to try out Angband on this! |
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#9 |
Apprentice
Join Date: Mar 2021
Location: NL, Canada
Posts: 82
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I have it running!
Just getting used to the interface now... I was surprised how accurate I could get the diagonal movement going with the circle pad. However, whenever going in the upwards-left diagonal direction, the movement seems to consistently get stuck after letting go of the circle pad and continues to go in that direction until interrupted. |
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#10 |
Apprentice
Join Date: Mar 2021
Location: NL, Canada
Posts: 82
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there doesn't seem to be any way to submit an Issue on the github page : (
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