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Old April 26, 2010, 04:07   #1
Shadowdweller
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[Un] Sorcery trap question

So, the sorcery specialization in Unangband has a few spells that have buggy descriptions, like Ancient Hex, Ever Burning Eye, Glowing Glyph. When browsed or cast, these spells behave as if one is trying to set a trap, and request an item.

Are these spells presently functional? Is this how they're supposed to work? What exactly are they supposed to do?
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