Go Back   Angband Forums > Angband > Vanilla

Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old March 9, 2011, 23:51   #1
Join Date: May 2008
Location: Saratoga, California (in the midst of Silicon Valley)
Posts: 493
bron is on a distinguished road
Morgoth doing more than 600 damage in a single round

I couple of months ago, my comp97 character died while fighting Morgoth, and I didn't exactly understand why: I had over 600HP, but died before I could act again. The "post your latest insta-death" thread got me thinking about this again, and I believe I now understand what happened:

Morgoth has two "HIT:SHATTER:20d10" attacks. If he hits with one, the average damage from the attack is 110, reduced by armor. The earthquake from the SHATTER then does additional damage, which is not reduced by armor. If you are standing in a location with no "safe" grids to be pushed to, you get the "You are severely crushed!" message, and the additional damage done by the quake is 300 HP. On top of which, since you were not displaced by the quake, Morgoth can then swing at you again with another SHATTER attack (and potentially follow that up with a "HIT:LOSE_ALL:10d12" attack).

So, if you get severely crushed twice in a single round (as happened to my poor Hanna), you can easily take over 700 HP from Morgoth in a single round. I admit the odds of it happening are low, but it is something to consider.

Any chance we could get the "severely crushed" damage reduced to 200? Or possibly set the "do_break" flag in monster/melee1.c even if the player is not pushed away?
bron is offline   Reply With Quote

Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Feature request: single-point restoration potion Susramanian Vanilla 2 February 28, 2010 07:10
Blows Per Round Calculation Question billiam106 Vanilla 3 January 20, 2010 09:04
Down to a single compiler warning. PaulBlay Development 9 May 20, 2009 18:20
[V] Advice for Morgoth azfalt Vanilla 19 February 17, 2009 17:56
Help with Morgoth Wraitheist Vanilla 17 February 2, 2009 17:46

All times are GMT +1. The time now is 09:44.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2021, vBulletin Solutions Inc.