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Old May 26, 2016, 13:51   #121
PowerWyrm
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Interesting ring...

p) the Black Ring of Power of Barech <+3>
Dropped by Ji Indur Dawndeath at 2900 feet (level 58).

+3 wisdom.
Provides immunity to acid, lightning, cold.
Provides resistance to dark.
Provides protection from fear.
Cannot be harmed by lightning.
Slows your metabolism. Aggravates nearby creatures.
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Old June 23, 2016, 19:01   #122
AnonymousHero
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(This is from my branch of ToME 2.x/Theme: )
Code:
The Robe of Rhuenna (+68, +49) [2, +9] (-60%) {cursed}
It decreases hit points 60%.
It sustains your wisdom.
It provides resistance to sound.
It drains experience.
It induces random teleportation.
It aggravates nearby creatures.
It it heavily cursed.
Overall pretty crappy unless I can find something to offset that massive 60% HP penalty, but holy cow: (+68, +49)! I thought I'd seen it all in ToME 2
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Old June 23, 2016, 19:13   #123
Estie
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I have had a character who actually used such a thing; the HP penalty was less though, and the other curse effects were harmless (no aggravation iirc).

Those cursed armours are incredibly rare though (at least in tome2).
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Old June 24, 2016, 02:50   #124
Pete Mack
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Random teleportation would eventually prove fatal, I fear, and losing 60% of HP is pretty brutal, even in ToME.
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Old June 24, 2016, 08:16   #125
AnonymousHero
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Quote:
Originally Posted by Pete Mack View Post
Random teleportation would eventually prove fatal, I fear, and losing 60% of HP is pretty brutal, even in ToME.
Nah, you can always wear an anti-teleportation item . 60%HP of HP isn't actually that bad in Theme since there are rings (amulets?) which provide up to +100%HP (IIRC). So it could be possible to get up to +40%HP eventually. (Of course you're missing out on even more HP, but...)
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Old June 24, 2016, 09:35   #126
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HP above 1200 has diminishing returns, since that is the max effect of *Healing*. So your point is well taken.
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Old June 24, 2016, 22:11   #127
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g) the Robe of Gathrinde [2,+18]
Found lying on the floor of a vault at 2250' (level 45)

Provides resistance to acid, lightning, fire, frost, poison gas,
light, dark, sound, shards, nexus.
Provides protection from fear, blindness.
Cannot be harmed by acid, fire.
Slows your metabolism. Prevents paralysis.

That is all but three resists. I already have rNether on a shield. The only downside is very low AC for the armor slot.
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Old June 25, 2016, 18:41   #128
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Lovely robe and low AC also means little mana loss.
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Old June 25, 2016, 18:52   #129
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Isn't mana loss calculated from weight?
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Old June 25, 2016, 21:23   #130
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Quote:
Originally Posted by Cold_Heart View Post
Isn't mana loss calculated from weight?
Yes, but robes are lightweight (and low-AC armors in general are lightweight).
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